make internal functions static

This commit is contained in:
Ludwig Nussel 2005-11-19 14:53:46 +00:00
parent fee4381e18
commit 108c051345

View file

@ -44,6 +44,7 @@ cvar_t *s_alDriver;
S_AL_Format
=================
*/
static
ALuint S_AL_Format(int width, int channels)
{
ALuint format = AL_FORMAT_MONO16;
@ -72,7 +73,7 @@ ALuint S_AL_Format(int width, int channels)
S_AL_ErrorMsg
=================
*/
char *S_AL_ErrorMsg(ALenum error)
static const char *S_AL_ErrorMsg(ALenum error)
{
switch(error)
{
@ -297,6 +298,7 @@ static void S_AL_BufferLoad(sfxHandle_t sfx)
S_AL_BufferUse
=================
*/
static
void S_AL_BufferUse(sfxHandle_t sfx)
{
if(knownSfx[sfx].filename[0] == '\0')
@ -312,6 +314,7 @@ void S_AL_BufferUse(sfxHandle_t sfx)
S_AL_BufferInit
=================
*/
static
qboolean S_AL_BufferInit( void )
{
if(alBuffersInitialised)
@ -359,6 +362,7 @@ static void S_AL_BufferUnload(sfxHandle_t sfx)
S_AL_BufferShutdown
=================
*/
static
void S_AL_BufferShutdown( void )
{
int i;
@ -385,6 +389,7 @@ void S_AL_BufferShutdown( void )
S_AL_RegisterSound
=================
*/
static
sfxHandle_t S_AL_RegisterSound( const char *sample, qboolean compressed )
{
sfxHandle_t sfx = S_AL_BufferFind(sample);
@ -403,6 +408,7 @@ S_AL_BufferGet
Return's an sfx's buffer
=================
*/
static
ALuint S_AL_BufferGet(sfxHandle_t sfx)
{
return knownSfx[sfx].buffer;
@ -453,6 +459,7 @@ static sentity_t entityList[MAX_GENTITIES];
S_AL_SrcInit
=================
*/
static
qboolean S_AL_SrcInit( void )
{
int i;
@ -490,6 +497,7 @@ qboolean S_AL_SrcInit( void )
S_AL_SrcShutdown
=================
*/
static
void S_AL_SrcShutdown( void )
{
int i;
@ -603,6 +611,7 @@ static void S_AL_SrcKill(srcHandle_t src)
S_AL_SrcAlloc
=================
*/
static
srcHandle_t S_AL_SrcAlloc( alSrcPriority_t priority, int entnum, int channel )
{
int i;
@ -663,6 +672,8 @@ Finds an active source with matching entity and channel numbers
Returns -1 if there isn't one
=================
*/
#if 0
static
srcHandle_t S_AL_SrcFind(int entnum, int channel)
{
int i;
@ -675,6 +686,7 @@ srcHandle_t S_AL_SrcFind(int entnum, int channel)
}
return -1;
}
#endif
/*
=================
@ -683,6 +695,7 @@ S_AL_SrcLock
Locked sources will not be automatically reallocated or managed
=================
*/
static
void S_AL_SrcLock(srcHandle_t src)
{
srcList[src].isLocked = qtrue;
@ -695,6 +708,7 @@ S_AL_SrcUnlock
Once unlocked, the source may be reallocated again
=================
*/
static
void S_AL_SrcUnlock(srcHandle_t src)
{
srcList[src].isLocked = qfalse;
@ -705,6 +719,7 @@ void S_AL_SrcUnlock(srcHandle_t src)
S_AL_UpdateEntityPosition
=================
*/
static
void S_AL_UpdateEntityPosition( int entityNum, const vec3_t origin )
{
if ( entityNum < 0 || entityNum > MAX_GENTITIES )
@ -719,6 +734,7 @@ S_AL_StartLocalSound
Play a local (non-spatialized) sound effect
=================
*/
static
void S_AL_StartLocalSound(sfxHandle_t sfx, int channel)
{
// Try to grab a source
@ -742,6 +758,7 @@ S_AL_StartSound
Play a one-shot sound effect
=================
*/
static
void S_AL_StartSound( vec3_t origin, int entnum, int entchannel, sfxHandle_t sfx )
{
vec3_t sorigin;
@ -772,6 +789,7 @@ void S_AL_StartSound( vec3_t origin, int entnum, int entchannel, sfxHandle_t sfx
S_AL_ClearLoopingSounds
=================
*/
static
void S_AL_ClearLoopingSounds( qboolean killall )
{
int i;
@ -845,6 +863,7 @@ static void S_AL_SrcLoop( alSrcPriority_t priority, sfxHandle_t sfx,
S_AL_AddLoopingSound
=================
*/
static
void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
S_AL_SrcLoop(SRCPRI_AMBIENT, sfx, origin, velocity, entityNum);
@ -855,6 +874,7 @@ void S_AL_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t velo
S_AL_AddRealLoopingSound
=================
*/
static
void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t velocity, sfxHandle_t sfx )
{
S_AL_SrcLoop(SRCPRI_ENTITY, sfx, origin, velocity, entityNum);
@ -865,6 +885,7 @@ void S_AL_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_t
S_AL_StopLoopingSound
=================
*/
static
void S_AL_StopLoopingSound(int entityNum )
{
if(entityList[entityNum].has_sfx)
@ -878,6 +899,7 @@ S_AL_SrcUpdate
Update state (move things around, manage sources, and so on)
=================
*/
static
void S_AL_SrcUpdate( void )
{
int i;
@ -936,6 +958,7 @@ void S_AL_SrcUpdate( void )
S_AL_SrcShutup
=================
*/
static
void S_AL_SrcShutup( void )
{
int i;
@ -948,6 +971,7 @@ void S_AL_SrcShutup( void )
S_AL_SrcGet
=================
*/
static
ALuint S_AL_SrcGet(srcHandle_t src)
{
return srcList[src].source;
@ -1005,6 +1029,7 @@ static void S_AL_FreeStreamChannel( void )
S_AL_RawSamples
=================
*/
static
void S_AL_RawSamples(int samples, int rate, int width, int channels, const byte *data, float volume)
{
ALuint buffer;
@ -1065,6 +1090,7 @@ void S_AL_RawSamples(int samples, int rate, int width, int channels, const byte
S_AL_StreamUpdate
=================
*/
static
void S_AL_StreamUpdate( void )
{
int processed;
@ -1100,6 +1126,7 @@ void S_AL_StreamUpdate( void )
S_AL_StreamDie
=================
*/
static
void S_AL_StreamDie( void )
{
if(streamSourceHandle == -1)
@ -1169,6 +1196,7 @@ static void S_AL_MusicSourceFree( void )
S_AL_StopBackgroundTrack
=================
*/
static
void S_AL_StopBackgroundTrack( void )
{
if(!musicPlaying)
@ -1199,6 +1227,7 @@ void S_AL_StopBackgroundTrack( void )
S_AL_MusicProcess
=================
*/
static
void S_AL_MusicProcess(ALuint b)
{
int l;
@ -1228,6 +1257,7 @@ void S_AL_MusicProcess(ALuint b)
S_AL_StartBackgroundTrack
=================
*/
static
void S_AL_StartBackgroundTrack( const char *intro, const char *loop )
{
int i;
@ -1278,6 +1308,7 @@ void S_AL_StartBackgroundTrack( const char *intro, const char *loop )
S_AL_MusicUpdate
=================
*/
static
void S_AL_MusicUpdate( void )
{
int processed;
@ -1329,6 +1360,7 @@ static ALCcontext *alContext;
S_AL_StopAllSounds
=================
*/
static
void S_AL_StopAllSounds( void )
{
S_AL_SrcShutup();
@ -1340,6 +1372,7 @@ void S_AL_StopAllSounds( void )
S_AL_Respatialize
=================
*/
static
void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater )
{
// Axis[0] = Forward
@ -1361,6 +1394,7 @@ void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int
S_AL_Update
=================
*/
static
void S_AL_Update( void )
{
// Update SFX channels
@ -1405,6 +1439,7 @@ void S_AL_Update( void )
S_AL_DisableSounds
=================
*/
static
void S_AL_DisableSounds( void )
{
S_AL_StopAllSounds();
@ -1415,6 +1450,7 @@ void S_AL_DisableSounds( void )
S_AL_BeginRegistration
=================
*/
static
void S_AL_BeginRegistration( void )
{
}
@ -1424,6 +1460,7 @@ void S_AL_BeginRegistration( void )
S_AL_ClearSoundBuffer
=================
*/
static
void S_AL_ClearSoundBuffer( void )
{
}
@ -1433,6 +1470,7 @@ void S_AL_ClearSoundBuffer( void )
S_AL_SoundList
=================
*/
static
void S_AL_SoundList( void )
{
}
@ -1442,6 +1480,7 @@ void S_AL_SoundList( void )
S_AL_SoundInfo
=================
*/
static
void S_AL_SoundInfo( void )
{
Com_Printf( "OpenAL info:\n" );
@ -1457,6 +1496,7 @@ void S_AL_SoundInfo( void )
S_AL_Shutdown
=================
*/
static
void S_AL_Shutdown( void )
{
// Shut down everything
@ -1468,7 +1508,7 @@ void S_AL_Shutdown( void )
// Check for Linux shutdown race condition
// FIXME: this will probably not be necessary once OpenAL CVS
// from 11/11/05 is released and prevelant
if( Q_stricmp( qalGetString( AL_VENDOR ), "J. Valenzuela" ) ) {
if( Q_stricmp((const char*)qalGetString( AL_VENDOR ), "J. Valenzuela" ) ) {
qalcMakeContextCurrent( NULL );
}