ioq3quest/code/client
2005-12-06 19:03:39 +00:00
..
cl_cgame.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_cin.c * Replaced a bunch of inline and __inline with ID_INLINE 2005-11-04 22:32:00 +00:00
cl_console.c * General decrufting: 2005-10-29 23:13:09 +00:00
cl_input.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_keys.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_main.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_net_chan.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_parse.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_scrn.c * Added STATUS 2005-10-29 01:53:09 +00:00
cl_ui.c * Added STATUS 2005-10-29 01:53:09 +00:00
client.h * Added STATUS 2005-10-29 01:53:09 +00:00
keycodes.h * Added STATUS 2005-10-29 01:53:09 +00:00
keys.h * Added STATUS 2005-10-29 01:53:09 +00:00
qal.c * Solaris patch from Vincent S. Cojot 2005-12-06 19:03:39 +00:00
qal.h * Updated AL headers 2005-12-01 20:53:28 +00:00
snd_adpcm.c First diff from Andreas Schneider: 2005-08-31 18:00:00 +00:00
snd_codec.c * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
snd_codec.h * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
snd_codec_wav.c * Replaced ALIGN macro with PAD 2005-12-05 17:32:54 +00:00
snd_dma.c * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
snd_local.h * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
snd_main.c * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
snd_mem.c Don't byteswap when resampling audio...we byteswapped it previously in the 2005-11-20 15:35:45 +00:00
snd_mix.c * Disable ccache by default. If you want it, add USE_CCACHE=1 to Makefile.local 2005-11-26 15:01:28 +00:00
snd_openal.c * Same as last revision, but I didn't forget to save this time 2005-12-03 16:36:45 +00:00
snd_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
snd_wavelet.c * Added STATUS 2005-10-29 01:53:09 +00:00