Commit graph

10 commits

Author SHA1 Message Date
Tim Angus
05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus
6797dcc705 * Made the default SDL dma buffer larger 2005-09-30 22:30:22 +00:00
Tim Angus
f0bd20e00a * Removed the redundant "sound system is muted" message
* Moved printing of desired audiospec to before SDL_OpenAudio
* When the computed value for samples is not a power of 2, now pick the smallest power of 2 greater rather than the largest power of 2 smaller
2005-09-24 01:26:51 +00:00
Tim Angus
fe14a45ad1 * Applied ajax's cleanup patch 2005-09-23 17:39:14 +00:00
Ryan C. Gordon
752d393daa Tweak audio to reduce latency and allow user to override with cvars. 2005-09-04 19:36:36 +00:00
Ludwig Nussel
92216f0f07 assume a default if sndspeed==0 to stay compatible with the original
code
2005-09-01 17:52:57 +00:00
Ryan C. Gordon
8cb9ba5bda Added console output so I know what's going on... 2005-09-01 05:06:34 +00:00
Ryan C. Gordon
b0b8e0114b Removed some FIXMEs 2005-09-01 00:33:48 +00:00
Ryan C. Gordon
7aea0f7141 Renamed the SDL stuff to not be Linux specific. 2005-09-01 00:33:08 +00:00
Renamed from code/unix/linux_snd_sdl.c (Browse further)