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Tweak audio to reduce latency and allow user to override with cvars.
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parent
9266fccf79
commit
752d393daa
1 changed files with 66 additions and 8 deletions
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@ -62,6 +62,8 @@ cvar_t *sndbits;
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cvar_t *sndspeed;
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cvar_t *sndchannels;
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cvar_t *snddevice;
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cvar_t *sdldevsamps;
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cvar_t *sdlmixsamps;
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static qboolean use_custom_memset = qfalse;
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// https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=371
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@ -122,6 +124,28 @@ static void sdl_audio_callback(void *userdata, Uint8 *stream, int len)
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dmapos = 0;
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}
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static void print_audiospec(const char *str, const SDL_AudioSpec *spec)
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{
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Com_Printf("%s:\n", str);
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// I'm sorry this is nasty.
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#define PRINT_AUDIO_FMT(x) \
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if (spec->format == x) Com_Printf("Format: %s\n", #x); else
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PRINT_AUDIO_FMT(AUDIO_U8)
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PRINT_AUDIO_FMT(AUDIO_S8)
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PRINT_AUDIO_FMT(AUDIO_U16LSB)
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PRINT_AUDIO_FMT(AUDIO_S16LSB)
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PRINT_AUDIO_FMT(AUDIO_U16MSB)
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PRINT_AUDIO_FMT(AUDIO_S16MSB)
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Com_Printf("Format: UNKNOWN\n");
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#undef PRINT_AUDIO_FMT
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Com_Printf("Freq: %d\n", (int) spec->freq);
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Com_Printf("Samples: %d\n", (int) spec->samples);
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Com_Printf("Channels: %d\n", (int) spec->channels);
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Com_Printf("\n");
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}
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qboolean SNDDMA_Init(void)
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{
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char drivername[128];
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@ -139,6 +163,8 @@ qboolean SNDDMA_Init(void)
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sndspeed = Cvar_Get("sndspeed", "0", CVAR_ARCHIVE);
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sndchannels = Cvar_Get("sndchannels", "2", CVAR_ARCHIVE);
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snddevice = Cvar_Get("snddevice", "/dev/dsp", CVAR_ARCHIVE);
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sdldevsamps = Cvar_Get("sdldevsamps", "0", CVAR_ARCHIVE);
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sdlmixsamps = Cvar_Get("sdlmixsamps", "0", CVAR_ARCHIVE);
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}
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if (!SDL_WasInit(SDL_INIT_AUDIO))
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@ -169,14 +195,20 @@ qboolean SNDDMA_Init(void)
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// I dunno if this is the best idea, but I'll give it a try...
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// should probably check a cvar for this...
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if (desired.freq <= 11025)
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desired.samples = 512;
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else if (desired.freq <= 22050)
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desired.samples = 1024;
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else if (desired.freq <= 44100)
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desired.samples = 2048;
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if (sdldevsamps->value)
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desired.samples = sdldevsamps->value;
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else
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desired.samples = 4096; // (*shrug*)
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{
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// just pick a sane default.
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if (desired.freq <= 11025)
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desired.samples = 256;
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else if (desired.freq <= 22050)
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desired.samples = 512;
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else if (desired.freq <= 44100)
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desired.samples = 1024;
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else
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desired.samples = 2048; // (*shrug*)
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}
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desired.channels = (int) sndchannels->value;
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desired.callback = sdl_audio_callback;
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@ -188,10 +220,36 @@ qboolean SNDDMA_Init(void)
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return qfalse;
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} // if
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print_audiospec("Format we requested from SDL audio device", &desired);
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print_audiospec("Format we actually got", &obtained);
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// dma.samples needs to be big, or id's mixer will just refuse to
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// work at all; we need to keep it significantly bigger than the
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// amount of SDL callback samples, and just copy a little each time
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// the callback runs.
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// 32768 is what the OSS driver filled in here on my system. I don't
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// know if it's a good value overall, but at least we know it's
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// reasonable...this is why I let the user override.
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tmp = sdlmixsamps->value;
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if (!tmp)
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tmp = (obtained.samples * obtained.channels) * 4;
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if (tmp & (tmp - 1)) // not a power of two? Seems to confuse something.
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{
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int val = 1;
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while (val < tmp)
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val <<= 1;
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val >>= 1;
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Com_Printf("WARNING: sdlmixsamps wasn't a power of two (%d),"
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" so we made it one (%d).\n", tmp, val);
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tmp = val;
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}
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dmapos = 0;
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dma.samplebits = obtained.format & 0xFF; // first byte of format is bits.
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dma.channels = obtained.channels;
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dma.samples = 32768; //obtained.samples * obtained.channels;
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dma.samples = tmp;
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dma.submission_chunk = 1;
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dma.speed = obtained.freq;
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dmasize = (dma.samples * (dma.samplebits/8));
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