doom3quest/Projects/Android/jni/d3es-multithread-master/neo/game
Grant Bagwell fa197dd11e Fixed Snap Turn and Height Option
Although we should really call a tracking reset (maybe)
2020-12-19 17:15:39 +01:00
..
ai Major Merge 2020-11-15 18:52:37 +00:00
anim Major Merge 2020-11-15 18:52:37 +00:00
gamesys Updated Menu + Fixes 2020-12-13 21:29:52 +01:00
physics Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
script Major Merge 2020-11-15 18:52:37 +00:00
Actor.cpp Major Merge 2020-11-15 18:52:37 +00:00
Actor.h Adding RoE weapons 2020-11-18 15:48:17 +01:00
AF.cpp Initial Commit 2020-09-08 23:10:45 +01:00
AF.h Initial Commit 2020-09-08 23:10:45 +01:00
AFEntity.cpp Asset Fixes 2020-11-30 21:41:28 +01:00
AFEntity.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
BrittleFracture.cpp Initial Commit 2020-09-08 23:10:45 +01:00
BrittleFracture.h Initial Commit 2020-09-08 23:10:45 +01:00
Camera.cpp Major Merge 2020-11-15 18:52:37 +00:00
Camera.h Major Merge 2020-11-15 18:52:37 +00:00
EndLevel.cpp Initial Commit 2020-09-08 23:10:45 +01:00
EndLevel.h Initial Commit 2020-09-08 23:10:45 +01:00
Entity.cpp Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Entity.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Fx.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Fx.h Initial Commit 2020-09-08 23:10:45 +01:00
Game_local.cpp Fixed Snap Turn and Height Option 2020-12-19 17:15:39 +01:00
Game_local.h Couple of small things 2020-12-16 19:33:45 +00:00
Game_network.cpp Major Merge 2020-11-15 18:52:37 +00:00
GameBase.h Initial Commit 2020-09-08 23:10:45 +01:00
GameEdit.cpp Initial Commit 2020-09-08 23:10:45 +01:00
GameEdit.h Initial Commit 2020-09-08 23:10:45 +01:00
Grabber.cpp Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Grabber.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
IK.cpp Major Merge 2020-11-15 18:52:37 +00:00
IK.h Major Merge 2020-11-15 18:52:37 +00:00
Item.cpp Major Merge 2020-11-15 18:52:37 +00:00
Item.h Initial Commit 2020-09-08 23:10:45 +01:00
Light.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Light.h Initial Commit 2020-09-08 23:10:45 +01:00
Misc.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Misc.h Initial Commit 2020-09-08 23:10:45 +01:00
Moveable.cpp Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Moveable.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Mover.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Mover.h Initial Commit 2020-09-08 23:10:45 +01:00
MultiplayerGame.cpp Implementation of default config for quest1/quest2 2020-12-06 10:52:22 +00:00
MultiplayerGame.h Initial Commit 2020-09-08 23:10:45 +01:00
Player.cpp Fixes 2020-12-16 02:23:49 +01:00
Player.h Updated Menu + Fixes 2020-12-13 21:29:52 +01:00
PlayerIcon.cpp Initial Commit 2020-09-08 23:10:45 +01:00
PlayerIcon.h Initial Commit 2020-09-08 23:10:45 +01:00
PlayerView.cpp Couple of small things 2020-12-16 19:33:45 +00:00
PlayerView.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
PredictedValue.h Major Merge 2020-11-15 18:52:37 +00:00
Projectile.cpp Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Projectile.h Start of RoE / Updated Assets 2020-11-29 15:49:20 +01:00
Pvs.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Pvs.h Initial Commit 2020-09-08 23:10:45 +01:00
SecurityCamera.cpp Initial Commit 2020-09-08 23:10:45 +01:00
SecurityCamera.h Initial Commit 2020-09-08 23:10:45 +01:00
SmokeParticles.cpp Multiview Shader Matrices buffer now supplied correctly 2020-10-08 21:16:18 +01:00
SmokeParticles.h Initial Commit 2020-09-08 23:10:45 +01:00
Sound.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Sound.h Initial Commit 2020-09-08 23:10:45 +01:00
Target.cpp Allow headset to dictate refresh rate for game 2020-10-16 20:45:26 +01:00
Target.h Initial Commit 2020-09-08 23:10:45 +01:00
Trigger.cpp Initial Commit 2020-09-08 23:10:45 +01:00
Trigger.h Initial Commit 2020-09-08 23:10:45 +01:00
Vr.cpp Fixes 2020-12-16 02:23:49 +01:00
Vr.h Fixes 2020-12-16 02:23:49 +01:00
vr_hmd.h Major Merge 2020-11-15 18:52:37 +00:00
Weapon.cpp Fixes 2020-12-16 02:23:49 +01:00
Weapon.h Fixes 2020-12-16 02:23:49 +01:00
WorldSpawn.cpp Initial Commit 2020-09-08 23:10:45 +01:00
WorldSpawn.h Initial Commit 2020-09-08 23:10:45 +01:00