..
ai
Major Merge
2020-11-15 18:52:37 +00:00
anim
Major Merge
2020-11-15 18:52:37 +00:00
gamesys
Updated Menu + Fixes
2020-12-13 21:29:52 +01:00
physics
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
script
Major Merge
2020-11-15 18:52:37 +00:00
Actor.cpp
Major Merge
2020-11-15 18:52:37 +00:00
Actor.h
Adding RoE weapons
2020-11-18 15:48:17 +01:00
AF.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
AF.h
Initial Commit
2020-09-08 23:10:45 +01:00
AFEntity.cpp
Asset Fixes
2020-11-30 21:41:28 +01:00
AFEntity.h
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
BrittleFracture.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
BrittleFracture.h
Initial Commit
2020-09-08 23:10:45 +01:00
Camera.cpp
Major Merge
2020-11-15 18:52:37 +00:00
Camera.h
Major Merge
2020-11-15 18:52:37 +00:00
EndLevel.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
EndLevel.h
Initial Commit
2020-09-08 23:10:45 +01:00
Entity.cpp
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Entity.h
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Fx.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
Fx.h
Initial Commit
2020-09-08 23:10:45 +01:00
Game_local.cpp
Couple of small things
2020-12-16 19:33:45 +00:00
Game_local.h
Couple of small things
2020-12-16 19:33:45 +00:00
Game_network.cpp
Major Merge
2020-11-15 18:52:37 +00:00
GameBase.h
Initial Commit
2020-09-08 23:10:45 +01:00
GameEdit.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
GameEdit.h
Initial Commit
2020-09-08 23:10:45 +01:00
Grabber.cpp
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Grabber.h
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
IK.cpp
Major Merge
2020-11-15 18:52:37 +00:00
IK.h
Major Merge
2020-11-15 18:52:37 +00:00
Item.cpp
Major Merge
2020-11-15 18:52:37 +00:00
Item.h
Initial Commit
2020-09-08 23:10:45 +01:00
Light.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
Light.h
Initial Commit
2020-09-08 23:10:45 +01:00
Misc.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
Misc.h
Initial Commit
2020-09-08 23:10:45 +01:00
Moveable.cpp
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Moveable.h
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Mover.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
Mover.h
Initial Commit
2020-09-08 23:10:45 +01:00
MultiplayerGame.cpp
Implementation of default config for quest1/quest2
2020-12-06 10:52:22 +00:00
MultiplayerGame.h
Initial Commit
2020-09-08 23:10:45 +01:00
Player.cpp
Fixes
2020-12-16 02:23:49 +01:00
Player.h
Updated Menu + Fixes
2020-12-13 21:29:52 +01:00
PlayerIcon.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
PlayerIcon.h
Initial Commit
2020-09-08 23:10:45 +01:00
PlayerView.cpp
Couple of small things
2020-12-16 19:33:45 +00:00
PlayerView.h
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
PredictedValue.h
Major Merge
2020-11-15 18:52:37 +00:00
Projectile.cpp
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Projectile.h
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Pvs.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
Pvs.h
Initial Commit
2020-09-08 23:10:45 +01:00
SecurityCamera.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
SecurityCamera.h
Initial Commit
2020-09-08 23:10:45 +01:00
SmokeParticles.cpp
Multiview Shader Matrices buffer now supplied correctly
2020-10-08 21:16:18 +01:00
SmokeParticles.h
Initial Commit
2020-09-08 23:10:45 +01:00
Sound.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
Sound.h
Initial Commit
2020-09-08 23:10:45 +01:00
Target.cpp
Allow headset to dictate refresh rate for game
2020-10-16 20:45:26 +01:00
Target.h
Initial Commit
2020-09-08 23:10:45 +01:00
Trigger.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
Trigger.h
Initial Commit
2020-09-08 23:10:45 +01:00
Vr.cpp
Fixes
2020-12-16 02:23:49 +01:00
Vr.h
Fixes
2020-12-16 02:23:49 +01:00
vr_hmd.h
Major Merge
2020-11-15 18:52:37 +00:00
Weapon.cpp
Fixes
2020-12-16 02:23:49 +01:00
Weapon.h
Fixes
2020-12-16 02:23:49 +01:00
WorldSpawn.cpp
Initial Commit
2020-09-08 23:10:45 +01:00
WorldSpawn.h
Initial Commit
2020-09-08 23:10:45 +01:00