Simon
4d5ea14a12
Update PAK and remove permissions from manifest
2021-04-19 21:50:39 +01:00
Simon
1718bf5d26
Disable velocity triggered punch when weapon two handed
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also reintroduced roll when two handed weapon
2021-04-19 21:44:19 +01:00
Simon
57ddffc72d
Reduce Quest 2 default SS to 1.1
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also fix a crash I introduced
2021-04-07 20:10:51 +01:00
Simon
94e4f43716
Multiple Fixes..
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- Improved scaling using correct scaling value
- Better placed PDA for use
- Slightly bigger enemy / human heads
- Two Handed Weapons!!
- Don't auto switch weapon on pickup
2021-04-06 23:24:09 +01:00
Simon
7004ff1951
Update to use an external haptics service
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completely decoupled from this project, so can be implemented entirely separately
2021-03-31 19:32:44 +01:00
Simon
4dc54522b6
Pattern for steam jets (and flames) with directional support
2021-03-27 18:51:35 +00:00
Simon
253d55387d
Support for looping patterns with rotation
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- Steam jets can be directional now
- Added couple of missing haptics files
- Adjusted Pistol/Shotgun and Chainsaw patterns
2021-03-25 22:25:46 +00:00
Sangwon Choi
f07486abec
Change haptic patterns
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* Change door open/close pattern
* Add a spark pattern to the Head
2021-03-24 15:52:56 +09:00
Simon
089346c00e
Massive pattern update
2021-03-23 23:36:08 +00:00
Sangwon Choi
d673e51b4e
Update haptic patterns
2021-03-23 20:30:34 +09:00
Simon
5a3ac980ef
Various haptic improvements
2021-03-22 22:12:24 +00:00
Simon
b3ee1869fc
bHaptic menu option
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disable bHaptics by default
2021-03-21 23:21:40 +00:00
Simon
1bac1246c3
Various changes
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including head based haptics if available
2021-03-08 21:41:52 +00:00
Simon
c934f1b61a
More haptics support
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Added some arm based tact files and increased number of body tact files.
Improved the way that files are played
2021-03-02 23:21:59 +00:00
Simon
01b0de4ce4
Initial Commit
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Lots more to do, but making sure this is source controlled so as not to lose anything
2021-03-02 08:21:50 +00:00
Grant Bagwell
013eb246b8
Added Version to GUI
2021-01-22 15:03:12 +01:00
Grant Bagwell
e9b518062d
Tweaks
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Bummser headshot values
Shotgun Choke
Rearranged menu
2021-01-17 13:44:27 +01:00
Grant Bagwell
2b9f30d8e7
Defaulted Crouch Hide Body to On
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Crouch Hide Body defaulted to 1
2021-01-17 13:21:51 +01:00
Grant Bagwell
de9747cb44
2nd Hotfix
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Possible fix for Hell Soulcube Issue
New Headshot multiplier cvars
Fix for hands only mode so chest takes damage
Show head in mirrors
Bummsers controller offset
2021-01-16 23:56:20 +01:00
Grant Bagwell
b6c04431af
Fixing CPU Transition
2021-01-13 20:07:32 +01:00
Grant Bagwell
181678627d
Last Changes to 1.1.0
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Fixed Pickup and PDA names
Reinstated Old Cutsccenes
Forced on Spcular Downsize
Menu Changes
2021-01-13 19:30:45 +01:00
Grant Bagwell
9bf85afd73
Various Changes
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New Buttons
Y = Toggle Lasersight
Left Joystick Click (unless Sticks Switched, then Right) = Toggle Flashlight On / Off
Right Joystick Click (unless Sticks Switched, then Left) = Toggle Body / Hands
Weapon Hand Grip + Left Joystick Click (unless Sticks Switched, then Right) = Reset Height
Weapon Hand Grip + Right Joystick Click (unless Sticks Switched, then Left) = Toggle Flashlight Modes
Forced off Fog Lighting through code
Set Reload timer to 300ms, much easier to reload now
Added menu cinematics and tips
Added downsize options to performance menu
Set Quest 2 defaults to not downsize
2021-01-13 00:24:45 +01:00
Simon
9f9f1b1629
Merge branch 'master' of https://github.com/DrBeef/Doom3Quest
2021-01-11 22:57:02 +00:00
Simon
98da172fef
Several Changes
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- Ensured HUD is aligned horizontally
- Big improvement to the mouse cursor in the menu
- Switch Sticks implementation fixed
- Update version to 1.1.0
2021-01-11 22:56:53 +00:00
Grant Bagwell
6fee4724ee
Removed Updates
2021-01-11 23:50:24 +01:00
Grant Bagwell
b7493a4931
Menu Tips etc
2021-01-11 23:44:51 +01:00
Grant Bagwell
522fa3e5ad
Fixed Head Based Forward Movement
2021-01-11 17:37:12 +01:00
Grant Bagwell
39465c09c4
Removed Magic Numbers
2021-01-10 19:43:16 +01:00
Grant Bagwell
92f775e50e
Dr Beef HUD Logic
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Reverted to Dr. Beefs implementation
Also removed look activated
2021-01-10 18:12:38 +01:00
Grant Bagwell
7aeafdd9f2
Non-automatic pistol
2021-01-10 17:45:24 +01:00
Grant Bagwell
bb99c57849
Weapon Tweaks
2021-01-10 17:02:57 +01:00
Simon
890c4b2bbe
Added logo created by @baggyg to use on the github readme
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Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2021-01-09 13:03:04 +00:00
Grant Bagwell
fc0cec3c99
Last Minute Things
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Moved shake amplitude to haptics (wasnt working at all)
Updated defaults following convo
2021-01-08 23:09:31 +01:00
Grant Bagwell
1965026ec4
Initial Default Config Commits
2021-01-08 21:17:00 +01:00
Grant Bagwell
6928f297b8
Grenade Bounce + Velocity
2021-01-08 21:12:51 +01:00
Grant Bagwell
121b8b7dd9
Final Few Things
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Offhand Controls Mostly Fixed
Switch Sticks Added
Forward Movement Added
Performance Hints
2021-01-06 18:22:29 +01:00
Grant Bagwell
094db08a7e
Removing Right Watch
2021-01-06 14:38:45 +01:00
Grant Bagwell
b5778a6098
Poss refresh Rate Fix
2021-01-03 22:15:04 +01:00
Grant Bagwell
ad65e02eb3
IK and Menus
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IK Fixed
Menu Changes:
Brightness
Motion Comfort Gone
Fog Switched
Refresh Fixed
2021-01-03 20:08:44 +01:00
Grant Bagwell
5e1592c0f1
Fixes
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Snap Turn Smooth Fix
IK Refactor
Menu Fixes
2021-01-03 18:12:19 +01:00
Grant Bagwell
2c8c5198d5
Watch + Height
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+ Other bits and pieces
2020-12-28 18:15:19 +01:00
Grant Bagwell
a224e7424b
Fixes
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Grenade Fix
Extra Proectile Removed
Removed Options from Menu
Fixed Flashlight offsets
2020-12-16 02:23:49 +01:00
Grant Bagwell
480ad0f239
Updated Menu + Fixes
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Fixed Snap Turns
Flashlight broken again (possibly offsets)
2020-12-13 21:29:52 +01:00
Grant Bagwell
14f907192e
Save System + Extras
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Save Version above Vanilla (+ default Load)
Fixed issue with empty being confused with fists (allowing two handed punches)
2020-12-11 02:43:15 +01:00
Simon
cf943a3ac7
Implementation of default config for quest1/quest2
2020-12-06 10:52:22 +00:00
Grant Bagwell
347efca8fc
Asset Fixes
2020-11-30 21:41:28 +01:00
Grant Bagwell
8f1d0e0d1e
Start of RoE / Updated Assets
2020-11-29 15:49:20 +01:00
Grant Bagwell
cb68e1ee26
Updated Main menu with more options
2020-11-16 18:06:38 +01:00
Simon
15f78d843b
Major Merge
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Bringing all the changes done (mostly by baggyg) in the OVRPassToVR branch bringing over the major FP related changes to master.
Please refer to that branch for the individual changes that have all been brought over in this single commit.
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2020-11-15 18:52:37 +00:00
Simon
aaa37bbe69
VR HUD Attached to off hand controller
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Thanks again to the Fully Possesed Mod for the functionality for this one!
2020-09-25 00:10:19 +01:00