Commit graph

145 commits

Author SHA1 Message Date
Grant Bagwell
98ff4c5cd5 Fixed Two Handed Weapon Scales 2021-04-27 17:30:59 +02:00
Simon
b129f1e7cd Added SupportLibs for building 2021-04-19 21:51:41 +01:00
Simon
1718bf5d26 Disable velocity triggered punch when weapon two handed
also reintroduced roll when two handed weapon
2021-04-19 21:44:19 +01:00
Simon
4ee1197373 Fix crash introduced by stabilised weapon logic 2021-04-07 22:02:35 +01:00
Simon
57ddffc72d Reduce Quest 2 default SS to 1.1
also fix a crash I introduced
2021-04-07 20:10:51 +01:00
Simon
94e4f43716 Multiple Fixes..
- Improved scaling using correct scaling value
- Better placed PDA for use
- Slightly bigger enemy / human heads
- Two Handed Weapons!!
- Don't auto switch weapon on pickup
2021-04-06 23:24:09 +01:00
Simon
48c68d9e99 Slight tweak to generic rumble code 2021-04-03 14:59:36 +01:00
Simon
6f6a78b16e Fix for repeating patterns loaded from a save game file 2021-04-03 14:41:20 +01:00
Simon
400bb237c7 Fixing issues with some repeating patterns not playing correctly 2021-04-01 23:59:23 +01:00
Simon
73db4ae7e7 Small Haptic distance fix
& shutdown cleanly on first granting of permissions
2021-03-31 22:45:14 +01:00
Simon
7004ff1951 Update to use an external haptics service
completely decoupled from this project, so can be implemented entirely separately
2021-03-31 19:32:44 +01:00
Simon
5a0bee10b5 Small tidy up 2021-03-25 22:32:07 +00:00
Simon
253d55387d Support for looping patterns with rotation
- Steam jets can be directional now
- Added couple of missing haptics files
- Adjusted Pistol/Shotgun and Chainsaw patterns
2021-03-25 22:25:46 +00:00
Simon
2dbd41cac3 rotation applied to sound triggered patterns 2021-03-24 21:34:11 +00:00
Simon
089346c00e Massive pattern update 2021-03-23 23:36:08 +00:00
Simon
5a3ac980ef Various haptic improvements 2021-03-22 22:12:24 +00:00
Simon
b3ee1869fc bHaptic menu option
disable bHaptics by default
2021-03-21 23:21:40 +00:00
Simon
cea3d0b39d Merge branch 'master' into bHaptics 2021-03-21 12:17:34 +00:00
Simon
344e03164b Fix blocky rendering issue (and hopefully a crash too) 2021-03-21 12:09:02 +00:00
Simon
66cd8b6533 Tweaks to get haptics playing correctly 2021-03-21 11:32:15 +00:00
Simon
f97d73435e Fix funny looking squares when rendering fog/smoke
- hopefully also resolves the odd random crash :-/
- Ensure minimum value for bHaptic feedback when shot
2021-03-20 17:39:18 +00:00
Simon
1c606b13a0 in case user has switched menu/home buttons 2021-03-15 22:12:21 +00:00
Simon
c4d661b630 Update Common.cpp 2021-03-11 23:36:43 +00:00
Simon
6082f9ebc8 Couple of changes
- Updated bHaptics aars to v1.15
- Added support for looping sound effects that trigger haptics
2021-03-10 21:48:41 +00:00
Simon
1bac1246c3 Various changes
including head based haptics if available
2021-03-08 21:41:52 +00:00
Simon
5b3bdbfc1c Added rumble effect
several other fixes too
2021-03-04 00:02:04 +00:00
Simon
e9e963ea9e Further Fixes 2021-03-02 23:49:19 +00:00
Simon
c934f1b61a More haptics support
Added some arm based tact files and increased number of body tact files.
Improved the way that files are played
2021-03-02 23:21:59 +00:00
Simon
01b0de4ce4 Initial Commit
Lots more to do, but making sure this is source controlled so as not to lose anything
2021-03-02 08:21:50 +00:00
Grant Bagwell
20abf08dd0 More memory fixes 2021-02-18 18:45:52 +01:00
Simon
7c699d07c5 Increased version number 2021-01-27 23:04:52 +00:00
Grant Bagwell
17ba19b924 Don't apply non-linerar distribution to feet 2021-01-27 13:02:49 +01:00
Grant Bagwell
fd23ff3a77 Tweaks for CyberShoes 2021-01-26 17:44:55 +01:00
Grant Bagwell
3283e8525c CyberShoes Support 2021-01-25 21:09:55 +01:00
Grant Bagwell
1bc947b132 Error trapping controller connection 2021-01-25 18:04:05 +01:00
Simon
0ce0e80d0f Added cvar to show the version number on the menu screen 2021-01-22 18:58:28 +00:00
Grant Bagwell
03741f5187 Fixes for Large Models
Especially for Event Horizon Mod... now playable
2021-01-22 01:22:18 +01:00
Simon
2a368c43d3 Move version to 1.1.2 2021-01-17 12:55:19 +00:00
Grant Bagwell
e9b518062d Tweaks
Bummser headshot values
Shotgun Choke
Rearranged menu
2021-01-17 13:44:27 +01:00
Grant Bagwell
2b9f30d8e7 Defaulted Crouch Hide Body to On
Crouch Hide Body defaulted to 1
2021-01-17 13:21:51 +01:00
Grant Bagwell
de9747cb44 2nd Hotfix
Possible fix for Hell Soulcube Issue
New Headshot multiplier cvars
Fix for hands only mode so chest takes damage
Show head in mirrors
Bummsers controller offset
2021-01-16 23:56:20 +01:00
Simon
7329dde3de Merge branch 'master' of https://github.com/DrBeef/Doom3Quest 2021-01-14 18:53:10 +00:00
Simon
582aab80cb Fix jittery scrolling of PDA email 2021-01-14 18:53:07 +00:00
Grant Bagwell
1e6120c5b4 Joysticks switch with hands (not stick shifts) 2021-01-14 18:59:45 +01:00
Grant Bagwell
99eb192003 Headshot Damage per difficult level 2021-01-13 21:31:28 +01:00
Grant Bagwell
181678627d Last Changes to 1.1.0
Fixed Pickup and PDA names
Reinstated Old Cutsccenes
Forced on Spcular Downsize
Menu Changes
2021-01-13 19:30:45 +01:00
Grant Bagwell
968d32078d Finishing off Hell Transition
Removing Weapon Toggles since very few Oculus players have a keyboard!
2021-01-13 01:45:00 +01:00
Simon
9d7213976f Merge branch 'master' of https://github.com/DrBeef/Doom3Quest 2021-01-12 23:46:36 +00:00
Simon
183585a82e Try to fix remove all weapons 2021-01-12 23:46:32 +00:00
Grant Bagwell
9bf85afd73 Various Changes
New Buttons
Y = Toggle Lasersight
Left Joystick Click (unless Sticks Switched, then Right) = Toggle Flashlight On / Off
Right Joystick Click (unless Sticks Switched, then Left) = Toggle Body / Hands
Weapon Hand Grip + Left Joystick Click (unless Sticks Switched, then Right) = Reset Height
Weapon Hand Grip + Right Joystick Click (unless Sticks Switched, then Left) = Toggle Flashlight Modes
Forced off Fog Lighting through code
Set Reload timer to 300ms, much easier to reload now
Added menu cinematics and tips
Added downsize options to performance menu
Set Quest 2 defaults to not downsize
2021-01-13 00:24:45 +01:00