Grant Bagwell
98ff4c5cd5
Fixed Two Handed Weapon Scales
2021-04-27 17:30:59 +02:00
Simon
b129f1e7cd
Added SupportLibs for building
2021-04-19 21:51:41 +01:00
Simon
1718bf5d26
Disable velocity triggered punch when weapon two handed
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also reintroduced roll when two handed weapon
2021-04-19 21:44:19 +01:00
Simon
4ee1197373
Fix crash introduced by stabilised weapon logic
2021-04-07 22:02:35 +01:00
Simon
57ddffc72d
Reduce Quest 2 default SS to 1.1
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also fix a crash I introduced
2021-04-07 20:10:51 +01:00
Simon
94e4f43716
Multiple Fixes..
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- Improved scaling using correct scaling value
- Better placed PDA for use
- Slightly bigger enemy / human heads
- Two Handed Weapons!!
- Don't auto switch weapon on pickup
2021-04-06 23:24:09 +01:00
Simon
48c68d9e99
Slight tweak to generic rumble code
2021-04-03 14:59:36 +01:00
Simon
6f6a78b16e
Fix for repeating patterns loaded from a save game file
2021-04-03 14:41:20 +01:00
Simon
400bb237c7
Fixing issues with some repeating patterns not playing correctly
2021-04-01 23:59:23 +01:00
Simon
73db4ae7e7
Small Haptic distance fix
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& shutdown cleanly on first granting of permissions
2021-03-31 22:45:14 +01:00
Simon
7004ff1951
Update to use an external haptics service
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completely decoupled from this project, so can be implemented entirely separately
2021-03-31 19:32:44 +01:00
Simon
5a0bee10b5
Small tidy up
2021-03-25 22:32:07 +00:00
Simon
253d55387d
Support for looping patterns with rotation
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- Steam jets can be directional now
- Added couple of missing haptics files
- Adjusted Pistol/Shotgun and Chainsaw patterns
2021-03-25 22:25:46 +00:00
Simon
2dbd41cac3
rotation applied to sound triggered patterns
2021-03-24 21:34:11 +00:00
Simon
089346c00e
Massive pattern update
2021-03-23 23:36:08 +00:00
Simon
5a3ac980ef
Various haptic improvements
2021-03-22 22:12:24 +00:00
Simon
b3ee1869fc
bHaptic menu option
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disable bHaptics by default
2021-03-21 23:21:40 +00:00
Simon
cea3d0b39d
Merge branch 'master' into bHaptics
2021-03-21 12:17:34 +00:00
Simon
344e03164b
Fix blocky rendering issue (and hopefully a crash too)
2021-03-21 12:09:02 +00:00
Simon
66cd8b6533
Tweaks to get haptics playing correctly
2021-03-21 11:32:15 +00:00
Simon
f97d73435e
Fix funny looking squares when rendering fog/smoke
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- hopefully also resolves the odd random crash :-/
- Ensure minimum value for bHaptic feedback when shot
2021-03-20 17:39:18 +00:00
Simon
1c606b13a0
in case user has switched menu/home buttons
2021-03-15 22:12:21 +00:00
Simon
c4d661b630
Update Common.cpp
2021-03-11 23:36:43 +00:00
Simon
6082f9ebc8
Couple of changes
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- Updated bHaptics aars to v1.15
- Added support for looping sound effects that trigger haptics
2021-03-10 21:48:41 +00:00
Simon
1bac1246c3
Various changes
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including head based haptics if available
2021-03-08 21:41:52 +00:00
Simon
5b3bdbfc1c
Added rumble effect
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several other fixes too
2021-03-04 00:02:04 +00:00
Simon
e9e963ea9e
Further Fixes
2021-03-02 23:49:19 +00:00
Simon
c934f1b61a
More haptics support
...
Added some arm based tact files and increased number of body tact files.
Improved the way that files are played
2021-03-02 23:21:59 +00:00
Simon
01b0de4ce4
Initial Commit
...
Lots more to do, but making sure this is source controlled so as not to lose anything
2021-03-02 08:21:50 +00:00
Grant Bagwell
20abf08dd0
More memory fixes
2021-02-18 18:45:52 +01:00
Simon
7c699d07c5
Increased version number
2021-01-27 23:04:52 +00:00
Grant Bagwell
17ba19b924
Don't apply non-linerar distribution to feet
2021-01-27 13:02:49 +01:00
Grant Bagwell
fd23ff3a77
Tweaks for CyberShoes
2021-01-26 17:44:55 +01:00
Grant Bagwell
3283e8525c
CyberShoes Support
2021-01-25 21:09:55 +01:00
Grant Bagwell
1bc947b132
Error trapping controller connection
2021-01-25 18:04:05 +01:00
Simon
0ce0e80d0f
Added cvar to show the version number on the menu screen
2021-01-22 18:58:28 +00:00
Grant Bagwell
03741f5187
Fixes for Large Models
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Especially for Event Horizon Mod... now playable
2021-01-22 01:22:18 +01:00
Simon
2a368c43d3
Move version to 1.1.2
2021-01-17 12:55:19 +00:00
Grant Bagwell
e9b518062d
Tweaks
...
Bummser headshot values
Shotgun Choke
Rearranged menu
2021-01-17 13:44:27 +01:00
Grant Bagwell
2b9f30d8e7
Defaulted Crouch Hide Body to On
...
Crouch Hide Body defaulted to 1
2021-01-17 13:21:51 +01:00
Grant Bagwell
de9747cb44
2nd Hotfix
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Possible fix for Hell Soulcube Issue
New Headshot multiplier cvars
Fix for hands only mode so chest takes damage
Show head in mirrors
Bummsers controller offset
2021-01-16 23:56:20 +01:00
Simon
7329dde3de
Merge branch 'master' of https://github.com/DrBeef/Doom3Quest
2021-01-14 18:53:10 +00:00
Simon
582aab80cb
Fix jittery scrolling of PDA email
2021-01-14 18:53:07 +00:00
Grant Bagwell
1e6120c5b4
Joysticks switch with hands (not stick shifts)
2021-01-14 18:59:45 +01:00
Grant Bagwell
99eb192003
Headshot Damage per difficult level
2021-01-13 21:31:28 +01:00
Grant Bagwell
181678627d
Last Changes to 1.1.0
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Fixed Pickup and PDA names
Reinstated Old Cutsccenes
Forced on Spcular Downsize
Menu Changes
2021-01-13 19:30:45 +01:00
Grant Bagwell
968d32078d
Finishing off Hell Transition
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Removing Weapon Toggles since very few Oculus players have a keyboard!
2021-01-13 01:45:00 +01:00
Simon
9d7213976f
Merge branch 'master' of https://github.com/DrBeef/Doom3Quest
2021-01-12 23:46:36 +00:00
Simon
183585a82e
Try to fix remove all weapons
2021-01-12 23:46:32 +00:00
Grant Bagwell
9bf85afd73
Various Changes
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New Buttons
Y = Toggle Lasersight
Left Joystick Click (unless Sticks Switched, then Right) = Toggle Flashlight On / Off
Right Joystick Click (unless Sticks Switched, then Left) = Toggle Body / Hands
Weapon Hand Grip + Left Joystick Click (unless Sticks Switched, then Right) = Reset Height
Weapon Hand Grip + Right Joystick Click (unless Sticks Switched, then Left) = Toggle Flashlight Modes
Forced off Fog Lighting through code
Set Reload timer to 300ms, much easier to reload now
Added menu cinematics and tips
Added downsize options to performance menu
Set Quest 2 defaults to not downsize
2021-01-13 00:24:45 +01:00