in case user has switched menu/home buttons

This commit is contained in:
Simon 2021-03-15 22:12:21 +00:00
parent c4d661b630
commit 1c606b13a0

View file

@ -172,6 +172,7 @@ void HandleInput_Default( int controlscheme, int switchsticks, ovrInputStateGame
//Menu button - can be used in all modes
handleTrackedControllerButton_AsKey(leftTrackedRemoteState_new.Buttons, leftTrackedRemoteState_old.Buttons, ovrButton_Enter, K_ESCAPE);
handleTrackedControllerButton_AsKey(rightTrackedRemoteState_new.Buttons, rightTrackedRemoteState_old.Buttons, ovrButton_Enter, K_ESCAPE); // in case user has switched menu/home buttons
controlMouse(inMenu, pDominantTrackedRemoteNew, pDominantTrackedRemoteOld);