ZoneBuilder/Build/Scripting
MaxED a4fe857710 Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it).
Internal: added NeutralResourcesLanguageAttribute to all assemblies. Theoretically this should result in a bit better performance when accessing embedded resources.
Updated ZDoom_DECORATE.cfg (A_Chase flags).
2023-01-04 13:47:31 +01:00
..
BCS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Dehacked.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Doomsday_DED.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GZDoom_MODELDEF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Hexen_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Legacy_FS.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Lua.cfg Updated Lua keyword list 2016-09-17 18:37:12 +02:00
SOC.cfg More syntax highlighting updates 2016-05-21 09:23:52 +02:00
Zandronum_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
ZDoom_ACS.cfg Fixed, Map Analysis mode: fixed a crash when running "Check Polyobjects" check on a map without lines using "Polyobj_StartLine" action. 2023-01-04 13:05:24 +01:00
ZDoom_DECORATE.cfg Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2023-01-04 13:47:31 +01:00
ZDoom_USDF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00