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ColorCollection.cs
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Add separate colors for polyobject previews, remove NiGHTS axis circle precision option
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2023-05-02 04:38:50 +02:00 |
ColorSetting.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
CommentType.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
CustomTextLabel.cs
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Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection.
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2023-01-04 20:06:08 +01:00 |
D3DDevice.cs
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Classic modes: rewritten and optimized some parts of text label rendering logic.
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2023-01-04 15:54:20 +01:00 |
D3DShader.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
Display2DShader.cs
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Merged in GZDB r2470.
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2016-01-23 03:15:37 +01:00 |
FlatQuad.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
FlatVertex.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ID3DResource.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
IRenderer2D.cs
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Clear out GZBuilder directory a bit
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2023-05-09 00:02:14 +02:00 |
IRenderer3D.cs
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Clear out GZBuilder directory a bit
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2023-05-09 00:02:14 +02:00 |
PixelColor.cs
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Classic modes: rewritten and optimized some parts of text label rendering logic.
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2023-01-04 15:54:20 +01:00 |
PixelColorBlock.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Plotter.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
Presentation.cs
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Added, Linedefs mode, Things mode: selection numbers can now be displayed and can be toggled using the "View Selection Numbering" mode toolbar button.
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2023-01-04 17:12:17 +01:00 |
Renderer.cs
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Remove some unused namespaces
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2023-05-09 01:55:58 +02:00 |
Renderer2D.cs
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Clean up SRB2 effect rendering code a bit
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2023-05-14 13:51:38 +02:00 |
Renderer3D.cs
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Remove some unused namespaces
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2023-05-09 01:55:58 +02:00 |
RenderLayers.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
RenderPasses.cs
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Add support for most new blendmodes.
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2021-06-17 11:05:08 +02:00 |
ShaderManager.cs
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Remove some unused namespaces
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2023-05-09 01:55:58 +02:00 |
SurfaceBufferSet.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SurfaceEntry.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SurfaceEntryCollection.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
SurfaceManager.cs
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Remove some unused namespaces
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2023-05-09 01:55:58 +02:00 |
SurfaceUpdate.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TextAlignment.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
TextFont.cs
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Classic modes: rewritten and optimized some parts of text label rendering logic.
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2023-01-04 15:54:20 +01:00 |
TextLabel.cs
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Backport TextLabel optimizations
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2023-04-25 16:45:52 +02:00 |
Things2DShader.cs
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Merged in GZDB r2470.
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2016-01-23 03:15:37 +01:00 |
ViewMode.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
VisualVertexHandle.cs
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Remove some unused namespaces
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2023-05-09 01:55:58 +02:00 |
World3DShader.cs
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Merged in GZDB r2493.
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2016-04-07 15:29:47 +02:00 |
WorldVertex.cs
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |