ZoneBuilder/Source/Core/Rendering
2023-05-14 13:51:38 +02:00
..
ColorCollection.cs Add separate colors for polyobject previews, remove NiGHTS axis circle precision option 2023-05-02 04:38:50 +02:00
ColorSetting.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
CommentType.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CustomTextLabel.cs Added, Drag Vertices\Linedefs\Sectors\Edit Selection modes: sidedefs facing outside of current selection are now reattached/added/removed after moving the selection. 2023-01-04 20:06:08 +01:00
D3DDevice.cs Classic modes: rewritten and optimized some parts of text label rendering logic. 2023-01-04 15:54:20 +01:00
D3DShader.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
Display2DShader.cs Merged in GZDB r2470. 2016-01-23 03:15:37 +01:00
FlatQuad.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
FlatVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ID3DResource.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
IRenderer2D.cs Clear out GZBuilder directory a bit 2023-05-09 00:02:14 +02:00
IRenderer3D.cs Clear out GZBuilder directory a bit 2023-05-09 00:02:14 +02:00
PixelColor.cs Classic modes: rewritten and optimized some parts of text label rendering logic. 2023-01-04 15:54:20 +01:00
PixelColorBlock.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Plotter.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Presentation.cs Added, Linedefs mode, Things mode: selection numbers can now be displayed and can be toggled using the "View Selection Numbering" mode toolbar button. 2023-01-04 17:12:17 +01:00
Renderer.cs Remove some unused namespaces 2023-05-09 01:55:58 +02:00
Renderer2D.cs Clean up SRB2 effect rendering code a bit 2023-05-14 13:51:38 +02:00
Renderer3D.cs Remove some unused namespaces 2023-05-09 01:55:58 +02:00
RenderLayers.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
RenderPasses.cs Add support for most new blendmodes. 2021-06-17 11:05:08 +02:00
ShaderManager.cs Remove some unused namespaces 2023-05-09 01:55:58 +02:00
SurfaceBufferSet.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SurfaceEntry.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SurfaceEntryCollection.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
SurfaceManager.cs Remove some unused namespaces 2023-05-09 01:55:58 +02:00
SurfaceUpdate.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TextAlignment.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
TextFont.cs Classic modes: rewritten and optimized some parts of text label rendering logic. 2023-01-04 15:54:20 +01:00
TextLabel.cs Backport TextLabel optimizations 2023-04-25 16:45:52 +02:00
Things2DShader.cs Merged in GZDB r2470. 2016-01-23 03:15:37 +01:00
ViewMode.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
VisualVertexHandle.cs Remove some unused namespaces 2023-05-09 01:55:58 +02:00
World3DShader.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
WorldVertex.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00