ZoneBuilder/Source/Core
spherallic bad5ccfc91 Restore TestSkin & TestGametype for new engines 2023-01-09 11:08:29 +01:00
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Actions Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Compilers Added, Tag Explorer plugin, UDMF: added multiple tags support. 2023-01-04 13:15:34 +01:00
Config Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
Controls Restore some thing-related functionality for SRB2 2023-01-08 13:05:33 +01:00
Data Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window. 2023-01-06 14:30:03 +01:00
Editing Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex". 2023-01-08 13:20:01 +01:00
GZBuilder Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/ 2023-01-06 13:47:19 +01:00
General Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window. 2023-01-06 14:30:03 +01:00
Geometry Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2023-01-06 14:37:51 +01:00
IO Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps. 2023-01-08 13:14:41 +01:00
Map Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex". 2023-01-08 13:20:01 +01:00
Plugins GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Properties Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
Rendering Added: guidelines color is now configurable. 2023-01-06 13:34:54 +01:00
Resources Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
SRB2 Add angle arrow setting for individual thing definitions 2022-12-19 20:55:10 +01:00
Types Added: angle selector button used in arguments custom fields controls now shows angle value. 2023-01-04 22:48:17 +01:00
VisualModes Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode. 2023-01-08 13:11:33 +01:00
Windows Restore TestSkin & TestGametype for new engines 2023-01-09 11:08:29 +01:00
ZDoom Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border. 2023-01-05 00:21:20 +01:00
Builder.csproj Optimized map geometry merging performance when creating drawn lines. 2023-01-06 14:27:04 +01:00
Builder.sln
ZB.ico
app.manifest Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0). 2023-01-06 14:29:03 +01:00