ZoneBuilder/Source/Core/IO
2023-01-08 13:14:41 +01:00
..
ClipboardStreamReader.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
ClipboardStreamWriter.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
ClippedStream.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
Configuration.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
DeserializerStream.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
DirectoryFileEntry.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DirectoryFilesList.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DoomColormapReader.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DoomFlatReader.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
DoomMapSetIO.cs Make skywall rendering much more accurate to 2.2, and take horizon lines into account. 2021-10-21 12:21:27 +02:00
DoomPictureReader.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
FileImageReader.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
HexenMapSetIO.cs Make skywall rendering much more accurate to 2.2, and take horizon lines into account. 2021-10-21 12:21:27 +02:00
IImageReader.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
IMapSetIO.cs Make skywall rendering much more accurate to 2.2, and take horizon lines into account. 2021-10-21 12:21:27 +02:00
IReadWriteStream.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Lump.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
MapSetIO.cs Make skywall rendering much more accurate to 2.2, and take horizon lines into account. 2021-10-21 12:21:27 +02:00
SerializerStream.cs Merged in GZDB r2493. 2016-04-07 15:29:47 +02:00
SRB2MapSetIO.cs Merge branch 'blentran-support' into 'master' 2022-01-11 22:17:10 +00:00
UniversalCollection.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
UniversalEntry.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
UniversalMapSetIO.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
UniversalParser.cs GZDB merging - part 1 2022-11-25 17:14:35 +00:00
UniversalStreamReader.cs Changed: single-sided linedefs with only back sidedef present are now automatically flipped when loading a map. 2023-01-05 00:44:34 +01:00
UniversalStreamWriter.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2023-01-04 14:04:43 +01:00
UnknownImageReader.cs Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
WAD.cs Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps. 2023-01-08 13:14:41 +01:00