..
Boom_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_generalized.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
Boom_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Boom_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom2_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_sectors.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
Doom_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Doom_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Game_Doom.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Heretic.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Hexen.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
Game_Strife.cfg
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
GZDoom_things.cfg
more config fixes
2023-01-04 17:41:14 +01:00
Heretic_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Heretic_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_linedefs.cfg
more config fixes
2023-01-04 17:41:14 +01:00
Hexen_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Hexen_things.cfg
Fixed, Visual mode: "Rotate CW"/"Rotate CCW" actions should update thing-based effects when used on Things.
2023-01-04 22:09:46 +01:00
Skulltag_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_sectors.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Strife_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Test_params.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
UDMF_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_common.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_linedefs.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_misc.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_texturesets.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
Zandronum_things.cfg
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZDoom_common.cfg
Game configurations: added "sidedefcompressionignoresaction" property. When set to true, sidedefs will be compressed regardless of linedef action (DB2 behaviour). When set to false, sidedefs, which belong to a line with an action, will be skipped when compressing sidedefs. Default value is false.
2023-01-04 22:19:02 +01:00
ZDoom_generalized.cfg
Changed, Select Similar Sectors action: when "Effect" option is enabled, all sectors with at least one matching generalized/predefined effect will be selected.
2023-01-04 14:11:51 +01:00
ZDoom_linedefs.cfg
Added, Sound Environments mode: sound environments of the same type are now colored using the same color.
2023-01-04 22:36:23 +01:00
ZDoom_misc.cfg
Fixed, Game configurations: some Generic_Floor:200 and Generic_Ceiling:201 parameters were named incorrectly.
2023-01-04 14:12:11 +01:00
ZDoom_sectors.cfg
Added: dynamically added side panel tabs now play notify animation when the side panel is collapsed.
2023-01-04 17:31:09 +01:00
ZDoom_things.cfg
Fixed, Visual mode: rendering effects of "Slope floor/ceiling to here" things (9500/9501) should not be applied when their arg0 is 0.
2023-01-04 22:11:18 +01:00