ZoneBuilder/Build/Scripting
MaxED e69163a646 Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably.
Fixed, Edit Selection mode: texture scale was flipped when "Floor/Ceiling Transform" -> "Scale" was enabled.
Changed: a warning is no longer displayed when trying to compile an empty SCRIPTS lump.
Updated ZDoom_DECORATE.cfg.
2023-01-04 23:20:40 +01:00
..
BCS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Dehacked.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Doomsday_DED.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
GZDoom_MODELDEF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Hexen_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
Legacy_FS.cfg Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Lua.cfg Updated Lua keyword list 2016-09-17 18:37:12 +02:00
SOC.cfg More syntax highlighting updates 2016-05-21 09:23:52 +02:00
Zandronum_ACS.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
ZDoom_ACS.cfg Fixed, Tag Statistics window: fixed a crash when applying changes after deleting a tag label. 2023-01-04 17:38:43 +01:00
ZDoom_DECORATE.cfg Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
ZDoom_USDF.cfg Merged in GZDB r2488 2016-01-30 00:04:41 +01:00