A level editor for SRB2, forked from GZDoom Builder.
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MaxED 14e372cb91 Fixed, vertex/linedef/sector dragging: in some cases middle textures were removed from dragged double-sided lines.
Fixed, ACC compiler: fixed a crash when trying to compile SCRIPTS lump of a new map, which wasn't ever saved.
2023-01-04 23:22:07 +01:00
Build Rewritten vertex/linedef/sector dragging logic. Now it processes line-line intersections. And handles more corner cases. And has less bugs. Probably. 2023-01-04 23:20:40 +01:00
Documents GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Help Added "safeboundary" game configuration property. The value determines the maximum map bounding box size considered to be safe by "Check map size" error check. 2023-01-04 22:59:30 +01:00
Resources Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Setup Update version number to 2.14 2022-03-07 10:04:26 +01:00
Source Fixed, vertex/linedef/sector dragging: in some cases middle textures were removed from dragged double-sided lines. 2023-01-04 23:22:07 +01:00
Tests Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
.gitignore Ignore dgVoodoo files that I need to make ZB usable on this shitty fucking Intel Iris Xe 2022-11-25 18:19:26 +01:00
Builder.sln Clean up the project, revert hacky flat alignment, fix About menu and browser handling. 2021-02-21 14:59:33 +01:00
ChangelogMaker.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
Clean Rebuild.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
CompileHelp.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeRelease.bat Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
MakeSVNRelease.bat Merged in GZDB r2490 2016-01-30 00:44:51 +01:00
VersionFromSVN.exe Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00