ZZYZX
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c677627c09
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Added: more magic to the autoalign/select neighbours logic; These functions should not anymore wrap around to the opposite side of two-sided linedefs, allowing you to select back and front sides separately using shift+click, and reducing infinite broken autoalign loops.
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2021-03-31 23:17:14 +02:00 |
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biwa
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4794b0effc
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More fixes for erroneously being able to select object multiple times when paint selecting
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2021-03-22 20:31:16 +01:00 |
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biwa
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914fb7ea34
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Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519. Fixes #520
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2021-03-22 20:30:28 +01:00 |
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biwa
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f8fbcbcd1f
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- Added option to enable additive paint selecting without holding shift independently from regular additive selecting
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2021-03-22 20:28:58 +01:00 |
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biwa
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9f597a271c
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Added paint selecting to visual mode (PR#248 by biwa)
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2021-03-22 19:52:25 +01:00 |
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sphere
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148f3d69ba
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Add actions to Visual Mode: for raising and lowering sectors/things by grid size, and for toggling Peg and Repeat Midtexture flags.
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2021-03-21 19:26:10 +01:00 |
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MascaraSnake
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72fcc68ba3
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Retain the settings for repeating midtextures when clamping a sidedef's X offset to the texture width
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2017-01-28 19:11:49 +01:00 |
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MascaraSnake
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52b6bf1445
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Peg Midtextures flag is now recognized in Visual Mode
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2016-01-28 19:29:07 +01:00 |
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MascaraSnake
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a45b2124d0
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Merged in GZDB r2483.
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2016-01-25 16:50:03 +01:00 |
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MascaraSnake
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5cf574f42d
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Merged in GZDB r2474.
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2016-01-23 03:53:31 +01:00 |
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MascaraSnake
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9abe49ebb2
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Merged in GZDB r2471.
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2016-01-23 03:38:26 +01:00 |
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MascaraSnake
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b524dd8277
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Merged in GZDB r2469.
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2016-01-23 02:50:13 +01:00 |
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MascaraSnake
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a3f2f131a1
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Render translucent walls in Visual Mode
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2016-01-04 20:26:34 +01:00 |
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MascaraSnake
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8b5a2916b8
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Changed texture offset behavior of 3D floors to match with SRB2
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2016-01-03 15:54:29 +01:00 |
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MascaraSnake
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29f05db92d
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Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things
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2015-12-31 16:46:40 +01:00 |
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MascaraSnake
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e971586805
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
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