MaxED
a82102a611
Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
...
Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape.
Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again.
Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory.
Changed: official IWADs can no longer be saved.
Changed: disabled lump ranges/duplicate entries checks for official IWADs.
Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs).
Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself.
Updated ZDoom_DECORATE.cfg (A_Blast).
Updated documentation.
2023-01-04 13:30:21 +01:00
MaxED
f37fc2c662
Added, Tag Explorer plugin, UDMF: added multiple tags support.
...
Changed, cosmetic: elapsed time is now displayed after resources loading finishes.
Changed, internal: changed Clock.CurrentTime type to long.
Fixed, Tag Statistics window: in some cases the map view was not updated after selecting items in Sectors/Linedefs/Things columns.
Fixed, cosmetic: Draw Curve mode icon was missing a shadow.
2023-01-04 13:15:34 +01:00
spherallic
1dbc431aeb
Fix to SRB2Type
2023-01-04 13:09:34 +01:00
MaxED
a6d99339ce
Fixed, Map Analysis mode: fixed a crash when running "Check Polyobjects" check on a map without lines using "Polyobj_StartLine" action.
...
Updated ZDoom_linedefs.cfg (Line_SetPortalTarget).
Updated ZDoom_ACS.cfg (Line_SetPortalTarget).
2023-01-04 13:05:24 +01:00
MaxED
16e476f02e
Added, Map Analysis mode: added "Check Polyobjects" checker.
...
Changed, Game configurations: "Polyobject Anchor" things should not trigger "Thing outside the map geometry" error in the Map Analysis mode.
Updated ZDoom_DECORATE.cfg (A_SetScale).
2023-01-04 13:04:52 +01:00
spherallic
e3b78324d6
Fix spacing in increment/decrement tag text
2022-12-30 21:01:29 +01:00
spherallic
a772edc820
Fix typo in vertex slope handling
2022-12-30 20:55:41 +01:00
spherallic
dbdb8bc931
Add quick sector/linedef tag increment/decrement actions
2022-12-21 02:21:30 +01:00
spherallic
44159ebbd4
Count vertices without any attached lines as non-essential
2022-12-19 23:06:01 +01:00
spherallic
eb28b2aa70
Add some more safeguards to Visual Mode
2022-12-19 21:57:31 +01:00
spherallic
c063986e00
Add toggle for displaying invisible SRB2 FOFs
2022-12-06 00:20:42 +01:00
spherallic
c71ff97b3e
Fix resource mess
2022-11-25 21:02:56 +01:00
spherallic
4a582c81d5
Merge branch 'master' into unofficial-port
2022-11-25 19:05:46 +01:00
spherallic
69b2faa96e
Add safeguards to prevent crashes from invalid flat alignment lines
2022-11-25 18:39:58 +01:00
sphere
095aa9bb68
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
spherallic
655b6b6c5e
Disable linedef action 96 support, as it may cause crashes in Visual Mode
2022-10-12 13:57:09 +02:00
spherallic
c3027c0d9b
Allow searching for thing height
2022-10-12 13:56:41 +02:00
Ashnal
2f662d2dca
Fixes a (so I'm told) prominent crash related to undoing
...
and looking towards some 3D floors that may not be
updated in the proper order
2022-08-20 22:31:30 -04:00
spherallic
c813106ec5
Update version number to 2.14
2022-03-07 10:04:26 +01:00
spherallic
25ded2b07a
Merge branch 'master' into unofficial-port
2022-03-05 13:18:05 +01:00
spherallic
953312482d
Fix mistake in non-essential linedef check.
2022-03-04 21:13:27 +01:00
spherallic
a8f158f25a
Merge branch 'master' into unofficial-port
2022-01-11 23:24:16 +01:00
sphere
9745e802dc
Merge branch 'blentran-support' into 'master'
...
Blentran support
See merge request STJr/ZoneBuilder!6
2022-01-11 22:17:10 +00:00
justburner
9ff08fe97b
Rewrote unofficial 2.10 over latest official commit
2021-12-05 02:44:25 +01:00
sphere
cf516fd0e6
Fixes to non-essential vertex/line detection.
2021-11-15 20:32:58 +01:00
sphere
4f2a8a15ca
Visual Mode: first attempt at handling multitags
2021-11-10 01:26:41 +01:00
sphere
8c290a9e7c
Edit Selection mode: add actions for moving the selection around the grid.
2021-11-10 01:21:37 +01:00
sphere
af673f3270
Expand non-essential selection functionality to lines.
2021-11-10 01:03:40 +01:00
sphere
65f1577fec
Update version number to 2.13
2021-10-25 22:47:16 +02:00
sphere
3dc0eea0c6
oops
2021-10-25 22:19:24 +02:00
sphere
59bd8d984a
Add default keybinds to new actions.
2021-10-25 22:17:31 +02:00
sphere
3e4c6fe777
Visual Mode: Take CenterHitbox property into account for thing heights.
2021-10-25 22:01:36 +02:00
sphere
aa34cfdd08
Merge branch 'skywall-accuracy' into 'master'
...
Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
See merge request STJr/ZoneBuilder!4
2021-10-25 19:18:34 +00:00
sphere
77bed468a1
Visual Mode: Invert Lower Unpegged behavior for non-skewed FOFs to match SRB2.
2021-10-25 20:43:49 +02:00
sphere
650b5aae88
Visual Mode: correct-enough slope skewing on FOF sides, with thanks to Monster Iestyn!
2021-10-24 22:33:25 +02:00
sphere
03c008a174
Visual Mode: almost-correct slope skewing on FOF sides
2021-10-24 17:21:10 +02:00
sphere
0ac4ee5f0c
Make skywall rendering much more accurate to 2.2, and take horizon lines into account.
2021-10-21 12:21:27 +02:00
sphere
8ef05744f9
Visual Mode: Store slope vertices in a separate list, to prevent iterating over all things for every single vertex slope linedef found.
2021-10-17 15:14:34 +02:00
sphere
34831d6042
Don't iterate over all sectors twice in RebuildElementData.
2021-10-17 14:52:19 +02:00
sphere
e9c9d008ff
Visual Mode: add action to toggle texture skewing & support resetting flags.
2021-10-16 18:34:35 +02:00
sphere
ae9ac0b08f
Several Visual Mode enhancements and fixes:
...
- Support copy flag for line slopes
- Allow resetting actions/tags
- Properly check for existing slopes when toggling backside slopes
- Properly remove specific elements from selection
2021-08-26 15:16:51 +02:00
sphere
4833ba765e
Properly check for flat alignment linedefs for floors/ceilings in Visual Mode.
2021-08-26 13:59:31 +02:00
sphere
f4a771553b
Add support for most new blendmodes.
2021-06-17 11:05:08 +02:00
sphere
131770266a
Use Alt+Shift instead of Ctrl+Shift for wraparound midtex selection
2021-06-05 01:38:26 +02:00
sphere
3341b1917e
Some fixes for aligning flats to linedefs.
2021-06-05 01:37:39 +02:00
sphere
cde434af8c
Allow changing sector texture offsets, if the sector has tagless flat alignment.
2021-06-05 01:36:37 +02:00
sphere
738fcfe2c3
Fix a couple of spelling and grammar mistakes.
2021-05-24 13:33:55 +02:00
sphere
c8f83515e4
Improve Stair Sector Builder controls & fix a few misspelled status messages.
2021-05-15 15:20:17 +02:00
sphere
29d900da32
Improve and add some selection actions for Visual Mode.
2021-05-14 20:58:08 +02:00
sphere
b9c5f33ec2
A few bugfixes for some of the new actions.
2021-05-10 23:52:54 +02:00