MascaraSnake
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7e5c53cfc6
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Stop custom FOF parser from crashing when the back upper texture is invalid
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2016-07-17 14:16:50 +02:00 |
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MascaraSnake
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04abc827f7
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Merged in GZDB r2465.
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2016-01-23 01:30:20 +01:00 |
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MascaraSnake
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cea009484e
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Removed some unused exception variables
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2016-01-20 21:31:52 +01:00 |
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MascaraSnake
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89b6b878e8
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Changed the way slopes are set up in the config
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2016-01-15 15:21:53 +01:00 |
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MascaraSnake
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057a5b16c3
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3D floor types are now handled via the config, including changes when certain linedef flags are set
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2016-01-15 14:40:36 +01:00 |
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MascaraSnake
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cbb210e1ae
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Slope types are now handled via the config
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2016-01-15 00:47:32 +01:00 |
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MascaraSnake
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36ec727743
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Added functionality for rendering only sides/planes of a 3D floor
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2016-01-13 19:27:21 +01:00 |
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MascaraSnake
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a3f2f131a1
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Render translucent walls in Visual Mode
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2016-01-04 20:26:34 +01:00 |
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MascaraSnake
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cb6cac84eb
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Corrected alpha value parsing for colormaps
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2016-01-04 14:56:32 +01:00 |
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MascaraSnake
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760dff9df0
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Display sector flat alignment in Visual Mode and reset colormap in Visual Mode when linedef special is removed.
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2016-01-04 12:55:41 +01:00 |
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MascaraSnake
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f69597c6d1
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Added colormap rendering to Visual Mode (alpha value is ignored for now)
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2016-01-04 00:01:07 +01:00 |
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MascaraSnake
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bbfb569d0f
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Vertex slopes are now rendered in Visual Mode.
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2016-01-02 14:21:15 +01:00 |
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MascaraSnake
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e398e05358
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Made Visual Mode's "Toggle Slope" feature work for SRB2.
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2016-01-01 22:53:25 +01:00 |
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MascaraSnake
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346633da15
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Fixed a bug in the rendering behavior of custom 3D floors: FF_DOUBLESHADOW controls whether the light level is only applied to the insides, not FF_ALLSIDES/FF_INVERTSIDES.
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2016-01-01 12:42:07 +01:00 |
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MascaraSnake
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b619c85ec3
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Added comments related to 3D floor and slope handling, so I don't have to look this stuff up every time I read the code
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2016-01-01 11:41:42 +01:00 |
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MascaraSnake
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29f05db92d
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Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things
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2015-12-31 16:46:40 +01:00 |
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MascaraSnake
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e971586805
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
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