MascaraSnake
9c9e64c9dd
Added a shortcut for disabling colormap rendering
2016-05-22 12:44:10 +02:00
MascaraSnake
f03de4a27a
Merged in GZDB r2493.
2016-04-07 15:29:47 +02:00
MascaraSnake
0c1ab582a7
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
MascaraSnake
6405af2fea
Fixed: Nodebuilder is no longer invoked twice when entering Visual Mode.
...
Fixed: Nodebuilder is no longer invoked with "Save" settings when entering Visual Mode.
Fixed: Editor no longer crashes when entering Visual Mode with one or no sector.
2016-02-01 21:59:22 +01:00
MascaraSnake
9ccea639bf
Merged in GZDB r2487
2016-01-29 11:02:09 +01:00
MascaraSnake
a45b2124d0
Merged in GZDB r2483.
2016-01-25 16:50:03 +01:00
MascaraSnake
5cf574f42d
Merged in GZDB r2474.
2016-01-23 03:53:31 +01:00
MascaraSnake
9abe49ebb2
Merged in GZDB r2471.
2016-01-23 03:38:26 +01:00
MascaraSnake
f63c2f7665
Merged in GZDB r2470.
2016-01-23 03:15:37 +01:00
MascaraSnake
04abc827f7
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
MascaraSnake
89b6b878e8
Changed the way slopes are set up in the config
2016-01-15 15:21:53 +01:00
MascaraSnake
cbb210e1ae
Slope types are now handled via the config
2016-01-15 00:47:32 +01:00
MascaraSnake
ed3b687284
Display linedef angles like in SRB2 (0° means the linedef goes from west to east)
2016-01-10 18:18:25 +01:00
MascaraSnake
6c739c1a07
Fixed flat rotation (0° is east in SRB2)
2016-01-10 17:25:09 +01:00
MascaraSnake
4f6f748b31
Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences)
2016-01-10 17:15:27 +01:00
MascaraSnake
27626192fa
Use the absolute Z position to calculate a vertex slope plane, not the one relative to the floor
2016-01-05 16:24:36 +01:00
MascaraSnake
760dff9df0
Display sector flat alignment in Visual Mode and reset colormap in Visual Mode when linedef special is removed.
2016-01-04 12:55:41 +01:00
MascaraSnake
f69597c6d1
Added colormap rendering to Visual Mode (alpha value is ignored for now)
2016-01-04 00:01:07 +01:00
MascaraSnake
99cb93b0ae
Made texture autoalignment work with SRB2's 3D floors
2016-01-03 16:32:53 +01:00
MascaraSnake
bbfb569d0f
Vertex slopes are now rendered in Visual Mode.
2016-01-02 14:21:15 +01:00
MascaraSnake
e398e05358
Made Visual Mode's "Toggle Slope" feature work for SRB2.
2016-01-01 22:53:25 +01:00
MascaraSnake
12b80073b9
Changed Visual Mode icon and disabled SoundPropagationMode, SoundEnvironmentMode by default.
2016-01-01 14:05:11 +01:00
MascaraSnake
29f05db92d
Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things
2015-12-31 16:46:40 +01:00
MascaraSnake
e971586805
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00