Commit Graph

18 Commits

Author SHA1 Message Date
spherallic 5c13cbb011 Implement polyobject previews, clean up zoom tube & NiGHTS rendering 2023-05-01 20:08:25 +02:00
spherallic d8d6752ec5 Remove old DB2 icon 2023-04-18 22:54:03 +02:00
MaxED 17abdf5186 Added Rendering toolbar items to the View menu.
Merged "Toggle models, dynamic lights and fog rendering" and "Toggle Geometry Effects" actions into "Toggle Enhanced Rendering Effects" action.
Removed "Dynamic light size" and "Dynamic light intensity" settings.
Updated documentation ("Rendering toolbar" page).
2023-01-06 12:50:52 +01:00
MaxED e34fe0d32f Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split.
Added "doomthingrotationangles" Game Configuration property. When enabled, editor actions related to changing thing angle will snap the resulting angle to 45 degree increments. This property is set to true for vanilla game configurations.
Fixed a crash when changing game configuration from one without Thing actions support to one with them while in Things mode.
Fixed, cosmetic, DB2 bug: current editing mode button was deselected after reloading resources.
Updated documentation ("Game Configuration - Basic Settings" page).
2023-01-05 00:27:03 +01:00
MaxED cdfe94bfa4 Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode):
- "Merge Dragged Vertices Only". Only vertex-line intersections will be processed (DB2 mode).
- "Merge Dragged Geometry". Geometry merging will be performed.
- "Replace with Dragged Geometry". Dragged geometry will replace underlaying geometry.
You can switch between these using 3 new actions, top toolbar buttons and Edit menu buttons.
Changed: activating the same 2D mode repeatedly now toggles View modes.
Renamed "Merge Geometry" action/menu item to "Snap to Geometry".
More fixes to vertex/linedef/sector dragging logic.
Updated ZDoom_DECORATE.cfg.
2023-01-04 23:34:58 +01:00
MaxED 6c8a59815f Added: angle selector button used in arguments custom fields controls now shows angle value.
Fixed a crash when trying to store a custom field with "Byte Angle" type.
Fixed: in some cases custom field types stored in the map's .dbs file were not applied when loading a map.
2023-01-04 22:48:17 +01:00
spherallic 4a582c81d5 Merge branch 'master' into unofficial-port 2022-11-25 19:05:46 +01:00
sphere 095aa9bb68 GZDB merging - part 1 2022-11-25 17:14:35 +00:00
justburner 9ff08fe97b Rewrote unofficial 2.10 over latest official commit 2021-12-05 02:44:25 +01:00
MascaraSnake 2dba78a3d2 Merged in GZDB r2499. 2016-04-07 22:54:11 +02:00
MascaraSnake e7ad3d4bb2 Merged in GZDB r2488 2016-01-30 00:04:41 +01:00
MascaraSnake b524dd8277 Merged in GZDB r2469. 2016-01-23 02:50:13 +01:00
MascaraSnake 04abc827f7 Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00
MascaraSnake 4b565d69ee Changed the "About Zone Builder..." icon 2016-01-12 10:14:21 +01:00
MascaraSnake 4611851122 Added capability for rendering the NiGHTS path 2016-01-12 00:26:00 +01:00
MascaraSnake 3e9a3d91ea Added an "About Zone Builder" tab to the About window 2016-01-03 18:33:42 +01:00
MascaraSnake 2df14e7fb9 Rebranded the editor from GZDoom Builder to Zone Builder 2015-12-31 16:44:28 +01:00
MascaraSnake e971586805 Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00