From 8a79f18854838df867b93eaa1357b58eac99b931 Mon Sep 17 00:00:00 2001 From: MascaraSnake Date: Fri, 1 Jan 2016 21:02:00 +0100 Subject: [PATCH] Changed the color for the 3D floor markers and added Thing filter categories. --- Build/ZoneBuilder.default.cfg | 112 +++++++++++++++++++++++++++++++++- 1 file changed, 111 insertions(+), 1 deletion(-) diff --git a/Build/ZoneBuilder.default.cfg b/Build/ZoneBuilder.default.cfg index 76c537f..bc36e87 100644 --- a/Build/ZoneBuilder.default.cfg +++ b/Build/ZoneBuilder.default.cfg @@ -296,7 +296,7 @@ colors color37 = -29696; color38 = -4343957; color39 = -2448096; - color40 = -65536; + color40 = -17477; } @@ -326,6 +326,116 @@ configurations nodebuildertest = "zennode_fast"; currentengineindex = 0; + thingsfilters + { + + filter0 + { + name = "Player starts"; + category = "starts"; + invert = false; + displaymode = 0; + type = -1; + angle = -1; + zheight = -2147483648; + action = -1; + arg0 = -1; + arg1 = -1; + arg2 = -1; + arg3 = -1; + arg4 = -1; + tag = -1; + } + + + filter1 + { + name = "Enemies"; + category = "enemies"; + invert = false; + displaymode = 0; + type = -1; + angle = -1; + zheight = -2147483648; + action = -1; + arg0 = -1; + arg1 = -1; + arg2 = -1; + arg3 = -1; + arg4 = -1; + tag = -1; + } + + + filter2 + { + name = "NiGHTS Track"; + category = "nightstrk"; + invert = false; + displaymode = 0; + type = -1; + angle = -1; + zheight = -2147483648; + action = -1; + arg0 = -1; + arg1 = -1; + arg2 = -1; + arg3 = -1; + arg4 = -1; + tag = -1; + } + + + filter3 + { + name = "Normal Gravity"; + category = ""; + invert = false; + displaymode = 0; + type = -1; + angle = -1; + zheight = -2147483648; + action = -1; + arg0 = -1; + arg1 = -1; + arg2 = -1; + arg3 = -1; + arg4 = -1; + tag = -1; + + fields + { + 2 = false; + } + + } + + + filter4 + { + name = "Reverse Gravity"; + category = ""; + invert = false; + displaymode = 0; + type = -1; + angle = -1; + zheight = -2147483648; + action = -1; + arg0 = -1; + arg1 = -1; + arg2 = -1; + arg3 = -1; + arg4 = -1; + tag = -1; + + fields + { + 2 = true; + } + + } + } + linedefcolorpresets {