ZoneBuilder/Source/Core/Map/Seg.cs

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#region === Copyright (c) 2010 Pascal van der Heiden ===
#endregion
namespace CodeImp.DoomBuilder.Map
{
public struct Seg
{
public int startvertex;
public int endvertex;
public float angle;
public int lineindex;
public bool leftside;
public float offset;
public int ssector;
}
}