UltimateZoneBuilder/Source/Plugins/BuilderModes/ClassicModes
MaxED e4d2019d82 Fixed, Visual mode, "Auto-align textures" actions, UDMF: vertical offsets of non-wrapped middle textures should not be clamped.
Fixed, Visual mode: brightness of 3d floors with "disable lighting" flag was calculated incorrectly.
Fixed, Sectors mode: 3d floor linedef indicators were not updated after using "Join Sectors" and "Merge Sectors" actions.
2015-12-02 13:55:15 +00:00
..
BaseClassicMode.cs Fixed, Visual mode: fixed a crash when undoing 3d floor creation. 2015-11-08 20:20:46 +00:00
BlockMapMode.cs @ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1) 2009-08-14 10:45:22 +00:00
BridgeMode.cs Game Configurations: added Vanilla Strife, Vanilla Heretic and Vanilla Hexen game configurations. 2015-10-21 13:35:42 +00:00
CeilingAlignMode.cs Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model. 2015-04-28 14:22:03 +00:00
CurveLinedefsMode.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
DragGeometryMode.cs Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
DragLinedefsMode.cs Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00
DragSectorsMode.cs Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
DragThingsMode.cs Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00
DragVerticesMode.cs Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00
DrawCurveMode.cs Fixed, Visual mode: fixed a crash when trying to render a Thing with translucent or additive renderstyle outside of any sector. 2015-11-09 12:20:08 +00:00
DrawEllipseMode.cs Cosmetic: renamed Drawing mode to Draw Lines mode. 2015-07-09 22:32:12 +00:00
DrawGeometryMode.cs Fixed, Visual mode: fixed a crash when trying to render a Thing with translucent or additive renderstyle outside of any sector. 2015-11-09 12:20:08 +00:00
DrawGridMode.cs Fixed, Visual mode: fixed a crash when trying to render a Thing with translucent or additive renderstyle outside of any sector. 2015-11-09 12:20:08 +00:00
DrawRectangleMode.cs Fixed, Visual mode: fixed a crash when trying to render a Thing with translucent or additive renderstyle outside of any sector. 2015-11-09 12:20:08 +00:00
EditSelectionMode.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
ErrorCheckMode.cs Some unrelated stuff slipped into previous commit... 2015-08-24 21:58:08 +00:00
FindReplaceMode.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
FlatAlignMode.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
FloorAlignMode.cs Fixed, .obj Terrain Importer mode: the mode was not canceled properly after failing to import a model. 2015-04-28 14:22:03 +00:00
LinedefsMode.cs Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
MakeSectorMode.cs Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00
SectorsMode.cs Fixed, Visual mode, "Auto-align textures" actions, UDMF: vertical offsets of non-wrapped middle textures should not be clamped. 2015-12-02 13:55:15 +00:00
ThingsMode.cs Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00
TriangulatorMode.cs Added source for Tag Range plugin 2010-08-30 13:51:24 +00:00
VerticesMode.cs Sectors/Linedefs modes: removed "Select Things in Selected Sectors" action. 2015-11-03 08:54:56 +00:00