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BaseClassicMode.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
BlockMapMode.cs
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@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
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2009-08-14 10:45:22 +00:00 |
BridgeMode.cs
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Upper/lower textures are now applied in a more expected manner in Bridge mode.
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2012-06-26 21:48:37 +00:00 |
BrightnessMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
CurveLinedefsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragGeometryMode.cs
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Fixed a bug that allowed to place vertices and things outside the map format grid boundaries
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2010-08-13 18:32:21 +00:00 |
DragLinedefsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragSectorsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragThingsMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DragVerticesMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
DrawEllipseMode.cs
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GZDoom Builder 1.09a:
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2012-06-28 20:27:48 +00:00 |
DrawGeometryMode.cs
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Added Draw Rectangle Mode.
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2012-06-04 23:42:13 +00:00 |
DrawRectangleMode.cs
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GZDoom Builder 1.08:
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2012-06-19 13:12:28 +00:00 |
EditSelectionMode.cs
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Added button in toolbar for Edit Selection mode.
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2011-12-04 10:34:10 +00:00 |
ErrorCheckMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
FindReplaceMode.cs
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Fixed some problems with copy/paste in modes where it can't be used.
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2011-12-03 14:49:53 +00:00 |
LinedefsMode.cs
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Added option in user preferences for manual line split behavior.
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2012-03-19 21:31:10 +00:00 |
MakeSectorMode.cs
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Removed some unused functions.
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2012-07-10 14:14:53 +00:00 |
SectorsMode.cs
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Improved "make door" functionality. It now actually creates usable doors in Hexen and UDMF maps.
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2012-04-14 12:22:19 +00:00 |
SnapVerticesMode.cs
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GZDoom Builder 1.09:
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2012-06-26 08:54:25 +00:00 |
ThingsMode.cs
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Added maximum number of map element checks (now you can't corrupt your map when exceeding the format's limits)
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2010-08-15 19:43:00 +00:00 |
TriangulatorMode.cs
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Added source for Tag Range plugin
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2010-08-30 13:51:24 +00:00 |
VerticesMode.cs
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Added option in user preferences for manual line split behavior.
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2012-03-19 21:31:10 +00:00 |