mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-01-31 04:40:55 +00:00
Improved "make door" functionality. It now actually creates usable doors in Hexen and UDMF maps.
This commit is contained in:
parent
3ab5c83f3b
commit
f5c8ce9466
12 changed files with 149 additions and 64 deletions
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@ -43,11 +43,13 @@ upperunpeggedflag = 8;
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lowerunpeggedflag = 16;
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// Door making
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makedoortrack = "DOORTRAK";
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makedooraction = 11; // See linedeftypes
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makedoorarg0= -1; // -1 can be used for a new sector tag here
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makedoortrack = "D_END2";
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makedooraction = 12; // See linedeftypes
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makedooractivate = 1024; // See linedefactivations
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makedoorflags = "512"; // see linedefflags, as string, CSV
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makedoorarg0 = 0;
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makedoorarg1 = 16;
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makedoorarg2 = 0;
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makedoorarg2 = 150;
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makedoorarg3 = 0;
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makedoorarg4 = 0;
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@ -46,13 +46,16 @@ lowerunpeggedflag = 16;
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// Door making
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makedoortrack = "DOORTRAK";
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makedooraction = 202; // See linedeftypes
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makedooraction = 12; // See linedeftypes
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makedooractivate = 1024; // See linedefactivations
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makedoorflags = { 512; } // see linedefflags, as string, CSV
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makedoorarg0 = 0;
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makedoorarg1 = 16;
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makedoorarg2 = 0;
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makedoorarg3 = 3;
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makedoorarg2 = 150;
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makedoorarg3 = 0;
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makedoorarg4 = 0;
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// Generalized actions
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generalizedlinedefs = false;
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generalizedsectors = false;
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@ -46,11 +46,13 @@ lowerunpeggedflag = 16;
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// Door making
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makedoortrack = "DOORTRAK";
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makedooraction = 202; // See linedeftypes
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makedooraction = 12; // See linedeftypes
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makedooractivate = 1024; // See linedefactivations
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makedoorflags { 512; } // see linedefflags
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makedoorarg0 = 0;
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makedoorarg1 = 16;
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makedoorarg2 = 0;
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makedoorarg3 = 3;
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makedoorarg2 = 150;
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makedoorarg3 = 0;
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makedoorarg4 = 0;
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// Generalized actions
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@ -47,11 +47,12 @@ lowerunpeggedflag = "dontpegbottom";
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// Door making
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makedoortrack = "DOORTRAK";
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makedooraction = 202; // See linedeftypes
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makedooraction = 12; // See linedeftypes
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makedoorflags { repeatspecial; playeruse; monsteractivate; } // see linedefflags
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makedoorarg0 = 0;
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makedoorarg1 = 16;
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makedoorarg2 = 0;
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makedoorarg3 = 3;
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makedoorarg2 = 150;
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makedoorarg3 = 0;
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makedoorarg4 = 0;
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// Generalized actions
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@ -45,14 +45,17 @@ upperunpeggedflag = 8;
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lowerunpeggedflag = 16;
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// Door making
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makedoortrack = "DOORTRAK";
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makedooraction = 202; // See linedeftypes
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makedoortrack = "METL2";
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makedooraction = 12; // See linedeftypes
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makedooractivate = 1024; // See linedefactivations
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makedoorflags = { 512; } // see linedefflags
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makedoorarg0 = 0;
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makedoorarg1 = 16;
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makedoorarg2 = 0;
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makedoorarg3 = 3;
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makedoorarg2 = 150;
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makedoorarg3 = 0;
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makedoorarg4 = 0;
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// Generalized actions
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generalizedlinedefs = false;
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generalizedsectors = true;
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@ -45,11 +45,13 @@ upperunpeggedflag = 8;
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lowerunpeggedflag = 16;
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// Door making
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makedoortrack = "DOORTRAK";
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makedooraction = 11; // See linedeftypes
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makedoorarg0 = -1; // -1 can be used for a new sector tag here
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makedoortrack = "D_END2";
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makedooraction = 12; // See linedeftypes
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makedooractivate = 1024; // See linedefactivations
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makedoorflags = { 512; } // see linedefflags
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makedoorarg0 = 0;
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makedoorarg1 = 16;
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makedoorarg2 = 0;
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makedoorarg2 = 150;
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makedoorarg3 = 0;
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makedoorarg4 = 0;
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@ -46,11 +46,13 @@ lowerunpeggedflag = 16;
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// Door making
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makedoortrack = "DOORTRAK";
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makedooraction = 202; // See linedeftypes
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makedooraction = 12; // See linedeftypes
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makedooractivate = 1024; // See linedefactivations
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makedoorflags { 512; } // see linedefflags
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makedoorarg0 = 0;
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makedoorarg1 = 16;
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makedoorarg2 = 0;
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makedoorarg3 = 3;
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makedoorarg2 = 150;
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makedoorarg3 = 0;
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makedoorarg4 = 0;
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// Generalized actions
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@ -68,7 +68,9 @@ namespace CodeImp.DoomBuilder.Config
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private bool testshortpaths;
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private string makedoortrack;
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private int makedooraction;
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private int makedooractivate;
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private int[] makedoorargs;
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private Dictionary<string, bool> makedoorflags;
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private bool linetagindicatesectors;
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private string decorategames;
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private string skyflatname;
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@ -158,6 +160,8 @@ namespace CodeImp.DoomBuilder.Config
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public bool TestShortPaths { get { return testshortpaths; } }
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public string MakeDoorTrack { get { return makedoortrack; } }
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public int MakeDoorAction { get { return makedooraction; } }
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public int MakeDoorActivate { get { return makedooractivate; } }
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public Dictionary<string, bool> MakeDoorFlags { get { return makedoorflags; } }
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public int[] MakeDoorArgs { get { return makedoorargs; } }
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public bool LineTagIndicatesSectors { get { return linetagindicatesectors ; } }
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public string DecorateGames { get { return decorategames; } }
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@ -252,6 +256,7 @@ namespace CodeImp.DoomBuilder.Config
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this.linedefflagstranslation = new List<FlagTranslation>();
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this.thingfilters = new List<ThingsFilter>();
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this.brightnesslevels = new StepsList();
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this.makedoorflags = new Dictionary<string, bool>();
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// Read general settings
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configname = cfg.ReadSetting("game", "<unnamed game>");
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@ -271,6 +276,7 @@ namespace CodeImp.DoomBuilder.Config
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testshortpaths = cfg.ReadSetting("testshortpaths", false);
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makedoortrack = cfg.ReadSetting("makedoortrack", "-");
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makedooraction = cfg.ReadSetting("makedooraction", 0);
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makedooractivate = cfg.ReadSetting("makedooractivate", 0);
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linetagindicatesectors = cfg.ReadSetting("linetagindicatesectors", false);
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decorategames = cfg.ReadSetting("decorategames", "");
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skyflatname = cfg.ReadSetting("skyflatname", "F_SKY1");
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@ -281,7 +287,7 @@ namespace CodeImp.DoomBuilder.Config
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bottomboundary = cfg.ReadSetting("bottomboundary", -32768);
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doomlightlevels = cfg.ReadSetting("doomlightlevels", true);
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for(int i = 0; i < Linedef.NUM_ARGS; i++) makedoorargs[i] = cfg.ReadSetting("makedoorarg" + i.ToString(CultureInfo.InvariantCulture), 0);
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// Flags have special (invariant culture) conversion
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// because they are allowed to be written as integers in the configs
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obj = cfg.ReadSettingObject("soundlinedefflag", 0);
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@ -342,6 +348,9 @@ namespace CodeImp.DoomBuilder.Config
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// Defaults
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LoadTextureSets();
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LoadThingFilters();
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// Make door flags
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LoadMakeDoorFlags();
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}
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// Destructor
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@ -764,6 +773,26 @@ namespace CodeImp.DoomBuilder.Config
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thingfilters.Add(f);
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}
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}
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// Make door flags
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private void LoadMakeDoorFlags()
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{
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IDictionary dic;
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dic = cfg.ReadSetting("makedoorflags", new Hashtable());
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foreach (DictionaryEntry de in dic)
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{
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// Using minus will unset the flag
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if (de.Key.ToString()[0] == '-')
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{
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makedoorflags[de.Key.ToString().TrimStart('-')] = false;
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}
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else
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{
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makedoorflags[de.Key.ToString()] = true;
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}
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}
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}
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#endregion
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@ -953,8 +953,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
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if(orderedselection.Count > 0)
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{
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string doortex = "";
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string tracktex = General.Map.Config.MakeDoorTrack;
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string floortex = null;
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string ceiltex = null;
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bool resetoffsets = true;
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// Find ceiling and floor textures
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foreach(Sector s in orderedselection)
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@ -965,11 +967,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Show the dialog
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MakeDoorForm form = new MakeDoorForm();
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if(form.Show(General.Interface, doortex, ceiltex, floortex) == DialogResult.OK)
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if(form.Show(General.Interface, doortex, tracktex, ceiltex, floortex, resetoffsets) == DialogResult.OK)
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{
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doortex = form.DoorTexture;
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tracktex = form.TrackTexture;
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ceiltex = form.CeilingTexture;
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floortex = form.FloorTexture;
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resetoffsets = form.ResetOffsets;
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// Create undo
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General.Map.UndoRedo.CreateUndo("Make door (" + doortex + ")");
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@ -992,7 +996,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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{
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// Make this a doortrak
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sd.SetTextureHigh("-");
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sd.SetTextureMid(General.Map.Config.MakeDoorTrack);
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sd.SetTextureMid(tracktex);
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sd.SetTextureLow("-");
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// Set upper/lower unpegged flags
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@ -1013,6 +1017,13 @@ namespace CodeImp.DoomBuilder.BuilderModes
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// Get door linedef type from config
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sd.Line.Action = General.Map.Config.MakeDoorAction;
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// Set activation type
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sd.Line.Activate = General.Map.Config.MakeDoorActivate;
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// Set the flags
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foreach(var flagpair in General.Map.Config.MakeDoorFlags)
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sd.Line.SetFlag(flagpair.Key, flagpair.Value);
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// Set the linedef args
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for(int i = 0; i < Linedef.NUM_ARGS; i++)
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{
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sd.Line.FlipSidedefs();
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}
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}
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// Reset the texture offsets if required
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if (resetoffsets)
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{
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sd.OffsetX = 0;
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sd.OffsetY = 0;
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if (sd.Other != null)
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{
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sd.Other.OffsetX = 0;
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sd.Other.OffsetY = 0;
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}
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}
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}
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}
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@ -36,11 +36,14 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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this.label3 = new System.Windows.Forms.Label();
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this.cancel = new System.Windows.Forms.Button();
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this.apply = new System.Windows.Forms.Button();
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this.resetoffsets = new System.Windows.Forms.CheckBox();
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this.tracktexture = new CodeImp.DoomBuilder.Controls.TextureSelectorControl();
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this.label4 = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// doortexture
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//
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this.doortexture.Location = new System.Drawing.Point(22, 34);
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this.doortexture.Location = new System.Drawing.Point(21, 34);
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this.doortexture.Name = "doortexture";
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this.doortexture.Required = false;
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this.doortexture.Size = new System.Drawing.Size(96, 115);
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@ -49,7 +52,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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//
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// label1
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//
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this.label1.Location = new System.Drawing.Point(22, 15);
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this.label1.Location = new System.Drawing.Point(21, 15);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(96, 21);
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this.label1.TabIndex = 1;
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//
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// label2
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//
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this.label2.Location = new System.Drawing.Point(132, 15);
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this.label2.Location = new System.Drawing.Point(247, 15);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(99, 21);
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this.label2.TabIndex = 2;
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@ -67,7 +70,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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//
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// ceilingtexture
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//
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this.ceilingtexture.Location = new System.Drawing.Point(135, 34);
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this.ceilingtexture.Location = new System.Drawing.Point(247, 34);
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this.ceilingtexture.Name = "ceilingtexture";
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this.ceilingtexture.Size = new System.Drawing.Size(96, 115);
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this.ceilingtexture.TabIndex = 1;
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//
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// floortexture
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//
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this.floortexture.Location = new System.Drawing.Point(248, 34);
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this.floortexture.Location = new System.Drawing.Point(360, 34);
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this.floortexture.Name = "floortexture";
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this.floortexture.Size = new System.Drawing.Size(96, 115);
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this.floortexture.TabIndex = 2;
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//
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// label3
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//
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this.label3.Location = new System.Drawing.Point(245, 15);
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this.label3.Location = new System.Drawing.Point(360, 15);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(99, 21);
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this.label3.TabIndex = 4;
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@ -94,7 +97,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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//
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this.cancel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.cancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.cancel.Location = new System.Drawing.Point(187, 180);
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this.cancel.Location = new System.Drawing.Point(243, 180);
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this.cancel.Name = "cancel";
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this.cancel.Size = new System.Drawing.Size(112, 25);
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this.cancel.TabIndex = 4;
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@ -105,7 +108,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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// apply
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//
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this.apply.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.apply.Location = new System.Drawing.Point(69, 180);
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this.apply.Location = new System.Drawing.Point(125, 180);
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this.apply.Name = "apply";
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this.apply.Size = new System.Drawing.Size(112, 25);
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this.apply.TabIndex = 3;
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@ -113,13 +116,46 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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this.apply.UseVisualStyleBackColor = true;
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this.apply.Click += new System.EventHandler(this.apply_Click);
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//
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// resetoffsets
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//
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this.resetoffsets.AutoSize = true;
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this.resetoffsets.Checked = true;
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this.resetoffsets.CheckState = System.Windows.Forms.CheckState.Checked;
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this.resetoffsets.Location = new System.Drawing.Point(21, 156);
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this.resetoffsets.Name = "resetoffsets";
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this.resetoffsets.Size = new System.Drawing.Size(129, 18);
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this.resetoffsets.TabIndex = 5;
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this.resetoffsets.Text = "Reset texture offsets";
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this.resetoffsets.UseVisualStyleBackColor = true;
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//
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// tracktexture
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//
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this.tracktexture.Location = new System.Drawing.Point(134, 34);
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this.tracktexture.Name = "tracktexture";
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this.tracktexture.Required = false;
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this.tracktexture.Size = new System.Drawing.Size(96, 115);
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this.tracktexture.TabIndex = 6;
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this.tracktexture.TextureName = "";
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//
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// label4
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//
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this.label4.Location = new System.Drawing.Point(134, 15);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(96, 21);
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this.label4.TabIndex = 7;
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this.label4.Text = "Track";
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this.label4.TextAlign = System.Drawing.ContentAlignment.TopCenter;
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//
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// MakeDoorForm
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//
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this.AcceptButton = this.apply;
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this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
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this.CancelButton = this.cancel;
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this.ClientSize = new System.Drawing.Size(368, 219);
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this.ClientSize = new System.Drawing.Size(481, 219);
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this.Controls.Add(this.tracktexture);
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this.Controls.Add(this.label4);
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this.Controls.Add(this.resetoffsets);
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this.Controls.Add(this.cancel);
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this.Controls.Add(this.apply);
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this.Controls.Add(this.floortexture);
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@ -139,6 +175,7 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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this.Text = "Make Door";
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this.HelpRequested += new System.Windows.Forms.HelpEventHandler(this.MakeDoorForm_HelpRequested);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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@ -152,5 +189,8 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.Button cancel;
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private System.Windows.Forms.Button apply;
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private System.Windows.Forms.CheckBox resetoffsets;
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private CodeImp.DoomBuilder.Controls.TextureSelectorControl tracktexture;
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private System.Windows.Forms.Label label4;
|
||||
}
|
||||
}
|
|
@ -42,8 +42,10 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
|
|||
#region ================== Properties
|
||||
|
||||
public string DoorTexture { get { return doortexture.TextureName; } }
|
||||
public string TrackTexture { get { return tracktexture.TextureName; } }
|
||||
public string CeilingTexture { get { return ceilingtexture.TextureName; } }
|
||||
public string FloorTexture { get { return floortexture.TextureName; } }
|
||||
public bool ResetOffsets { get { return resetoffsets.Checked; } }
|
||||
|
||||
#endregion
|
||||
|
||||
|
@ -56,11 +58,13 @@ namespace CodeImp.DoomBuilder.BuilderModes.Interface
|
|||
}
|
||||
|
||||
// This sets the properties and shows the form
|
||||
public DialogResult Show(IWin32Window owner, string doortex, string ceilingtex, string floortex)
|
||||
public DialogResult Show(IWin32Window owner, string doortex, string tracktex, string ceilingtex, string floortex, bool roffsets)
|
||||
{
|
||||
this.doortexture.TextureName = doortex;
|
||||
this.tracktexture.TextureName = tracktex;
|
||||
this.ceilingtexture.TextureName = ceilingtex;
|
||||
this.floortexture.TextureName = floortex;
|
||||
this.resetoffsets.Checked = roffsets;
|
||||
return this.ShowDialog(owner);
|
||||
}
|
||||
|
||||
|
|
|
@ -117,31 +117,4 @@
|
|||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="doortexture.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label1.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label2.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="ceilingtexture.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="floortexture.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="label3.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="cancel.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="apply.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
<metadata name="$this.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
|
||||
<value>True</value>
|
||||
</metadata>
|
||||
</root>
|
Loading…
Reference in a new issue