mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 12:22:35 +00:00
Removed some unused functions.
Tag Explorer: comments can now be edited properly.
This commit is contained in:
parent
5cb573d938
commit
fb0db718a0
36 changed files with 68 additions and 139 deletions
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@ -94,7 +94,7 @@ namespace CodeImp.DoomBuilder.Compilers
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if(!isdisposed)
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{
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Exception deleteerror = null;
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double starttime = General.Clock.GetCurrentTime();
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double starttime = General.Clock.CurrentTime;
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do
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{
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@ -111,7 +111,7 @@ namespace CodeImp.DoomBuilder.Compilers
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}
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// Bail out when it takes too long
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if((General.Clock.GetCurrentTime() - starttime) > 2000) break;
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if((General.Clock.CurrentTime - starttime) > 2000) break;
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}
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while(deleteerror != null);
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@ -531,7 +531,7 @@ namespace CodeImp.DoomBuilder.Data
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private void StartBackgroundLoader()
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{
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// Timing
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loadstarttime = General.Clock.GetCurrentTime();
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loadstarttime = General.Clock.CurrentTime;
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loadfinishtime = 0;
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// If a loader is already running, stop it first
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@ -664,7 +664,7 @@ namespace CodeImp.DoomBuilder.Data
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// Timing
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if(loadfinishtime == 0)
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{
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loadfinishtime = General.Clock.GetCurrentTime();
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loadfinishtime = General.Clock.CurrentTime;
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double deltatimesec = (loadfinishtime - loadstarttime) / 1000.0d;
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General.WriteLogLine("Resources loading took " + deltatimesec.ToString("########0.00") + " seconds");
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}
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@ -20,7 +20,7 @@ namespace CodeImp.DoomBuilder.GZBuilder.Data
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}
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}
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public class BoundingBoxTools
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public static class BoundingBoxTools
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{
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//this creates array of vectors resembling bounding box
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public static Vector3[] CalculateBoundingBox(BoundingBoxSizes bbs) {
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@ -48,35 +48,6 @@ namespace CodeImp.DoomBuilder.GZBuilder.Data
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return new Vector3[] { v0, v1 };
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}
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/*public static Vector3[] CalculateBoundingPlane(BoundingBoxSizes bbs) {
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if(bbs.MinX != bbs.MaxX && bbs.MinY != bbs.MaxY && bbs.MinZ != bbs.MaxZ)
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return CalculateBoundingBox(bbs);
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//center
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Vector3 v0 = new Vector3(bbs.MinX + (bbs.MaxX - bbs.MinX) / 2, bbs.MinY + (bbs.MaxY - bbs.MinY) / 2, bbs.MinZ + (bbs.MaxZ - bbs.MinZ) / 2);
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Vector3 v1, v2, v3, v4;
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//corners
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if (bbs.MinX == bbs.MaxX) {
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v1 = new Vector3(bbs.MinX, bbs.MinY, bbs.MinZ);
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v2 = new Vector3(bbs.MinX, bbs.MaxY, bbs.MinZ);
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v3 = new Vector3(bbs.MinX, bbs.MinY, bbs.MaxZ);
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v4 = new Vector3(bbs.MinX, bbs.MaxY, bbs.MaxZ);
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} else if (bbs.MinY == bbs.MaxY) {
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v1 = new Vector3(bbs.MinX, bbs.MinY, bbs.MinZ);
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v2 = new Vector3(bbs.MaxX, bbs.MinY, bbs.MinZ);
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v3 = new Vector3(bbs.MinX, bbs.MinY, bbs.MaxZ);
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v4 = new Vector3(bbs.MaxX, bbs.MinY, bbs.MaxZ);
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} else {
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v1 = new Vector3(bbs.MinX, bbs.MinY, bbs.MinZ);
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v2 = new Vector3(bbs.MaxX, bbs.MinY, bbs.MinZ);
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v3 = new Vector3(bbs.MinX, bbs.MaxY, bbs.MinZ);
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v4 = new Vector3(bbs.MaxX, bbs.MaxY, bbs.MinZ);
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}
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return new Vector3[] { v0, v1, v2, v3, v4 };
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}*/
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public static void UpdateBoundingBoxSizes(ref BoundingBoxSizes bbs, WorldVertex v) {
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if (v.x < bbs.MinX)
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bbs.MinX = (short)v.x;
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@ -3,7 +3,7 @@ using SlimDX;
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namespace CodeImp.DoomBuilder.GZBuilder.Data
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{
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public class GZDoomLight {
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public sealed class GZDoomLight {
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public int Type; //holds GZDoomLightType
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public Color3 Color;
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public int PrimaryRadius;
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@ -33,6 +33,7 @@ namespace CodeImp.DoomBuilder.GZBuilder.Data
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//divide these by 100 to get light color alpha
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public enum GZDoomLightRenderStyle : int
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{
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NONE = 0,
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NORMAL = 99,
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VAVOOM = 50,
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ADDITIVE = 25,
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@ -3,7 +3,7 @@ using SlimDX;
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using SlimDX.Direct3D9;
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namespace CodeImp.DoomBuilder.GZBuilder.Data {
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public class MapInfo {
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public sealed class MapInfo {
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public string Sky1;
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public float Sky1ScrollSpeed;
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public string Sky2;
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@ -1,10 +1,11 @@
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using SlimDX;
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using System;
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using SlimDX;
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using SlimDX.Direct3D9;
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using CodeImp.DoomBuilder.Rendering;
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namespace CodeImp.DoomBuilder.GZBuilder.Data
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{
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class ThingBoundingBox
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sealed class ThingBoundingBox : IDisposable
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{
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public VertexBuffer cage;
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public VertexBuffer arrow;
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@ -17,7 +17,7 @@ using CodeImp.DoomBuilder.GZBuilder.Controls;
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namespace CodeImp.DoomBuilder.GZBuilder
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{
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//mxd. should get rid of this class one day...
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public class GZGeneral
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public static class GZGeneral
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{
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//gzdoom light types
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private static int[] gzLights = { /* normal lights */ 9800, 9801, 9802, 9803, 9804, /* additive lights */ 9810, 9811, 9812, 9813, 9814, /* negative lights */ 9820, 9821, 9822, 9823, 9824, /* vavoom lights */ 1502, 1503};
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@ -39,7 +39,6 @@ namespace CodeImp.DoomBuilder.GZBuilder
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private static Docker console;
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#endif
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public static void Init() {
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//bind actions
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General.Actions.BindMethods(typeof(GZGeneral));
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@ -64,7 +64,7 @@ namespace CodeImp.DoomBuilder.GZBuilder.ZDoom
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}
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}
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name = (name != "" ? "[" + n + "] " + name : "Script " + n);
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name = (name.Length > 0 ? "[" + n + "] " + name : "Script " + n);
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ScriptItem i = new ScriptItem(n, name, startPos, endPos);
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numberedScripts.Add(i);
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}
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@ -76,4 +76,4 @@ namespace CodeImp.DoomBuilder.GZBuilder.ZDoom
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return true;
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}
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}
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}
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}
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@ -9,7 +9,7 @@ namespace CodeImp.DoomBuilder.GZBuilder.MD3
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public class GZModel {
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public List<Mesh> Meshes;
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public List<Texture> Textures;
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public byte NUM_MESHES = 0; //can't be greater than 255, can it?
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public byte NUM_MESHES; //can't be greater than 255, can it?
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public Vector3[] BoundingBox;
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public List<IndexBuffer> Indeces2D;
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public List<short> NumIndeces2D;
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@ -18,7 +18,7 @@ using SlimDX.Direct3D9;
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//mxd. Original version taken from here: http://colladadotnet.codeplex.com/SourceControl/changeset/view/40680
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namespace CodeImp.DoomBuilder.GZBuilder.MD3
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{
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internal class ModelReader
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internal static class ModelReader
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{
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public static void Parse(ref ModeldefEntry mde, PK3StructuredReader reader, Device D3DDevice) {
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string[] modelNames = new string[mde.ModelNames.Count];
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@ -21,29 +21,7 @@ namespace CodeImp.DoomBuilder
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{
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public class Clock
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{
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// Disposing
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private bool isdisposed = false;
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// Disposing
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public bool IsDisposed { get { return isdisposed; } }
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// Constructor
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public Clock(){
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// We have no destructor
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GC.SuppressFinalize(this);
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}
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// Disposer
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public void Dispose(){
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// Not already disposed?
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if(!isdisposed) {
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isdisposed = true;
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}
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}
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// This queries the system for the current time
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public double GetCurrentTime(){
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return SlimDX.Configuration.Timer.ElapsedMilliseconds;
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}
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public double CurrentTime { get { return Configuration.Timer.ElapsedMilliseconds; } }
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}
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}
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@ -936,7 +936,7 @@ namespace CodeImp.DoomBuilder
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if(editing != null) editing.Dispose(); editing = null;
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if(mainwindow != null) mainwindow.Dispose();
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if(actions != null) actions.Dispose();
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if(clock != null) clock.Dispose();
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//if (clock != null) clock.Dispose(); //mxd
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if(plugins != null) plugins.Dispose();
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if(types != null) types.Dispose();
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try { D3DDevice.Terminate(); } catch(Exception) { }
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@ -2805,7 +2805,7 @@ namespace CodeImp.DoomBuilder.Map
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{
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Dictionary<uint, List<Sidedef>> storedsides = new Dictionary<uint, List<Sidedef>>(numsidedefs);
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int originalsidescount = numsidedefs;
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double starttime = General.Clock.GetCurrentTime();
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double starttime = General.Clock.CurrentTime;
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BeginAddRemove();
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@ -2893,7 +2893,7 @@ namespace CodeImp.DoomBuilder.Map
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EndAddRemove();
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// Output info
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double endtime = General.Clock.GetCurrentTime();
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double endtime = General.Clock.CurrentTime;
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double deltatimesec = (endtime - starttime) / 1000.0d;
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float ratio = 100.0f - (((float)numsidedefs / (float)originalsidescount) * 100.0f);
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General.WriteLogLine("Sidedefs compressed: " + numsidedefs + " remaining out of " + originalsidescount + " (" + ratio.ToString("########0.00") + "%) in " + deltatimesec.ToString("########0.00") + " seconds");
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@ -458,7 +458,7 @@ namespace CodeImp.DoomBuilder.Rendering
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// Highlight
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if(General.Settings.AnimateVisualSelection)
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{
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double time = General.Clock.GetCurrentTime();
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double time = General.Clock.CurrentTime;
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highlightglow = (float)Math.Sin(time / 100.0f) * 0.1f + 0.4f;
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//mxd. WHY?!
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//highlightglowinv = -(float)Math.Sin(time / 100.0f) * 0.1f + 0.4f;
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@ -468,7 +468,7 @@ namespace CodeImp.DoomBuilder.VisualModes
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return;
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}
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double time = General.Clock.GetCurrentTime();
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double time = General.Clock.CurrentTime;
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float rMin = Math.Min(lightPrimaryRadius, lightSecondaryRadius);
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float rMax = Math.Max(lightPrimaryRadius, lightSecondaryRadius);
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@ -2765,7 +2765,7 @@ namespace CodeImp.DoomBuilder.Windows
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if(!processor.Enabled)
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{
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processor.Enabled = true;
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lastupdatetime = General.Clock.GetCurrentTime();
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lastupdatetime = General.Clock.CurrentTime;
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}
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}
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@ -2791,7 +2791,7 @@ namespace CodeImp.DoomBuilder.Windows
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private void processor_Tick(object sender, EventArgs e)
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{
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Vector2D deltamouse;
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double curtime = General.Clock.GetCurrentTime();
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double curtime = General.Clock.CurrentTime;
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double deltatime = curtime - lastupdatetime;
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lastupdatetime = curtime;
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@ -392,7 +392,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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flashpolygon = new FlatVertex[s.FlatVertices.Length];
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s.FlatVertices.CopyTo(flashpolygon, 0);
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flashintensity = 1.0f;
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flashstarttime = (double)General.Clock.GetCurrentTime();
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flashstarttime = (double)General.Clock.CurrentTime;
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General.Interface.EnableProcessing();
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}
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@ -441,7 +441,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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flashpolygon = new FlatVertex[s.FlatVertices.Length];
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s.FlatVertices.CopyTo(flashpolygon, 0);
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flashintensity = 1.0f;
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flashstarttime = (double)General.Clock.GetCurrentTime();
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flashstarttime = (double)General.Clock.CurrentTime;
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General.Interface.EnableProcessing();
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}
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else
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@ -515,7 +515,7 @@ namespace CodeImp.DoomBuilder.BuilderModes
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if(flashpolygon != null)
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{
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// Determine the intensity of the flash by time elapsed
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double curtime = (double)General.Clock.GetCurrentTime();;
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double curtime = (double)General.Clock.CurrentTime;;
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flashintensity = 1f - (float)((curtime - flashstarttime) / FLASH_DURATION);
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if(flashintensity > 0.0f)
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{
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@ -561,10 +561,10 @@ namespace CodeImp.DoomBuilder.BuilderModes
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}
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// Time to pick a new target?
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if(General.Clock.GetCurrentTime() > (lastpicktime + PICK_INTERVAL))
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if(General.Clock.CurrentTime > (lastpicktime + PICK_INTERVAL))
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{
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PickTargetUnlocked();
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lastpicktime = General.Clock.GetCurrentTime();
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lastpicktime = General.Clock.CurrentTime;
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}
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// The mouse is always in motion
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@ -14,6 +14,7 @@ using CodeImp.DoomBuilder.VisualModes;
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using CodeImp.DoomBuilder.ColorPicker.Windows;
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[assembly: CLSCompliant(true)]
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namespace CodeImp.DoomBuilder.ColorPicker
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{
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public class BuilderPlug : Plug
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@ -5,6 +5,7 @@ using System.Text;
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namespace CodeImp.DoomBuilder.ColorPicker {
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public enum ColorPickerType : int {
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CP_NONE = 0,
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CP_LIGHT = 1,
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CP_SECTOR = 2
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}
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@ -4,7 +4,7 @@ using System.Drawing.Drawing2D;
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using System.Drawing.Imaging;
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namespace CodeImp.DoomBuilder.ColorPicker {
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public class ColorWheel : IDisposable {
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public sealed class ColorWheel : IDisposable {
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// These resources should be disposed
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// of when you're done with them.
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@ -23,7 +23,7 @@ namespace CodeImp.DoomBuilder.ColorPicker.Controls {
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public ColorHandler.RGB CurrentColor { get { return RGB; } }
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private bool isInUpdate = false;
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private bool isInUpdate;
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private Color startColor;
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//events
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@ -1,6 +1,7 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Resources;
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// Управление общими сведениями о сборке осуществляется с помощью
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// набора атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
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@ -34,3 +35,4 @@ using System.Runtime.InteropServices;
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: NeutralResourcesLanguageAttribute("en")]
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@ -18,7 +18,7 @@ namespace CodeImp.DoomBuilder.ColorPicker.Windows {
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public partial class LightColorPicker : DelayedForm, IColorPicker {
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public ColorPickerType Type { get { return ColorPickerType.CP_LIGHT; } }
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private static bool RELATIVE_MODE = false;
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private static bool RELATIVE_MODE;
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private static int[] LIGHT_USES_ANGLE_VALUE = { 9801, 9802, 9804, 9811, 9812, 9814, 9821, 9822, 9824 };
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@ -366,4 +366,4 @@ namespace CodeImp.DoomBuilder.ColorPicker.Windows {
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public int SecondaryRadius;
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public int Interval;
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}
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}
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}
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@ -767,10 +767,10 @@ namespace CodeImp.DoomBuilder.GZDoomEditing
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}
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// Time to pick a new target?
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if(General.Clock.GetCurrentTime() > (lastpicktime + PICK_INTERVAL))
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if(General.Clock.CurrentTime > (lastpicktime + PICK_INTERVAL))
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{
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PickTargetUnlocked();
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lastpicktime = General.Clock.GetCurrentTime();
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lastpicktime = General.Clock.CurrentTime;
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}
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// The mouse is always in motion
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|
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@ -7,6 +7,7 @@ using CodeImp.DoomBuilder.Controls;
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using CodeImp.DoomBuilder.Editing;
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using CodeImp.DoomBuilder.Plugins;
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[assembly: CLSCompliant(true)]
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namespace CodeImp.DoomBuilder.TagExplorer
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{
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public sealed class BuilderPlug : Plug
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|
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@ -450,10 +450,10 @@ namespace CodeImp.DoomBuilder.TagExplorer
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pos++;
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}
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if (token != "") {
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if (token.Length > 0) {
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int result = -1;
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int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out result);
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return result;
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if(int.TryParse(token, NumberStyles.Integer, CultureInfo.InvariantCulture, out result))
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return result;
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}
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return -1;
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@ -643,6 +643,7 @@ namespace CodeImp.DoomBuilder.TagExplorer
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e.CancelEdit = true;
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return;
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}
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treeView.MouseLeave -= treeView_MouseLeave;
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}
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//map should be in UDMF format, or we wouldn't be here
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@ -664,6 +665,7 @@ namespace CodeImp.DoomBuilder.TagExplorer
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e.Node.Text = info.GetName(ref comment, currentSortMode);
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e.Node.ForeColor = Color.Black;
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}
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treeView.MouseLeave += new EventHandler(treeView_MouseLeave);
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||||
}
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private void treeView_MouseLeave(object sender, EventArgs e) {
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||||
|
|
|
@ -16,22 +16,13 @@ namespace CodeImp.DoomBuilder.TagExplorer
|
|||
private int index;
|
||||
private int action;
|
||||
private int tag;
|
||||
private int thingType;
|
||||
private string defaultName;
|
||||
|
||||
public int Index { get { return index; } }
|
||||
public int Tag { get { return tag; } }
|
||||
public int Action { get { return action; } }
|
||||
public int ThingType {
|
||||
get {
|
||||
if (type != NodeInfoType.THING)
|
||||
throw new Exception("Error: ThingType property accessed in " + type.ToString() + " node!");
|
||||
return thingType;
|
||||
}
|
||||
}
|
||||
public NodeInfoType Type { get { return type; } }
|
||||
public string Comment { get { return getComment(); } set { setComment(value); } }
|
||||
public string DefaultName { get { return defaultName; } }
|
||||
|
||||
//constructor
|
||||
public NodeInfo(Thing t) {
|
||||
|
@ -39,7 +30,6 @@ namespace CodeImp.DoomBuilder.TagExplorer
|
|||
index = t.Index;
|
||||
action = t.Action;
|
||||
tag = t.Tag;
|
||||
thingType = t.Type;
|
||||
ThingTypeInfo tti = General.Map.Data.GetThingInfoEx(t.Type);
|
||||
defaultName = (tti != null ? tti.Title : NodeInfoDefaultName.THING);
|
||||
}
|
||||
|
@ -77,37 +67,11 @@ namespace CodeImp.DoomBuilder.TagExplorer
|
|||
return l.Fields;
|
||||
}
|
||||
|
||||
public Vector2D GetPosition() {
|
||||
switch (type){
|
||||
case NodeInfoType.THING:
|
||||
Thing t = General.Map.Map.GetThingByIndex(index);
|
||||
if (t != null) return new Vector2D(t.Position.x, t.Position.y);
|
||||
return new Vector2D();
|
||||
break;
|
||||
|
||||
case NodeInfoType.SECTOR:
|
||||
Sector s = General.Map.Map.GetSectorByIndex(index);
|
||||
if (s != null) return new Vector2D(s.BBox.Location.X + s.BBox.Width / 2, s.BBox.Location.Y + s.BBox.Height / 2);
|
||||
return new Vector2D();
|
||||
break;
|
||||
|
||||
case NodeInfoType.LINEDEF:
|
||||
Linedef l = General.Map.Map.GetLinedefByIndex(index);
|
||||
if (l != null) return new Vector2D(l.Rect.Location.X + l.Rect.Width / 2, l.Rect.Location.Y + l.Rect.Height / 2);
|
||||
return new Vector2D();
|
||||
break;
|
||||
|
||||
default:
|
||||
return new Vector2D();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//comment
|
||||
private void setComment(string comment) {
|
||||
UniFields fields = getFields();
|
||||
|
||||
if (comment == "") {
|
||||
if (comment.Length == 0) {
|
||||
if (fields.ContainsKey("comment")) {
|
||||
General.Map.UndoRedo.CreateUndo("Remove comment");
|
||||
fields.BeforeFieldsChange();
|
||||
|
@ -159,7 +123,7 @@ namespace CodeImp.DoomBuilder.TagExplorer
|
|||
comment = t.Fields["comment"].Value.ToString();
|
||||
isDefaultName = false;
|
||||
}
|
||||
return combineName(comment == "" ? defaultName : comment, t.Tag, t.Action, t.Index, sortMode, isDefaultName);
|
||||
return combineName(comment.Length == 0 ? defaultName : comment, t.Tag, t.Action, t.Index, sortMode, isDefaultName);
|
||||
}
|
||||
|
||||
private string getSectorName(Sector s, ref string comment, string sortMode) {
|
||||
|
@ -169,7 +133,7 @@ namespace CodeImp.DoomBuilder.TagExplorer
|
|||
comment = s.Fields["comment"].Value.ToString();
|
||||
isDefaultName = false;
|
||||
}
|
||||
return combineName(comment == "" ? NodeInfoDefaultName.SECTOR : comment, s.Tag, s.Effect, s.FixedIndex, sortMode, isDefaultName);
|
||||
return combineName(comment.Length == 0 ? NodeInfoDefaultName.SECTOR : comment, s.Tag, s.Effect, s.FixedIndex, sortMode, isDefaultName);
|
||||
}
|
||||
|
||||
private string getLinedefName(Linedef l, ref string comment, string sortMode) {
|
||||
|
@ -179,7 +143,7 @@ namespace CodeImp.DoomBuilder.TagExplorer
|
|||
comment = l.Fields["comment"].Value.ToString();
|
||||
isDefaultName = false;
|
||||
}
|
||||
return combineName(comment == "" ? NodeInfoDefaultName.LINEDEF : comment, l.Tag, l.Action, l.Index, sortMode, isDefaultName);
|
||||
return combineName(comment.Length == 0 ? NodeInfoDefaultName.LINEDEF : comment, l.Tag, l.Action, l.Index, sortMode, isDefaultName);
|
||||
}
|
||||
|
||||
private string combineName(string name, int tag, int action, int index, string sortMode, bool isDefaultName) {
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Resources;
|
||||
|
||||
// Управление общими сведениями о сборке осуществляется с помощью
|
||||
// набора атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
|
||||
|
@ -34,3 +35,4 @@ using System.Runtime.InteropServices;
|
|||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: NeutralResourcesLanguageAttribute("en")]
|
||||
|
|
|
@ -9,6 +9,7 @@ using CodeImp.DoomBuilder.Actions;
|
|||
using CodeImp.DoomBuilder.Windows;
|
||||
using CodeImp.DoomBuilder.VisualModes;
|
||||
|
||||
[assembly: CLSCompliant(true)]
|
||||
namespace CodeImp.DoomBuilder.UDMFControls
|
||||
{
|
||||
public sealed class BuilderPlug: Plug {
|
||||
|
|
|
@ -49,7 +49,6 @@ namespace CodeImp.DoomBuilder.UDMFControls
|
|||
penRed = new Pen(Color.Red, 2.0f);
|
||||
center = new Point(panelAngleControl.Width / 2, panelAngleControl.Height / 2);
|
||||
needleLength = center.X - 4;
|
||||
angle = 0;
|
||||
|
||||
//events
|
||||
panelAngleControl.MouseDown += new MouseEventHandler(panelAngleControl_MouseDown);
|
||||
|
@ -144,4 +143,4 @@ namespace CodeImp.DoomBuilder.UDMFControls
|
|||
update();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -6,6 +6,7 @@ using System.Data;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Globalization;
|
||||
|
||||
namespace CodeImp.DoomBuilder.UDMFControls
|
||||
{
|
||||
|
@ -56,8 +57,8 @@ namespace CodeImp.DoomBuilder.UDMFControls
|
|||
trackBar1.Minimum = (int)(min * 10);
|
||||
trackBar1.Maximum = (int)(max * 10);
|
||||
|
||||
labelMin.Text = min.ToString();
|
||||
labelMax.Text = max.ToString();
|
||||
labelMin.Text = min.ToString(CultureInfo.InvariantCulture);
|
||||
labelMax.Text = max.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
numericUpDown1.Value = (decimal)General.Clamp((float)numericUpDown1.Value, min, max);
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@ using System.Data;
|
|||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Globalization;
|
||||
|
||||
namespace CodeImp.DoomBuilder.UDMFControls
|
||||
{
|
||||
|
@ -56,8 +57,8 @@ namespace CodeImp.DoomBuilder.UDMFControls
|
|||
trackBar1.Minimum = min;
|
||||
trackBar1.Maximum = max;
|
||||
|
||||
labelMin.Text = min.ToString();
|
||||
labelMax.Text = max.ToString();
|
||||
labelMin.Text = min.ToString(CultureInfo.InvariantCulture);
|
||||
labelMax.Text = max.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
numericUpDown1.Value = General.Clamp((int)numericUpDown1.Value, min, max);
|
||||
numericUpDown1.Minimum = min;
|
||||
|
|
|
@ -7,12 +7,13 @@ using System.Text;
|
|||
using System.Windows.Forms;
|
||||
|
||||
using CodeImp.DoomBuilder.Geometry;
|
||||
using System.Globalization;
|
||||
|
||||
namespace CodeImp.DoomBuilder.UDMFControls
|
||||
{
|
||||
public partial class PositionControl : UserControl
|
||||
{
|
||||
private static int stepSize = 0;
|
||||
private static int stepSize;
|
||||
private bool blockEvents;
|
||||
public event EventHandler OnValueChanged;
|
||||
|
||||
|
@ -43,7 +44,7 @@ namespace CodeImp.DoomBuilder.UDMFControls
|
|||
delta = new Vector2D();
|
||||
InitializeComponent();
|
||||
trackBar1.Value = stepSize;
|
||||
labelStepSize.Text = stepSize == 0 ? "1" : stepSize.ToString();
|
||||
labelStepSize.Text = stepSize == 0 ? "1" : stepSize.ToString(CultureInfo.InvariantCulture);
|
||||
}
|
||||
//events
|
||||
private void nudX_ValueChanged(object sender, EventArgs e) {
|
||||
|
@ -69,4 +70,4 @@ namespace CodeImp.DoomBuilder.UDMFControls
|
|||
labelStepSize.Text = nudX.Increment.ToString();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,6 +1,7 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Resources;
|
||||
|
||||
// Управление общими сведениями о сборке осуществляется с помощью
|
||||
// набора атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
|
||||
|
@ -34,3 +35,4 @@ using System.Runtime.InteropServices;
|
|||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: NeutralResourcesLanguageAttribute("en")]
|
||||
|
|
|
@ -12,6 +12,7 @@ using CodeImp.DoomBuilder.VisualModes;
|
|||
using CodeImp.DoomBuilder.Windows;
|
||||
using CodeImp.DoomBuilder.Geometry;
|
||||
using CodeImp.DoomBuilder.Types;
|
||||
using System.Globalization;
|
||||
|
||||
namespace CodeImp.DoomBuilder.UDMFControls
|
||||
{
|
||||
|
@ -225,13 +226,13 @@ namespace CodeImp.DoomBuilder.UDMFControls
|
|||
private void setDefaultUniversalProperties(UniFields fields, List<UniversalFieldInfo> defaultFields) {
|
||||
foreach (UniversalFieldInfo info in defaultFields) {
|
||||
if (!fields.ContainsKey(info.Name))
|
||||
fields.Add(info.Name, new UniValue(info.Type, (UniversalType)info.Type == UniversalType.Integer ? (object)Convert.ToInt32(info.Default) : info.Default));
|
||||
fields.Add(info.Name, new UniValue(info.Type, (UniversalType)info.Type == UniversalType.Integer ? (object)Convert.ToInt32(info.Default, CultureInfo.InvariantCulture) : info.Default));
|
||||
}
|
||||
}
|
||||
|
||||
private void removeDefaultUniversalProperties(UniFields fields, List<UniversalFieldInfo> defaultFields) {
|
||||
foreach (UniversalFieldInfo info in defaultFields) {
|
||||
if (fields.ContainsKey(info.Name) && fields[info.Name].Value.Equals((UniversalType)info.Type == UniversalType.Integer ? (object)Convert.ToInt32(info.Default) : info.Default))
|
||||
if (fields.ContainsKey(info.Name) && fields[info.Name].Value.Equals((UniversalType)info.Type == UniversalType.Integer ? (object)Convert.ToInt32(info.Default, CultureInfo.InvariantCulture) : info.Default))
|
||||
fields.Remove(info.Name);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue