mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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c0fbf5e71e
Changed, General interface: all main menu toolbars are now visible when starting the editor for the first time. Changed, General interface: "Prefabs" and "Edit" menus are now hidden when no map is loaded. Changed, General interface: moved "Dynamic Grid Size" menu item to the "Edit" menu, also moved the button to the matching position on the toolbar. Changed, General interface: changed "Show Comments" menu item position in the "View" menu, also moved the button to the matching position on the toolbar. Game configurations: removed "gamedetect" block, because it was unused by the editor. Updated documentation ("Map Format Settings" page). |
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.. | ||
Includes | ||
GZDoom_ChexDoom.cfg | ||
GZDoom_ChexHexen.cfg | ||
GZDoom_ChexUDMF.cfg | ||
Zandronum_ChexDoom.cfg | ||
Zandronum_ChexHexen.cfg | ||
Zandronum_ChexUDMF.cfg | ||
ZDoom_ChexDoom.cfg | ||
ZDoom_ChexHexen.cfg | ||
ZDoom_ChexUDMF.cfg |