A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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MaxED f729c811f5 Added, Visual mode: translucent/additive geometry is now rendered properly.
Fixed: "Open map in current wad" action was accidentally broken in R2403.
2015-09-27 21:09:14 +00:00
Build Added emergency map backup system (EMBS). When the editor crashes, it will try to export a backup copy of the map structures. When the same map is loaded again, it will ask the user if he wants to restore the map. 2015-09-25 13:20:53 +00:00
Documents Internal: added SNDSEQ parser. 2015-05-28 13:45:01 +00:00
Help Fixed, MAPINFO parser: map/defaultmap/adddefaultmap sub-blocks were not skipped properly. 2015-08-23 23:32:12 +00:00
Resources Added, Texture Browser: wad resources now have subgroups. 2015-03-22 20:43:05 +00:00
Setup Things, Sectors, Liedefs mode, UDMF: map element comments are now shown when highlighting them. 2015-07-14 09:02:48 +00:00
Source Added, Visual mode: translucent/additive geometry is now rendered properly. 2015-09-27 21:09:14 +00:00
Tests @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
Builder.sln Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown. 2015-09-16 12:10:43 +00:00
ChangelogMaker.exe Added ChangelogMaker tool, updated MakeSVNRelease.bat 2014-09-30 13:29:02 +00:00
Clean Rebuild.bat Changed, Numeric textboxes: you can now hold Ctrl or Shift keys while clicking a textbox buttons or using mouse wheel on a textbox to change value increment step. 2015-03-23 14:19:23 +00:00
CompileHelp.bat Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
MakeRelease.bat Forgot to update MakeRelease.bat while adding the updater... 2015-07-14 09:14:28 +00:00
MakeSVNRelease.bat Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown. 2015-09-16 12:10:43 +00:00
VersionFromSVN.exe @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00