UltimateZoneBuilder/Build/Configurations/Other Games/Chex Quest/Includes
MaxED c0fbf5e71e Fixed, MAPINFO parser: map/defaultmap/adddefaultmap sub-blocks were not skipped properly.
Changed, General interface: all main menu toolbars are now visible when starting the editor for the first time.
Changed, General interface: "Prefabs" and "Edit" menus are now hidden when no map is loaded.
Changed, General interface: moved "Dynamic Grid Size" menu item to the "Edit" menu, also moved the button to the matching position on the toolbar.
Changed, General interface: changed "Show Comments" menu item position in the "View" menu, also moved the button to the matching position on the toolbar.
Game configurations: removed "gamedetect" block, because it was unused by the editor.
Updated documentation ("Map Format Settings" page).
2015-08-23 23:32:12 +00:00
..
Chex_misc.cfg Fixed, MAPINFO parser: map/defaultmap/adddefaultmap sub-blocks were not skipped properly. 2015-08-23 23:32:12 +00:00
Chex_texturesets.cfg Moved "Action Doom", "Harmony", "Chex Quest" 1 and 3 game configuration to Configurations/Other Games. 2014-04-30 10:04:26 +00:00
Chex_things.cfg Game Configurations, Error Checker: all blocking things are now checked for being stuck in other things. 2014-08-11 09:39:21 +00:00
Game_Chex.cfg ZDoom_misc.cfg: added an empty "spawn_projectile" enumeration to prevent warnings when game-specific enums group doesn't contain this enum. 2015-01-17 20:32:45 +00:00