.. |
gl_load
|
- create OpenGL context
|
2019-08-10 02:32:08 +02:00 |
BuilderNative.vcxproj
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
BuilderNative.vcxproj.filters
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
BuilderNative.vcxproj.user
|
- add BuilderNative library that does the actual rendering
|
2019-08-09 06:18:08 +02:00 |
exports.def
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
IndexBuffer.cpp
|
- force texture and buffer updating to go through RenderDevice
|
2019-08-15 02:52:21 +02:00 |
IndexBuffer.h
|
- force texture and buffer updating to go through RenderDevice
|
2019-08-15 02:52:21 +02:00 |
OpenGLContext.cpp
|
- fix some rendering problems in visual mode
|
2019-08-15 14:49:49 +02:00 |
OpenGLContext.h
|
- force texture and buffer updating to go through RenderDevice
|
2019-08-15 02:52:21 +02:00 |
Precomp.cpp
|
- create OpenGL context
|
2019-08-10 02:32:08 +02:00 |
Precomp.h
|
- fix vertex array object binding bug
|
2019-08-12 08:33:40 +02:00 |
RawMouse.cpp
|
- add raw mouse input
|
2019-08-16 06:39:18 +02:00 |
RawMouse.h
|
- add raw mouse input
|
2019-08-16 06:39:18 +02:00 |
RenderDevice.cpp
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
RenderDevice.h
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
Shader.cpp
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
Shader.h
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
ShaderDisplay2D.h
|
- implement alpha test
|
2019-08-16 04:10:03 +02:00 |
ShaderManager.cpp
|
- remove old fixed function shader as it isn't used
|
2019-08-16 07:10:46 +02:00 |
ShaderManager.h
|
- implement alpha test
|
2019-08-16 04:10:03 +02:00 |
ShaderThings2D.h
|
- implement alpha test
|
2019-08-16 04:10:03 +02:00 |
ShaderWorld3D.h
|
- implement alpha test
|
2019-08-16 04:10:03 +02:00 |
Texture.cpp
|
- implement alpha test
|
2019-08-16 04:10:03 +02:00 |
Texture.h
|
- force texture and buffer updating to go through RenderDevice
|
2019-08-15 02:52:21 +02:00 |
VertexBuffer.cpp
|
- force texture and buffer updating to go through RenderDevice
|
2019-08-15 02:52:21 +02:00 |
VertexBuffer.h
|
- force texture and buffer updating to go through RenderDevice
|
2019-08-15 02:52:21 +02:00 |
VertexDeclaration.cpp
|
- create OpenGL context
|
2019-08-10 02:32:08 +02:00 |
VertexDeclaration.h
|
- create OpenGL context
|
2019-08-10 02:32:08 +02:00 |