mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2025-02-17 09:32:34 +00:00
Changed, Numeric textboxes: trailing zeros are no longer displayed to reduce visual noise. Fixed, paired numeric controls: in some cases culture-specific decimal separator was not used. Fixed, map loading: inability to initialize D3D device is now handled a bit more gracefully. Fixed, main toolbar context menu: we should suppress context menu closing only when user clicks on a menu item while holding Shift key. Fixed, Game configurations: several Skulltag things were not included in many Zandronum game configurations. |
||
---|---|---|
.. | ||
Controls | ||
Data | ||
Geometry | ||
GZDoom | ||
md3 | ||
Rendering | ||
Tools | ||
Windows | ||
GZGeneral.cs |