A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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2015-03-21 20:08:47 +00:00
Build Fixed, Script Editor, Script names parser, DECORATE actor names parser: in some cases (for example, when entering utter garbage instead of proper acs), parsers could get stuck in an infinite loop... 2015-03-21 19:41:54 +00:00
Documents Added Hexen -> UDMF and UDMF -> Hexen action conversion as described in "Universal Doom Map Format ZDoom extensions" (udmf_zdoom.txt). It is used when changing map format form Hexen to UDMF and from UDMF to Hexen. 2014-12-29 09:19:20 +00:00
Help Added, Thing Edit form: thing class is now displayed. 2015-03-17 12:28:42 +00:00
Resources Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration. 2014-10-07 00:23:02 +00:00
Setup Updated setup and automatic build files. 2015-01-23 12:49:37 +00:00
Source Changed, Textures Browser: "[TEXTURES]" sub-entry should be shown for wads too. 2015-03-21 20:08:47 +00:00
Tests @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
Builder.sln Added Stair Sector Builder plugin by Boris Iwanski. 2015-03-10 19:03:53 +00:00
ChangelogMaker.exe Added ChangelogMaker tool, updated MakeSVNRelease.bat 2014-09-30 13:29:02 +00:00
CompileHelp.bat Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
MakeRelease.bat Updated build bath files. 2015-03-11 12:01:51 +00:00
MakeSVNRelease.bat Updated build bath files. 2015-03-11 12:01:51 +00:00
VersionFromSVN.exe @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00