UltimateZoneBuilder/Source/Plugins/UMDFControls/BuilderPlug.cs
MaxED 2006cdc7bb GZDoom Builder 1.12a:
AngleOffset, PitchOffset and RollOffset MODELDEF properties are now supported.
Fixed a crash when editor tries to display a model for an actor without a valid sprite in Visual mode.
Fixed a possible crash when MODELDEF is reloaded from 2d-mode.
Fixed several things in Doom2_things.cfg.
UDMF Controls plugin:
Fixed several bugs in plugin's sliders logic.
2012-07-28 20:36:28 +00:00

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3.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Plugins;
using CodeImp.DoomBuilder.Actions;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.VisualModes;
namespace CodeImp.DoomBuilder.UDMFControls
{
public sealed class BuilderPlug: Plug {
private static BuilderPlug me;
public static BuilderPlug Me { get { return me; } }
public override string Name { get { return "UDMF Controls"; } }
//settings
private int scaleReange;
public int ScaleReange { get { return scaleReange; } }
private UDMFControlsForm form;
private Point formLocation; //used to keep form's location constant
public override void OnInitialize() {
if (GZBuilder.GZGeneral.Version < 1.11f) {
General.ErrorLogger.Add(ErrorType.Error, "UDMFControls plugin: GZDoomBuilder 1.11 or later required!");
return;
}
base.OnInitialize();
me = this;
General.Actions.BindMethods(this);
scaleReange = General.Settings.ReadPluginSetting("scalerange", 2);
if (scaleReange < 1) scaleReange = 2;
General.Settings.WritePluginSetting("scalerange", scaleReange); //not working when called from Dispose()...
}
public override void Dispose() {
base.Dispose();
General.Actions.UnbindMethods(this);
if (form != null) form.Close();
form = null;
}
[BeginAction("openudmfcontrols")]
private void openControls() {
if (General.Editing.Mode == null)
return;
if (!General.Map.UDMF) {
General.Interface.DisplayStatus(StatusType.Warning, "Map in UDMF format required!");
return;
}
List<VisualGeometry> selectedSurfaces;
if (General.Editing.Mode.GetType().Name == "BaseVisualMode") {
selectedSurfaces = ((VisualMode)General.Editing.Mode).GetSelectedSurfaces();
if (selectedSurfaces.Count == 0) {
General.Interface.DisplayStatus(StatusType.Warning, "Select some surfaces first!");
return;
}
} else {//wrong mode
General.Interface.DisplayStatus(StatusType.Warning, "Switch to Visual Mode first!");
return;
}
//show form
form = new UDMFControlsForm();
if (formLocation.X == 0 && formLocation.Y == 0) {
Size displaySize = Plug.DisplaySize;
Point displayLocation = Plug.DisplayLocationAbs;
formLocation = new Point(displayLocation.X + displaySize.Width - form.Width - 16, displayLocation.Y + 32);
}
form.Location = formLocation;
form.FormClosed += new FormClosedEventHandler(form_FormClosed);
form.Setup(selectedSurfaces);
form.ShowDialog(Form.ActiveForm);
}
private void form_FormClosed(object sender, FormClosedEventArgs e) {
formLocation = form.Location;
form.Dispose();
form = null;
}
}
}