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AngleControl.cs
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Thing Edit forms: angle/pitch/roll change events were triggered twice when changing a value.
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2014-05-02 11:37:37 +00:00 |
AngleControl.Designer.cs
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New angle control logic was behaving incorrectly in some cases.
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2013-12-04 13:27:34 +00:00 |
AngleControl.resx
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New angle control logic was behaving incorrectly in some cases.
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2013-12-04 13:27:34 +00:00 |
ColorFieldsControl.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
ColorFieldsControl.Designer.cs
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Sectors mode, UDMF: Create Brightness Gradient action can now work in "Light" and "Fade" modes.
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2013-09-11 08:49:45 +00:00 |
ColorFieldsControl.resx
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
CustomLinedefColorProperties.cs
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Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well.
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2014-02-18 14:04:14 +00:00 |
CustomLinedefColorProperties.designer.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
CustomLinedefColorProperties.resx
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
CustomLinedefColorsControl.cs
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Configurations: increased game configuration loading speed (in previous builds it took ~650 ms. to load a single game configuration, now it takes ~120 ms. to load all 64 of them). As a side effect, New\Open Map Options, Map Options and Game Configurations windows are now opened noticeably faster. The editor starts up a bit faster as well.
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2014-02-18 14:04:14 +00:00 |
CustomLinedefColorsControl.designer.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
CustomLinedefColorsControl.resx
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
IconListBox.cs
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Replaced massive amount of spaces with (massive amount of tabs / 4)
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2013-09-11 09:47:53 +00:00 |
MultiSelectTreeview.cs
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A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer.
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2014-05-20 09:09:28 +00:00 |
PairedFieldsControl.cs
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Script type can now be chosen when creating a new map and changed in Map Options form.
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2014-07-11 10:13:26 +00:00 |
PairedFieldsControl.Designer.cs
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Thing Info panel, Linedef info panel: tag labels are now displayed for action arguments.
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2014-01-16 13:08:41 +00:00 |
PairedFieldsControl.resx
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Added Draw Grid mode.
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2014-01-16 09:32:05 +00:00 |
PairedFloatControl.cs
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Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
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2014-04-30 10:01:22 +00:00 |
PairedFloatControl.Designer.cs
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Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
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2014-04-30 10:01:22 +00:00 |
PairedFloatControl.resx
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Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
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2014-04-30 10:01:22 +00:00 |
PairedIntControl.cs
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Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter.
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2014-02-21 14:42:12 +00:00 |
PairedIntControl.Designer.cs
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Thing Info panel, Linedef info panel: tag labels are now displayed for action arguments.
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2014-01-16 13:08:41 +00:00 |
PairedIntControl.resx
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Added Draw Grid mode.
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2014-01-16 09:32:05 +00:00 |
TagSelector.cs
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Sector, Linedef, Thing Edit forms: when several map elements are selected, you can set a tag range by entering "++N" or "--N" as a tag.
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2014-08-05 11:03:55 +00:00 |
TagSelector.Designer.cs
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Added "Reset" button to Tag selector control.
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2014-07-18 10:50:31 +00:00 |
TagSelector.resx
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Added "Reset" button to Tag selector control.
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2014-07-18 10:50:31 +00:00 |