New angle control logic was behaving incorrectly in some cases.

Angle control (the newer, photoshop-like one): left-clicking inside the control now clamps angle to 45-degree increments. Right-clicking inside the control sets precise angle.
Thing Edit Form: replaced angle control with newer one.
Classic modes: fixed minor rendering artifacts when drawing thing direction arrow.
This commit is contained in:
MaxED 2013-12-04 13:27:34 +00:00
parent 2f2f74c231
commit 44bf0b9588
10 changed files with 247 additions and 238 deletions

View file

@ -204,23 +204,13 @@ namespace CodeImp.DoomBuilder.Data
// This loads the PLAYPAL palette
public override Playpal LoadPalette()
{
Lump lump;
// Error when suspended
if(issuspended) throw new Exception("Data reader is suspended");
// Look for a lump named PLAYPAL
lump = file.FindLump("PLAYPAL");
if(lump != null)
{
// Read the PLAYPAL from stream
return new Playpal(lump.Stream);
}
else
{
// No palette
return null;
}
Lump lump = file.FindLump("PLAYPAL");
if(lump != null) return new Playpal(lump.Stream); // Read the PLAYPAL from stream
return null; // No palette
}
#endregion
@ -527,23 +517,13 @@ namespace CodeImp.DoomBuilder.Data
// This returns the patch names from the PNAMES lump
public override PatchNames LoadPatchNames()
{
Lump lump;
// Error when suspended
if(issuspended) throw new Exception("Data reader is suspended");
// Look for a lump named PNAMES
lump = file.FindLump("PNAMES");
if(lump != null)
{
// Read the PNAMES from stream
return new PatchNames(lump.Stream);
}
else
{
// No palette
return null;
}
Lump lump = file.FindLump("PNAMES");
if(lump != null) return new PatchNames(lump.Stream); // Read the PNAMES from stream
return null; // No patch names found
}
// This finds and returns a patch stream

View file

@ -25,6 +25,8 @@
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent() {
this.components = new System.ComponentModel.Container();
this.toolTip = new System.Windows.Forms.ToolTip(this.components);
this.SuspendLayout();
//
// AngleControl
@ -33,6 +35,8 @@
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Name = "AngleControl";
this.Size = new System.Drawing.Size(40, 40);
this.toolTip.SetToolTip(this, "Left-click (and drag) to set angle snapped to 45-degree increment.\r\nRight-click (" +
"and drag) to set precise angle.");
this.Load += new System.EventHandler(this.AngleSelector_Load);
this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.AngleSelector_MouseMove);
this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.AngleSelector_MouseDown);
@ -42,5 +46,7 @@
}
#endregion
private System.Windows.Forms.ToolTip toolTip;
}
}

View file

@ -3,12 +3,8 @@
//The Code Project - http://www.codeproject.com
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Data;
using System.Text;
using System.Windows.Forms;
namespace CodeImp.DoomBuilder.GZBuilder.Controls
@ -20,6 +16,12 @@ namespace CodeImp.DoomBuilder.GZBuilder.Controls
private Rectangle drawRegion;
private Point origin;
//UI colors
private readonly Color fillColor = Color.FromArgb(90, 255, 255, 255);
private readonly Color fillInactiveColor = SystemColors.InactiveCaption;
private readonly Color outlineColor = Color.FromArgb(86, 103, 141);
private readonly Color outlineInactiveColor = SystemColors.InactiveBorder;
public AngleControl()
{
InitializeComponent();
@ -75,51 +77,33 @@ namespace CodeImp.DoomBuilder.GZBuilder.Controls
return xy;
}
private float XYToDegrees(Point xy, Point origin)
private int XYToDegrees(Point xy, Point origin)
{
double angle = 0.0;
if (xy.Y < origin.Y)
{
if (xy.X > origin.X)
{
angle = (double)(xy.X - origin.X) / (double)(origin.Y - xy.Y);
angle = Math.Atan(angle);
angle = 90.0 - angle * 180.0 / Math.PI;
}
else if (xy.X < origin.X)
{
angle = (double)(origin.X - xy.X) / (double)(origin.Y - xy.Y);
angle = Math.Atan(-angle);
angle = 90.0 - angle * 180.0 / Math.PI;
}
}
else if (xy.Y > origin.Y)
{
if (xy.X > origin.X)
{
angle = (double)(xy.X - origin.X) / (double)(xy.Y - origin.Y);
angle = Math.Atan(-angle);
angle = 270.0 - angle * 180.0 / Math.PI;
}
else if (xy.X < origin.X)
{
angle = (double)(origin.X - xy.X) / (double)(xy.Y - origin.Y);
angle = Math.Atan(angle);
angle = 270.0 - angle * 180.0 / Math.PI;
}
}
if (angle > 180) angle -= 360; //Optional. Keeps values between -180 and 180
return (float)angle;
float xDiff = xy.X - origin.X;
float yDiff = xy.Y - origin.Y;
return (int)Math.Round(Math.Atan2(-yDiff, xDiff) * 180.0 / Math.PI);
}
protected override void OnPaint(PaintEventArgs e)
{
Graphics g = e.Graphics;
Pen outline = new Pen(Color.FromArgb(86, 103, 141), 2.0f);
SolidBrush fill = new SolidBrush(Color.FromArgb(90, 255, 255, 255));
Pen outline;
Pen needle;
SolidBrush fill;
Brush center;
if (this.Enabled) {
outline = new Pen(outlineColor, 2.0f);
fill = new SolidBrush(fillColor);
needle = Pens.Black;
center = Brushes.Black;
} else {
outline = new Pen(outlineInactiveColor, 2.0f);
fill = new SolidBrush(fillInactiveColor);
needle = Pens.DarkGray;
center = Brushes.DarkGray;
}
PointF anglePoint = DegreesToXY(angle, origin.X - 2, origin);
Rectangle originSquare = new Rectangle(origin.X - 1, origin.Y - 1, 3, 3);
@ -128,10 +112,10 @@ namespace CodeImp.DoomBuilder.GZBuilder.Controls
g.SmoothingMode = SmoothingMode.AntiAlias;
g.DrawEllipse(outline, drawRegion);
g.FillEllipse(fill, drawRegion);
g.DrawLine(Pens.Black, origin, anglePoint);
g.DrawLine(needle, origin, anglePoint);
g.SmoothingMode = SmoothingMode.HighSpeed; //Make the square edges sharp
g.FillRectangle(Brushes.Black, originSquare);
g.FillRectangle(center, originSquare);
fill.Dispose();
outline.Dispose();
@ -139,42 +123,34 @@ namespace CodeImp.DoomBuilder.GZBuilder.Controls
base.OnPaint(e);
}
private void AngleSelector_MouseDown(object sender, MouseEventArgs e)
{
int thisAngle = findNearestAngle(new Point(e.X, e.Y));
private void AngleSelector_MouseDown(object sender, MouseEventArgs e) {
int thisAngle = XYToDegrees(new Point(e.X, e.Y), origin);
if (thisAngle != -1)
{
if (e.Button == MouseButtons.Left) {
thisAngle = (int)Math.Round(thisAngle / 45f) * 45;
}
if(thisAngle != this.Angle) {
this.Angle = thisAngle;
if(!this.DesignMode && AngleChanged != null)
AngleChanged(); //Raise event
if(!this.DesignMode && AngleChanged != null) AngleChanged(); //Raise event
this.Refresh();
}
}
private void AngleSelector_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left || e.Button == MouseButtons.Right)
{
int thisAngle = findNearestAngle(new Point(e.X, e.Y));
private void AngleSelector_MouseMove(object sender, MouseEventArgs e) {
if (e.Button == MouseButtons.Left || e.Button == MouseButtons.Right) {
int thisAngle = XYToDegrees(new Point(e.X, e.Y), origin);
if (thisAngle != -1)
{
if(e.Button == MouseButtons.Left) {
thisAngle = (int)Math.Round(thisAngle / 45f) * 45;
}
if(thisAngle != this.Angle) {
this.Angle = thisAngle;
if(!this.DesignMode && AngleChanged != null)
AngleChanged(); //Raise event
if(!this.DesignMode && AngleChanged != null) AngleChanged(); //Raise event
this.Refresh();
}
}
}
private int findNearestAngle(Point mouseXY)
{
int thisAngle = (int)XYToDegrees(mouseXY, origin);
if (thisAngle != 0)
return thisAngle;
else
return -1;
}
}
}

View file

@ -1,120 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="toolTip.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

View file

@ -1005,20 +1005,20 @@ namespace CodeImp.DoomBuilder.Rendering
verts[offset].x = screenpos.x + sinarrowsize;
verts[offset].y = screenpos.y + cosarrowsize;
verts[offset].c = -1;
verts[offset].u = 0.50f;
verts[offset].v = 0f;
verts[offset].u = 0.51f;
verts[offset].v = 0.01f;
offset++;
verts[offset].x = screenpos.x - cosarrowsize;
verts[offset].y = screenpos.y + sinarrowsize;
verts[offset].c = -1;
verts[offset].u = 1f;
verts[offset].v = 0f;
verts[offset].u = 0.99f;
verts[offset].v = 0.01f;
offset++;
verts[offset].x = screenpos.x + cosarrowsize;
verts[offset].y = screenpos.y - sinarrowsize;
verts[offset].c = -1;
verts[offset].u = 0.50f;
verts[offset].v = 1f;
verts[offset].u = 0.51f;
verts[offset].v = 0.99f;
offset++;
verts[offset] = verts[offset - 2];
offset++;
@ -1027,8 +1027,8 @@ namespace CodeImp.DoomBuilder.Rendering
verts[offset].x = screenpos.x - sinarrowsize;
verts[offset].y = screenpos.y - cosarrowsize;
verts[offset].c = -1;
verts[offset].u = 1f;
verts[offset].v = 1f;
verts[offset].u = 0.99f;
verts[offset].v = 0.99f;
}
//mxd

View file

@ -464,7 +464,7 @@
// cbUseFloorLineAngles
//
this.cbUseFloorLineAngles.AutoSize = true;
this.cbUseFloorLineAngles.Location = new System.Drawing.Point(230, 119);
this.cbUseFloorLineAngles.Location = new System.Drawing.Point(236, 119);
this.cbUseFloorLineAngles.Name = "cbUseFloorLineAngles";
this.cbUseFloorLineAngles.Size = new System.Drawing.Size(99, 18);
this.cbUseFloorLineAngles.TabIndex = 57;
@ -476,9 +476,9 @@
// floorAngleControl
//
this.floorAngleControl.Angle = 0;
this.floorAngleControl.Location = new System.Drawing.Point(186, 108);
this.floorAngleControl.Location = new System.Drawing.Point(186, 104);
this.floorAngleControl.Name = "floorAngleControl";
this.floorAngleControl.Size = new System.Drawing.Size(38, 38);
this.floorAngleControl.Size = new System.Drawing.Size(44, 44);
this.floorAngleControl.TabIndex = 56;
this.floorAngleControl.AngleChanged += new CodeImp.DoomBuilder.GZBuilder.Controls.AngleControl.AngleChangedDelegate(this.floorAngleControl_AngleChanged);
//
@ -662,7 +662,7 @@
// cbUseCeilLineAngles
//
this.cbUseCeilLineAngles.AutoSize = true;
this.cbUseCeilLineAngles.Location = new System.Drawing.Point(230, 119);
this.cbUseCeilLineAngles.Location = new System.Drawing.Point(236, 119);
this.cbUseCeilLineAngles.Name = "cbUseCeilLineAngles";
this.cbUseCeilLineAngles.Size = new System.Drawing.Size(99, 18);
this.cbUseCeilLineAngles.TabIndex = 56;
@ -674,9 +674,9 @@
// ceilAngleControl
//
this.ceilAngleControl.Angle = 0;
this.ceilAngleControl.Location = new System.Drawing.Point(186, 108);
this.ceilAngleControl.Location = new System.Drawing.Point(186, 104);
this.ceilAngleControl.Name = "ceilAngleControl";
this.ceilAngleControl.Size = new System.Drawing.Size(38, 38);
this.ceilAngleControl.Size = new System.Drawing.Size(44, 44);
this.ceilAngleControl.TabIndex = 55;
this.ceilAngleControl.AngleChanged += new CodeImp.DoomBuilder.GZBuilder.Controls.AngleControl.AngleChangedDelegate(this.ceilAngleControl_AngleChanged);
//

View file

@ -138,6 +138,21 @@
<metadata name="label8.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="label14.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="label9.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="label13.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="label2.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="label8.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="groupfloorceiling.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
@ -147,6 +162,12 @@
<metadata name="label5.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="label6.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="label5.GenerateMember" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>False</value>
</metadata>
<metadata name="tabproperties.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
@ -156,4 +177,7 @@
<metadata name="fieldslist.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="fieldslist.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
</root>

View file

@ -43,7 +43,6 @@ namespace CodeImp.DoomBuilder.Windows
this.posZ = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
this.angle = new CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox();
this.zlabel = new System.Windows.Forms.Label();
this.anglecontrol = new CodeImp.DoomBuilder.Controls.AngleControl();
this.labelAngle = new System.Windows.Forms.Label();
this.tabs = new System.Windows.Forms.TabControl();
this.tabproperties = new System.Windows.Forms.TabPage();
@ -77,6 +76,7 @@ namespace CodeImp.DoomBuilder.Windows
this.fieldslist = new CodeImp.DoomBuilder.Controls.FieldsEditorControl();
this.cancel = new System.Windows.Forms.Button();
this.apply = new System.Windows.Forms.Button();
this.anglecontrol = new CodeImp.DoomBuilder.GZBuilder.Controls.AngleControl();
groupBox1 = new System.Windows.Forms.GroupBox();
groupBox2 = new System.Windows.Forms.GroupBox();
label7 = new System.Windows.Forms.Label();
@ -121,6 +121,7 @@ namespace CodeImp.DoomBuilder.Windows
//
groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
groupBox2.Controls.Add(this.anglecontrol);
groupBox2.Controls.Add(this.gravity);
groupBox2.Controls.Add(this.labelGravity);
groupBox2.Controls.Add(this.cbRandomAngle);
@ -132,7 +133,6 @@ namespace CodeImp.DoomBuilder.Windows
groupBox2.Controls.Add(this.posZ);
groupBox2.Controls.Add(this.angle);
groupBox2.Controls.Add(this.zlabel);
groupBox2.Controls.Add(this.anglecontrol);
groupBox2.Controls.Add(this.labelAngle);
groupBox2.Location = new System.Drawing.Point(394, 216);
groupBox2.Name = "groupBox2";
@ -268,18 +268,6 @@ namespace CodeImp.DoomBuilder.Windows
this.zlabel.Text = "Height:";
this.zlabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
//
// anglecontrol
//
this.anglecontrol.BackColor = System.Drawing.SystemColors.Control;
this.anglecontrol.BorderStyle = System.Windows.Forms.BorderStyle.Fixed3D;
this.anglecontrol.Font = new System.Drawing.Font("Arial", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.anglecontrol.Location = new System.Drawing.Point(152, 71);
this.anglecontrol.Name = "anglecontrol";
this.anglecontrol.Size = new System.Drawing.Size(84, 84);
this.anglecontrol.TabIndex = 2;
this.anglecontrol.Value = 0;
this.anglecontrol.ButtonClicked += new System.EventHandler(this.anglecontrol_ButtonClicked);
//
// labelAngle
//
this.labelAngle.AutoSize = true;
@ -674,6 +662,15 @@ namespace CodeImp.DoomBuilder.Windows
this.apply.UseVisualStyleBackColor = true;
this.apply.Click += new System.EventHandler(this.apply_Click);
//
// anglecontrol
//
this.anglecontrol.Angle = 0;
this.anglecontrol.Location = new System.Drawing.Point(152, 71);
this.anglecontrol.Name = "anglecontrol";
this.anglecontrol.Size = new System.Drawing.Size(88, 88);
this.anglecontrol.TabIndex = 20;
this.anglecontrol.AngleChanged += new CodeImp.DoomBuilder.GZBuilder.Controls.AngleControl.AngleChangedDelegate(this.anglecontrol_AngleChanged);
//
// ThingEditForm
//
this.AcceptButton = this.apply;
@ -724,7 +721,6 @@ namespace CodeImp.DoomBuilder.Windows
private System.Windows.Forms.GroupBox settingsgroup;
private CodeImp.DoomBuilder.Controls.CheckboxArrayControl flags;
private System.Windows.Forms.Panel spritetex;
private CodeImp.DoomBuilder.Controls.AngleControl anglecontrol;
private System.Windows.Forms.GroupBox groupBox3;
private System.Windows.Forms.GroupBox actiongroup;
private System.Windows.Forms.Panel hexenpanel;
@ -761,5 +757,6 @@ namespace CodeImp.DoomBuilder.Windows
private System.Windows.Forms.ComboBox scriptNumbers;
private CodeImp.DoomBuilder.Controls.ButtonsNumericTextbox gravity;
private System.Windows.Forms.Label labelGravity;
private CodeImp.DoomBuilder.GZBuilder.Controls.AngleControl anglecontrol;
}
}

View file

@ -411,15 +411,14 @@ namespace CodeImp.DoomBuilder.Windows
// Angle text changes
private void angle_TextChanged(object sender, EventArgs e)
{
anglecontrol.Value = angle.GetResult(int.MinValue);
anglecontrol.Angle = angle.GetResult(int.MinValue);
updateAngle(); //mxd
}
// Angle control clicked
private void anglecontrol_ButtonClicked(object sender, EventArgs e)
{
angle.Text = anglecontrol.Value.ToString();
updateAngle(); //mxd
//mxd. Angle control clicked
private void anglecontrol_AngleChanged() {
angle.Text = anglecontrol.Angle.ToString();
updateAngle();
}
// Apply clicked

View file

@ -138,9 +138,36 @@
<metadata name="actiongroup.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="groupBox3.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="tabcustom.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="fieldslist.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="actiongroup.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="hexenpanel.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="doompanel.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="hexenpanel.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="arg1label.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="arg0label.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="arg2label.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="arg1label.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
@ -156,9 +183,6 @@
<metadata name="groupBox3.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="tabcustom.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>
<metadata name="fieldslist.Locked" type="System.Boolean, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<value>True</value>
</metadata>