UltimateZoneBuilder/Build/Configurations
2021-12-09 01:18:53 +01:00
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Includes Hexen Game Configuration: fixed a problem where the default arguments of the Death Wyvern had special names, even though they actually don't do anything in game. Also renamed the thing from "Dragon Lich" to the correct "Death Wyvern". Fixes #660 2021-12-09 01:18:53 +01:00
Other Games Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Boom_Doom2Doom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Boom_DoomDoom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Doom_Doom2Doom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Doom_DoomDoom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Eternity_Doom2Doom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Eternity_DoomUDMF.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
GZDoom_DoomDoom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
GZDoom_DoomHexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_DoomUDMF.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
GZDoom_HereticDoom.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_HereticHexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_HereticUDMF.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_HexenHexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_HexenUDMF.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_StrifeDoom.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_StrifeHexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZDoom_StrifeUDMF.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Heretic_HereticDoom.cfg Improve game detection in "Open Map" modal dialog (#595) 2021-08-14 11:40:09 +02:00
Hexen_HexenHexen.cfg Improve game detection in "Open Map" modal dialog (#595) 2021-08-14 11:40:09 +02:00
MBF21_Doom2Doom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Strife_StrifeDoom.cfg Improve game detection in "Open Map" modal dialog (#595) 2021-08-14 11:40:09 +02:00
Zandronum_DoomDoom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Zandronum_DoomHexen.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Zandronum_DoomUDMF.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
Zandronum_HereticDoom.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Zandronum_HereticHexen.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Zandronum_HereticUDMF.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Zandronum_HexenHexen.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Zandronum_HexenUDMF.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Zandronum_StrifeDoom.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Zandronum_StrifeHexen.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Zandronum_StrifeUDMF.cfg Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
ZDaemon_DoomHexen.cfg Updated ZDaemon configuration and related files (13.02.2017 by Krawa) 2017-02-20 13:42:12 +02:00
ZDoom_DoomDoom.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
ZDoom_DoomHexen.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
ZDoom_DoomUDMF.cfg Added DeHackEd support (#617) 2021-09-05 14:59:31 +02:00
ZDoom_HereticDoom.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_HereticHexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_HereticUDMF.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_HexenHexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_HexenUDMF.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_StrifeDoom.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_StrifeHexen.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoom_StrifeUDMF.cfg Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ZDoomFamily_template.txt Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00