UltimateZoneBuilder/Build
2021-12-09 01:18:53 +01:00
..
Compilers Update zdaemon.acs (#541) 2021-04-01 20:32:38 +02:00
Configurations Hexen Game Configuration: fixed a problem where the default arguments of the Death Wyvern had special names, even though they actually don't do anything in game. Also renamed the thing from "Dragon Lich" to the correct "Death Wyvern". Fixes #660 2021-12-09 01:18:53 +01:00
Plugins Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
Scripting Update ZDaemon_ACS.cfg (#542) 2021-04-01 20:33:28 +02:00
Setup Removed remaining DirectX references, fixed setup 2019-12-24 19:45:23 +02:00
Snippets/acs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Sprites ZDaemon sprites (PR#282 by Krawa) 2019-09-03 11:57:44 +03:00
Textures Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBScript Add map scripting capabilities to UDB (#656) 2021-11-28 14:00:24 +01:00
.gitignore Added Screenshots directory to ignored 2019-12-26 15:41:16 +02:00
LICENSE.txt Renamed GPL.txt to LICENSE.txt 2019-12-24 20:07:55 +02:00
ScintillaNET.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.pdb GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScintillaNET.xml GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
SharpCompress.dll GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
TabControlEX.dll Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
UDBuilder.default.cfg Update GZBuilder.cfg references in docs to UDBuilder.cfg (#599) 2021-08-18 16:20:27 +02:00
Updater.ini Grid transform actions can now be assigned to special keys 2021-05-27 19:45:13 +02:00