UltimateZoneBuilder/Source/Core/GZBuilder
MaxED 8f47c316b9 Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged.
Fixed another bug in Tools.autoAlignTexturesOnSidesUDMF()
Replaced Math.PI-related equations with stuff from Angle2D class.
2013-04-11 09:27:16 +00:00
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Controls Fixed: Assigning new tag using "New tag" button when selection already had a tag was not working. 2013-03-28 11:37:08 +00:00
Data Moving to new SVN... 2013-03-18 13:52:27 +00:00
Geometry Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
GZDoom Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
md3 Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00
Rendering Moving to new SVN... 2013-03-18 13:52:27 +00:00
Tools Moving to new SVN... 2013-03-18 13:52:27 +00:00
Windows Moving to new SVN... 2013-03-18 13:52:27 +00:00
GZGeneral.cs Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged. 2013-04-11 09:27:16 +00:00