mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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ecbf9fd743
Sector Edit form, Vertex Edit form: fixed a crash when updating sector/vertex properties in Visual mode. Reorganized game configurations.
49 lines
904 B
INI
49 lines
904 B
INI
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// DEFAULT SECTOR BRIGHTNESS LEVELS
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sectorbrightness
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{
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255; 248; 240; 232; 224; 216; 208; 200; 192; 184; 176; 168; 160; 152; 144; 136;
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128; 120; 112; 104; 96; 88; 80; 72; 64; 56; 48; 40; 32; 24; 16; 8; 0;
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}
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// LINEDEF FLAGS
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linedefflags
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{
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1024 = "3dMidTex";
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}
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// LINEDEF FLAGS
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linedefflags_udmf
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{
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midtex3d = "Walkable middle texture";
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}
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// Linedef flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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linedefflagstranslation
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{
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1024 = "midtex3d";
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}
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// THING FLAGS
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thingflags
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{
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128 = "Friendly";
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512 = "Dormant";
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}
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// Thing flags UDMF translation table
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// This is needed for copy/paste and prefabs to work properly
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// When the UDMF field name is prefixed with ! it is inverted
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thingflagstranslation
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{
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128 = "friend";
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512 = "dormant";
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}
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