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Actions.cfg
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Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open.
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2014-10-22 13:07:17 +00:00 |
Add.png
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Added multiple engine support for any game configuration.
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2012-11-02 23:11:38 +00:00 |
Angle.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
ArchiveImage.png
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GZDoom Builder 1.12:
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2012-07-23 21:28:23 +00:00 |
ArrowDown.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
ArrowUp.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Brightness.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Builder16.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Check.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Clear.png
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
ClearTextures.png
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Voxels can now be loaded from WAD resources.
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2014-01-08 09:46:57 +00:00 |
CLogo.png
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Added the CodeImp logo on the about window and made links red
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2009-04-25 06:55:17 +00:00 |
Close.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Collapse.png
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
ColorPick.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
Copy.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Crosshair.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
CrosshairBusy.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Cursor.png
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Cursor is now drawn on screenshots.
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2014-01-17 14:41:38 +00:00 |
Cut.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
DB2.ico
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
display2d.fx
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Classic modes: bilinear filtering was used in full brightness mode regardless of preferences setting.
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2013-12-23 09:51:52 +00:00 |
DockerCollapse.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
DockerExpand.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
ErrorLarge.png
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
Expand.png
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Changed long texture names handling. Texture names conversion is no longer required.
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2014-12-03 09:06:05 +00:00 |
Failed.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Filter.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
fog.png
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GZDoomBuilder 1.06:
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2012-05-20 00:56:59 +00:00 |
Folder.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
FolderExplore.png
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Screenshots Folder can now be set in the Preferences.
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2014-08-07 10:20:35 +00:00 |
FolderImage.png
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GZDoom Builder 1.12:
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2012-07-23 21:28:23 +00:00 |
Font.cfg
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Font.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
fx.png
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GZDoomBuilder 1.06:
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2012-05-20 00:56:59 +00:00 |
Grid2.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Grid2_arrowup.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Grid4.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
GZDB2.ico
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Fixed: some controls had inconsistent auto-scaling mode.
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2014-12-24 18:32:24 +00:00 |
GZDB_Logo_small.png
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Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
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2012-07-17 22:51:55 +00:00 |
Help.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Hourglass.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Hourglass3D.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ImageStack.png
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Linedef Edit Form, Sector Edit Form: when several map elements with different textures are selected, the "texture stack" icon is shown in the texture selectors instead of the "missing texture" icon.
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2014-03-05 09:21:28 +00:00 |
InfoLine.png
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Added event lines.
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2012-09-17 21:57:08 +00:00 |
InfoPanelCollapse.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
InfoPanelExpand.png
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High-Dpi: redesigned Docker control's Pin button. Now it is rendered properly when using high-dpi display settings.
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2015-01-09 08:11:42 +00:00 |
Keyboard.png
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Added an icon to "Keyboard Shortcuts Reference" menu item.
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2013-06-06 12:55:22 +00:00 |
KnownTextureSet.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Lexers.cfg
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Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it).
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2014-05-13 14:41:51 +00:00 |
Light.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Light_animate.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
Lightbulb.png
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Sectors mode: optimized rectangular selection logic.
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2013-12-10 12:19:27 +00:00 |
LightDisabled.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
Link.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
List.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
List_Images.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
Marine.png
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Added multiple engine support for any game configuration.
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2012-11-02 23:11:38 +00:00 |
MCrash.png
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Replaced Unhandled exception dialog with custom one
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2013-08-29 10:05:50 +00:00 |
mergegeometry.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
mergegeometry2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
MissingTexture.png
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Missing and Unknown textures were incorrectly scaled in classic modes.
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2014-01-20 08:47:49 +00:00 |
MissingTexture3D.png
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Selected things are now dragged while dragging vertices, linedefs and sectors.
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2014-01-13 08:06:56 +00:00 |
MissingThing.png
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Fixed: regular and block comment parsing was broken in TEXTMAP parser.
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2014-10-21 13:35:44 +00:00 |
MixedThings.png
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Thing Edit form: "Mixed Things" icon is now displayed when several thing types are selected.
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2014-11-10 11:27:37 +00:00 |
MLogo.png
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Fixed an error when a setting in configuration is outside of PreferencesForm's slider range.
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2012-07-17 22:51:55 +00:00 |
Model.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
Model_selected.png
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2012-04-17 19:13:47 +00:00 |
ModelDisabled.png
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General interface: dynamic lights rendering mode and model rendering mode are now selected via drop-downs.
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2014-10-20 12:16:51 +00:00 |
Monster2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Monster3.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
NewMap.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
NewMap2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
NewScript.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Nothing.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
OpenMap.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
OpenScript.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Paste.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PasteSpecial.png
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@ Some files I forgot in previous commit
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2009-07-05 10:35:46 +00:00 |
Pin.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Prefab.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Prefab2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Properties.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
PuzzlePiece.png
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Script Editor: added a simple snippets system.
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2014-05-13 09:43:58 +00:00 |
Question.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Redo.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Replace.png
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Several items can now be selected at once in Resource List Editor.
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2014-12-12 13:21:52 +00:00 |
Reset.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
SaveAll.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
SaveMap.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
SaveScript.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Screenshot.png
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Game configurations, UDMF: added "midtex3dimpassible" linedef flag.
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2014-10-28 09:31:37 +00:00 |
ScreenshotActiveWindow.png
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Game configurations, UDMF: added "midtex3dimpassible" linedef flag.
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2014-10-28 09:31:37 +00:00 |
Script2.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptCompile.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptConstant.xpm
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptError.xpm
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptHelp.png
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Added keyword help for some script types in the script editor
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2009-05-10 17:02:47 +00:00 |
ScriptKeyword.xpm
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptPalette.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ScriptSnippet.xpm
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Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it).
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2014-05-13 14:41:51 +00:00 |
Search.png
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Script Editor: added "Find and Replace" toolbar button.
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2014-03-03 11:45:03 +00:00 |
SearchClear.png
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Actions and Effects can now be filtered (useful when you remember action/effect name, but don't remember it's number or category)
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2012-09-07 14:04:32 +00:00 |
SearchMatch.png
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Script Editor: added Quick Search panel.
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2014-12-10 13:15:23 +00:00 |
SearchMatchCase.png
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Script Editor: added Quick Search panel.
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2014-12-10 13:15:23 +00:00 |
SearchNext.png
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Script Editor: added Quick Search panel.
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2014-12-10 13:15:23 +00:00 |
SearchPrev.png
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Script Editor: added Quick Search panel.
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2014-12-10 13:15:23 +00:00 |
SlimDX_small.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
SnapVerts.png
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According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
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2014-02-26 14:11:06 +00:00 |
Splash3_small.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
Splash3_trans.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Status0.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Status1.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Status2.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Status10.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Status11.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Status12.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
TagStatistics.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Test.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Text.png
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Exposed more DECORATE information to plugins and Things now have an Actor property (ActorStructure) when they are loaded from DECORATE
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2010-08-22 11:36:09 +00:00 |
Thing2D_0.png
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Classic modes: thing sprites are now rendered in classic modes.
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2013-11-27 12:45:28 +00:00 |
Thing2D_1.png
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Classic modes: thing sprites are now rendered in classic modes.
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2013-11-27 12:45:28 +00:00 |
ThingBox.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
things2d.fx
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
ThingStatistics.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
treeview.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
UDMF.cfg
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Fixed: MapSet.GetSectorByCoordinates() returned "false" in some cases when a given coordinate was on top of sector's vertex.
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2014-08-25 11:15:19 +00:00 |
UDMF_UI.cfg
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Model rendering (all modes): UDMF scale, pitch and roll are now displayed.
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2014-04-30 10:01:22 +00:00 |
Undo.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
UnknownImage.png
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Missing and Unknown textures were incorrectly scaled in classic modes.
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2014-01-20 08:47:49 +00:00 |
UnknownTexture3D.png
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Selected things are now dragged while dragging vertices, linedefs and sectors.
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2014-01-13 08:06:56 +00:00 |
UnknownThing.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Unlink.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Unpin.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
ViewBrightness.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ViewNormal.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ViewTextureCeiling.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
ViewTextureFloor.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
VisualVertices.png
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Moving to new SVN...
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2013-03-18 13:52:27 +00:00 |
Warning.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
WarningLarge.png
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Improved error reporting a little and changes the list in the Warnings & Errors dialog window
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2009-05-10 16:02:08 +00:00 |
WarningOff.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
White.png
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@ re-added source code with new directory structure
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2009-04-19 18:07:22 +00:00 |
WordWrap.png
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Internal: added a debug console.
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2014-11-13 09:43:39 +00:00 |
world3d.fx
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Texture Browser Form: swapped foreground and background colors of texture size labels.
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2014-12-03 23:15:26 +00:00 |
Zoom.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |
Zoom_arrowup.png
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Updated some icons. The new ones should be more visible when using dark Windows themes.
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2014-10-17 11:19:10 +00:00 |