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ColorCollection.cs
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moo, pointers are cool
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2008-09-28 22:34:09 +00:00 |
ColorSetting.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
D3DDevice.cs
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Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)
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2009-02-09 23:45:54 +00:00 |
D3DShader.cs
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- removed some test editing modes
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2009-01-06 20:45:15 +00:00 |
Display2DShader.cs
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- removed some test editing modes
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2009-01-06 20:45:15 +00:00 |
FlatQuad.cs
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lots of rendering changes
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2008-05-18 11:43:28 +00:00 |
FlatVertex.cs
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lots of rendering changes
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2008-05-18 11:43:28 +00:00 |
ID3DResource.cs
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- updated to latest slimdx library (march 2008)
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2008-05-11 00:42:34 +00:00 |
IRenderer2D.cs
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generic system to display sector brightness and textures in their polygons (still buggy, working on it)
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2008-10-15 11:46:43 +00:00 |
IRenderer3D.cs
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Added visible highlight for targeted object in Visual Mode
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2009-04-15 22:16:30 +00:00 |
PixelColor.cs
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Some more work done on TEXTURES support
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2009-02-15 23:58:28 +00:00 |
PixelColorBlock.cs
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- change a lot in the resources system
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2008-09-28 21:20:56 +00:00 |
Plotter.cs
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- updated to latest slimdx library (march 2008)
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2008-05-11 00:42:34 +00:00 |
Presentation.cs
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added settings and view menu and more stuff
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2008-11-17 00:41:52 +00:00 |
Renderer.cs
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merged plugin system into trunk
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2008-01-02 21:49:43 +00:00 |
Renderer2D.cs
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- Textures now take precedence when on walls and flats take precedence when on floors/ceilings
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2009-04-18 09:38:13 +00:00 |
Renderer3D.cs
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Fixed Increase/Decrease brightness action descriptions for Visual Mode (they were reversed)
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2009-04-16 05:02:05 +00:00 |
RenderLayers.cs
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generic system to display sector brightness and textures in their polygons (still buggy, working on it)
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2008-10-15 11:46:43 +00:00 |
RenderPasses.cs
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added different render passes and fixes a bug which caused some lines to be drawn multiple times unnecessarily
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2008-11-30 22:04:30 +00:00 |
ShaderManager.cs
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lots of rendering changes
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2008-05-18 11:43:28 +00:00 |
TextAlignment.cs
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- added proper text rendering
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2008-05-13 14:24:35 +00:00 |
TextFont.cs
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lots of rendering changes
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2008-05-18 11:43:28 +00:00 |
TextLabel.cs
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text forced to uppercase (we don't have lowercase characters in the font)
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2008-05-13 18:07:07 +00:00 |
Things2DShader.cs
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- removed some test editing modes
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2009-01-06 20:45:15 +00:00 |
ViewMode.cs
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generic system to display sector brightness and textures in their polygons (still buggy, working on it)
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2008-10-15 11:46:43 +00:00 |
World3DShader.cs
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Added visible highlight for targeted object in Visual Mode
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2009-04-15 22:16:30 +00:00 |
WorldVertex.cs
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- updated to latest slimdx library (march 2008)
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2008-05-11 00:42:34 +00:00 |