UltimateZoneBuilder/Source/Core
2014-08-05 14:27:26 +00:00
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Actions A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Compilers A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Config Some game configuration settings were not removed from GZBuilder.cfg after removing them in the Game Configurations form (namely, deletion of texture sets, test engines or linedef color presets was not actually removing them from the config file). 2014-08-05 14:27:26 +00:00
Controls Script Editor: functions are now shown in the script selector drop-down. 2014-07-16 09:47:23 +00:00
Data Fixed a crash introduced in r1972 when trying to add second patch with the same name to a texture. 2014-07-15 08:08:57 +00:00
Editing A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
General Selection groups are now stored in the map's .dbs file. 2014-07-16 09:45:04 +00:00
Geometry Linedefs Mode: "Flip Sidedefs" action will no longer flip one-sided lines. 2014-07-07 14:17:49 +00:00
GZBuilder Sector, Linedef, Thing Edit forms: when several map elements are selected, you can set a tag range by entering "++N" or "--N" as a tag. 2014-08-05 11:03:55 +00:00
IO Prefabs parsing was broken. 2014-08-04 10:02:42 +00:00
Map Updated Zandronum compiler 2014-07-17 09:01:56 +00:00
Plugins Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
Properties Script Editor: added Visual Studio-like snippet expanding (type the name of a snippet, then press the Tab key to expand it). 2014-05-13 14:41:51 +00:00
Rendering A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Resources Selection groups are now stored in the map's .dbs file. 2014-07-16 09:45:04 +00:00
Types Added "Allman-style bracing in snippets" setting (located in Preferences -> Appearance -> Script Editor). 2014-05-15 08:32:08 +00:00
VisualModes A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Windows Sector, Linedef, Thing Edit forms: when several map elements are selected, you can set a tag range by entering "++N" or "--N" as a tag. 2014-08-05 11:03:55 +00:00
ZDoom UDMF map format: increased maximum supported texture name length to 2048. 2014-05-19 13:33:38 +00:00
Builder.csproj Script type can now be chosen when creating a new map and changed in Map Options form. 2014-07-11 10:13:26 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00