mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 04:12:12 +00:00
Some game configuration settings were not removed from GZBuilder.cfg after removing them in the Game Configurations form (namely, deletion of texture sets, test engines or linedef color presets was not actually removing them from the config file).
This commit is contained in:
parent
bed613694d
commit
7916cb6bbb
1 changed files with 55 additions and 19 deletions
|
@ -253,26 +253,10 @@ namespace CodeImp.DoomBuilder.Config
|
|||
|
||||
//mxd. Test Engines
|
||||
General.Settings.WriteSetting("configurations." + settingskey + ".currentengineindex", currentEngineIndex);
|
||||
for (int i = 0; i < testEngines.Count; i++ ) {
|
||||
string path = "configurations." + settingskey + ".engines.engine" + i.ToString(CultureInfo.InvariantCulture);
|
||||
General.Settings.WriteSetting(path + ".testprogramname", testEngines[i].TestProgramName);
|
||||
General.Settings.WriteSetting(path + ".testprogram", testEngines[i].TestProgram);
|
||||
General.Settings.WriteSetting(path + ".testparameters", testEngines[i].TestParameters);
|
||||
General.Settings.WriteSetting(path + ".testshortpaths", testEngines[i].TestShortPaths);
|
||||
General.Settings.WriteSetting(path + ".customparameters", testEngines[i].CustomParameters);
|
||||
General.Settings.WriteSetting(path + ".testskill", testEngines[i].TestSkill);
|
||||
}
|
||||
SaveTestEngines();
|
||||
|
||||
//mxd. Custom linedef colors
|
||||
for(int i = 0; i < linedefColorPresets.Length; i++) {
|
||||
string path = "configurations." + settingskey + ".linedefcolorpresets.preset" + i.ToString(CultureInfo.InvariantCulture);
|
||||
General.Settings.WriteSetting(path + ".name", linedefColorPresets[i].Name);
|
||||
General.Settings.WriteSetting(path + ".color", linedefColorPresets[i].Color.ToInt());
|
||||
General.Settings.WriteSetting(path + ".action", linedefColorPresets[i].Action);
|
||||
General.Settings.WriteSetting(path + ".activation", linedefColorPresets[i].Activation);
|
||||
General.Settings.WriteSetting(path + ".flags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].Flags.ToArray()));
|
||||
General.Settings.WriteSetting(path + ".restrictedflags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].RestrictedFlags.ToArray()));
|
||||
}
|
||||
SaveLinedefColorPresets();
|
||||
|
||||
General.Settings.WriteSetting("configurations." + settingskey + ".startmode", startmode);
|
||||
resources.WriteToConfig(General.Settings.Config, "configurations." + settingskey + ".resources");
|
||||
|
@ -286,13 +270,14 @@ namespace CodeImp.DoomBuilder.Config
|
|||
}
|
||||
|
||||
// Write texturesets to configuration
|
||||
General.Settings.DeleteSetting("configurations." + settingskey + ".texturesets"); //mxd
|
||||
for(int i = 0; i < texturesets.Count; i++)
|
||||
{
|
||||
texturesets[i].WriteToConfig(General.Settings.Config,
|
||||
"configurations." + settingskey + ".texturesets.set" + i.ToString(CultureInfo.InvariantCulture));
|
||||
}
|
||||
|
||||
// Write filters to configuration
|
||||
// Write edit modes to configuration
|
||||
ListDictionary modeslist = new ListDictionary();
|
||||
int index = 0;
|
||||
foreach(KeyValuePair<string, bool> em in editmodes)
|
||||
|
@ -307,6 +292,57 @@ namespace CodeImp.DoomBuilder.Config
|
|||
General.Settings.WriteSetting("configurations." + settingskey + ".editmodes", modeslist);
|
||||
}
|
||||
|
||||
//mxd
|
||||
private void SaveTestEngines()
|
||||
{
|
||||
IDictionary resinfo, rlinfo;
|
||||
|
||||
// Fill structure
|
||||
resinfo = new ListDictionary();
|
||||
|
||||
for(int i = 0; i < testEngines.Count; i++) {
|
||||
rlinfo = new ListDictionary();
|
||||
rlinfo.Add("testprogramname", testEngines[i].TestProgramName);
|
||||
rlinfo.Add("testprogram", testEngines[i].TestProgram);
|
||||
rlinfo.Add("testparameters", testEngines[i].TestParameters);
|
||||
rlinfo.Add("testshortpaths", testEngines[i].TestShortPaths);
|
||||
rlinfo.Add("customparameters", testEngines[i].CustomParameters);
|
||||
rlinfo.Add("testskill", testEngines[i].TestSkill);
|
||||
|
||||
// Add structure
|
||||
resinfo.Add("engine" + i.ToString(CultureInfo.InvariantCulture), rlinfo);
|
||||
}
|
||||
|
||||
// Write to config
|
||||
General.Settings.Config.WriteSetting("configurations." + settingskey + ".engines", resinfo);
|
||||
}
|
||||
|
||||
//mxd
|
||||
private void SaveLinedefColorPresets()
|
||||
{
|
||||
IDictionary resinfo, rlinfo;
|
||||
|
||||
// Fill structure
|
||||
resinfo = new ListDictionary();
|
||||
|
||||
for(int i = 0; i < linedefColorPresets.Length; i++) {
|
||||
rlinfo = new ListDictionary();
|
||||
rlinfo.Add("name", linedefColorPresets[i].Name);
|
||||
rlinfo.Add("color", linedefColorPresets[i].Color.ToInt());
|
||||
rlinfo.Add("action", linedefColorPresets[i].Action);
|
||||
rlinfo.Add("activation", linedefColorPresets[i].Activation);
|
||||
rlinfo.Add("flags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].Flags.ToArray()));
|
||||
rlinfo.Add("restrictedflags", string.Join(LINEDEF_COLOR_PRESET_FLAGS_SEPARATOR[0], linedefColorPresets[i].RestrictedFlags.ToArray()));
|
||||
|
||||
// Add structure
|
||||
resinfo.Add("preset" + i.ToString(CultureInfo.InvariantCulture), rlinfo);
|
||||
}
|
||||
|
||||
// Write to config
|
||||
General.Settings.Config.WriteSetting("configurations." + settingskey + ".linedefcolorpresets", resinfo);
|
||||
}
|
||||
|
||||
|
||||
// String representation
|
||||
public override string ToString()
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue