UltimateZoneBuilder/Source/Native
2019-12-25 13:43:55 +02:00
..
OpenGL Fixed: do a bit less radical deallocation in cube textures 2019-12-25 13:43:55 +02:00
Backend.cpp Rearrange the code slightly so it is easier to add other backends 2019-12-23 20:09:38 +01:00
Backend.h Rearrange the code slightly so it is easier to add other backends 2019-12-23 20:09:38 +01:00
BuilderNative.vcxproj Rearrange the code slightly so it is easier to add other backends 2019-12-23 20:09:38 +01:00
BuilderNative.vcxproj.filters Rearrange the code slightly so it is easier to add other backends 2019-12-23 20:09:38 +01:00
BuilderNative.vcxproj.user - add BuilderNative library that does the actual rendering 2019-08-09 06:18:08 +02:00
exports.def Declare the uniform variables in C# 2019-12-21 02:14:42 +01:00
fasttrig.h Use C++ and SSE code to do matrix math 2019-12-19 03:12:44 +01:00
Matrix.cpp Add the license that applies to BuilderNative 2019-12-23 00:13:09 +01:00
Precomp.cpp Add the license that applies to BuilderNative 2019-12-23 00:13:09 +01:00
Precomp.h Rearrange the code slightly so it is easier to add other backends 2019-12-23 20:09:38 +01:00
RawMouse.cpp Add the license that applies to BuilderNative 2019-12-23 00:13:09 +01:00
RawMouse.h Add the license that applies to BuilderNative 2019-12-23 00:13:09 +01:00