UltimateZoneBuilder/Source/Windows
codeimp 599b8ce667 - added texture Flood-Fill action in Visual Mode
- fixed list of used key combinations on Controls preferences when action without key is selected
- fixed automatic texture loading when geometry with new textures is pasted in the map
2009-01-12 22:00:31 +00:00
..
AboutForm.cs - status bar now shows "loading resources" when it is still background loading (for clarification) 2009-01-04 21:29:08 +00:00
AboutForm.Designer.cs - status bar now shows "loading resources" when it is still background loading (for clarification) 2009-01-04 21:29:08 +00:00
AboutForm.resx - status bar now shows "loading resources" when it is still background loading (for clarification) 2009-01-04 21:29:08 +00:00
ActionBrowserForm.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
ActionBrowserForm.Designer.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
ActionBrowserForm.resx separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
BitFlagsForm.cs UDMF on top! 2008-06-01 20:25:46 +00:00
BitFlagsForm.Designer.cs typed arguments complete and ready for typed UDMF fields 2008-05-29 21:09:43 +00:00
BitFlagsForm.resx typed arguments complete and ready for typed UDMF fields 2008-05-29 21:09:43 +00:00
ConfigForm.cs added nodebuilder configurations and fixed some nodebuilding behavior 2009-01-04 11:35:05 +00:00
ConfigForm.Designer.cs graphical interface fixes 2009-01-02 18:27:08 +00:00
ConfigForm.resx moo 2008-11-27 12:37:20 +00:00
CustomFieldsForm.cs removing a vertex that has exactly 2 linedefs attached now leaves one linedef connected to the other linedef's vertex. also removed some unneeded template code. 2009-01-04 09:54:15 +00:00
CustomFieldsForm.Designer.cs UDMF on top! 2008-06-01 20:25:46 +00:00
CustomFieldsForm.resx UDMF on top! 2008-06-01 20:25:46 +00:00
DelayedForm.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
DelayedForm.resx separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
EffectBrowserForm.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
EffectBrowserForm.Designer.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
EffectBrowserForm.resx separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
FlatBrowserForm.cs last selected Texture Set is now also remembered when it is "Others" or "All" and is the same for both the flats browser and the textures browser 2009-01-12 14:43:35 +00:00
FlatBrowserForm.Designer.cs added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed 2009-01-09 23:05:41 +00:00
FlatBrowserForm.resx added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed 2009-01-09 23:05:41 +00:00
GridSetupForm.cs loading resources from PK3 files implemented (tested with KDIZD, CAH and SP_USIMP) 2009-01-03 19:45:59 +00:00
GridSetupForm.Designer.cs - added feature to display an image from file on the background along with ability to scale it 2008-10-15 19:14:32 +00:00
GridSetupForm.resx - added feature to display an image from file on the background along with ability to scale it 2008-10-15 19:14:32 +00:00
IMainForm.cs fixed flipping linedefs and sidedefs without selection (only highlight is needed at the very least) 2009-01-10 12:37:31 +00:00
LinedefEditForm.cs removing a vertex that has exactly 2 linedefs attached now leaves one linedef connected to the other linedef's vertex. also removed some unneeded template code. 2009-01-04 09:54:15 +00:00
LinedefEditForm.Designer.cs graphical interface fixes 2009-01-02 18:27:08 +00:00
LinedefEditForm.resx UDMF on top! 2008-06-01 20:25:46 +00:00
MainForm.cs fixed flipping linedefs and sidedefs without selection (only highlight is needed at the very least) 2009-01-10 12:37:31 +00:00
MainForm.Designer.cs - removed useless things menu 2009-01-04 15:06:51 +00:00
MainForm.resx - removed useless things menu 2009-01-04 15:06:51 +00:00
MapOptionsForm.cs fixed incorrect warning about conflicting lump names when creating a new map and a map is already opened 2008-10-21 05:41:47 +00:00
MapOptionsForm.Designer.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
MapOptionsForm.resx separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
MessageBeepType.cs begun working on EditSelectionMode (unfinished) 2008-09-07 21:28:20 +00:00
OpenMapOptionsForm.cs - improved game config guessing to better detect UDMF when map is opened 2008-06-10 11:32:06 +00:00
OpenMapOptionsForm.Designer.cs separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
OpenMapOptionsForm.resx separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
PreferencesForm.cs - added texture Flood-Fill action in Visual Mode 2009-01-12 22:00:31 +00:00
PreferencesForm.Designer.cs removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors) 2009-01-12 16:01:19 +00:00
PreferencesForm.resx removed the Fixed 4:3 Aspect option (there is no better aspect than the width divided by height for square pixels, which is pretty much all computer monitors) 2009-01-12 16:01:19 +00:00
ResourceOptionsForm.cs this check is not needed, the directory reader assumes the directory has the same layout as in PK3 files, these options are just extras 2009-01-02 14:39:25 +00:00
ResourceOptionsForm.Designer.cs and it has to be pixel perfect! 2009-01-02 18:31:59 +00:00
ResourceOptionsForm.resx separated the Interface namespace into Controls and Windows 2008-05-29 11:54:45 +00:00
ScriptEditorForm.cs - script editor now remembers window position/size 2008-11-15 13:58:47 +00:00
ScriptEditorForm.Designer.cs - script editor now remembers window position/size 2008-11-15 13:58:47 +00:00
ScriptEditorForm.resx working on script editor 2008-11-10 16:11:44 +00:00
SectorEditForm.cs implemented sector height calculation on Edit Sector properties dialog 2009-01-12 20:25:08 +00:00
SectorEditForm.Designer.cs implemented sector height calculation on Edit Sector properties dialog 2009-01-12 20:25:08 +00:00
SectorEditForm.resx implemented sector height calculation on Edit Sector properties dialog 2009-01-12 20:25:08 +00:00
TextEditForm.cs some bug fixes and completed the things filter 2008-06-03 19:02:06 +00:00
TextEditForm.Designer.cs some bug fixes and completed the things filter 2008-06-03 19:02:06 +00:00
TextEditForm.resx some bug fixes and completed the things filter 2008-06-03 19:02:06 +00:00
TextureBrowserForm.cs last selected Texture Set is now also remembered when it is "Others" or "All" and is the same for both the flats browser and the textures browser 2009-01-12 14:43:35 +00:00
TextureBrowserForm.Designer.cs added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed 2009-01-09 23:05:41 +00:00
TextureBrowserForm.resx added a default "All" texture set which always contains all textures and (like the "Others" set) cannot be removed 2009-01-09 23:05:41 +00:00
TextureSetForm.cs working on texture sets 2008-10-01 14:17:52 +00:00
TextureSetForm.Designer.cs correction: * wildcard is zero or more characters 2008-10-01 21:04:29 +00:00
TextureSetForm.resx bigger browsers 2008-10-01 20:45:56 +00:00
ThingEditForm.cs fixed fuzzy thing angle business 2009-01-12 19:21:01 +00:00
ThingEditForm.Designer.cs lots more UDMF code 2008-05-31 19:31:45 +00:00
ThingEditForm.resx lots more UDMF code 2008-05-31 19:31:45 +00:00
ThingsFiltersForm.cs - fixed bug in things filter manager 2008-09-10 08:43:20 +00:00
ThingsFiltersForm.Designer.cs some bug fixes and completed the things filter 2008-06-03 19:02:06 +00:00
ThingsFiltersForm.resx some bug fixes and completed the things filter 2008-06-03 19:02:06 +00:00