UltimateZoneBuilder/Source/Plugins/BuilderModes
2014-07-17 08:15:06 +00:00
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ClassicModes Classic modes: you can now hold ALT key while dragging map items to lock movement to grid increments relative to initial position. 2014-07-11 10:46:10 +00:00
ErrorChecks Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs. 2014-06-30 08:17:43 +00:00
FindReplace Find and Replace mode: added "Sector Floor Height" and "Sector Ceiling Height" search modes. 2014-04-07 08:48:02 +00:00
General A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Interface Linedefs Mode: "Flip Sidedefs" action will no longer flip one-sided lines. 2014-07-07 14:17:49 +00:00
IO A r1959 change in ImageSelectorControl prevented inherited classes from showing properly in Visual Studio's designer. 2014-05-20 09:09:28 +00:00
Properties Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
Resources Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings. 2014-05-08 09:24:32 +00:00
VisualModes Visual mode: unrelated sidedefs were selected when trying to select empty texture using "Select with the same textures" action. 2014-07-17 08:15:06 +00:00
BuilderModes.csproj UDMF map format: increased maximum supported texture name length to 2048. 2014-05-19 13:33:38 +00:00