UltimateZoneBuilder/Source/Core
MaxED 5212079f5f Removed: activating the same 2D mode repeatedly no longer toggles View modes.
Added "Next View Mode" and "Previous View Mode" actions.
Removed "Replace unused textures" checkboxes from Edit Linedefs window.
Fixed, SNDINFO parser: commented $ambient sound definitions were treated as editor comments (and still processed).
2016-06-05 22:06:56 +00:00
..
Actions Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2016-03-18 12:52:12 +00:00
Compilers Fixed, ACC compiler: in some cases compilation errors contained map file path as error source instead of lump name when compiling SCRIPTS lump. 2016-05-31 23:57:41 +00:00
Config Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Controls Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Data Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Editing Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
General Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Geometry Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
GZBuilder Internal: did some refactoring. 2016-04-27 09:13:07 +00:00
IO Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
Map Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Plugins Fixed a bunch of typos. 2016-05-04 14:02:13 +00:00
Properties Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Rendering Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Resources Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
Types Added: angle selector button used in arguments custom fields controls now shows angle value. 2016-05-16 13:04:31 +00:00
VisualModes Changed, Classic modes: displayed mouse map position coordinates are now snapped to current grid size. 2016-06-03 20:22:07 +00:00
Windows Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
ZDoom Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
app.manifest Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility... 2015-01-08 15:01:57 +00:00
Builder.csproj Added 3 map geometry dragging modes (used when applying Drag Vertices/Linedefs/Sectors modes and Edit Selection mode): 2016-06-02 09:55:01 +00:00
Builder.sln Removed UDMFControls plugin. 2013-08-10 11:28:51 +00:00