UltimateZoneBuilder/Source/Core/Editing
MaxED 5212079f5f Removed: activating the same 2D mode repeatedly no longer toggles View modes.
Added "Next View Mode" and "Previous View Mode" actions.
Removed "Replace unused textures" checkboxes from Edit Linedefs window.
Fixed, SNDINFO parser: commented $ambient sound definitions were treated as editor comments (and still processed).
2016-06-05 22:06:56 +00:00
..
ClassicMode.cs Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
CopyPasteManager.cs Added some boilerplate to clipboard operations. 2016-05-06 08:47:30 +00:00
CustomThingsFilter.cs Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown. 2015-09-16 12:10:43 +00:00
EditingManager.cs Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown. 2015-09-16 12:10:43 +00:00
EditMode.cs Fixed, "Check Polyobjects" error check: an error is no longer added when "Mirror Polyobject Number" of "Polyobj_Startline" is 0. 2016-03-24 09:25:54 +00:00
EditModeAttribute.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
EditModeInfo.cs Removed: activating the same 2D mode repeatedly no longer toggles View modes. 2016-06-05 22:06:56 +00:00
GridSetup.cs Internal: did some refactoring. 2016-04-27 09:13:07 +00:00
NullThingsFilter.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ThingsFilter.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
UndoManager.cs Fixed, Linedefs mode: fixed a crash on undoing linedef draw when trying to update a text label for disposed linedef. 2016-04-18 08:10:30 +00:00
UndoSnapshot.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00