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Actions
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
Compilers
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ACS parser: fixed several cases when #include and #import directives were processed incorrectly.
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2015-12-27 21:54:50 +00:00 |
Config
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Added Preferences -> Interface -> "Keep Filter input focused when image browser is open" option. When enabled, all key presses in image browsers will be redirected to the Filter textbox.
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2016-02-10 23:40:02 +00:00 |
Controls
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Fixed, General interface, Statistics control: map elements count was displayed incorrectly when the number of map elements was greater than 99999.
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2016-02-15 15:08:31 +00:00 |
Data
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Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
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2016-02-15 14:06:46 +00:00 |
Editing
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
General
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Added, Script Editor: caret position, scroll amount and fold state are now saved for every opened file when closing the Script Editor. Currently selected tab is saved as well.
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2016-02-05 15:21:58 +00:00 |
Geometry
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Fixed, Sector Edit window, UDMF: sector brightness was applied twice.
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2016-02-07 23:04:20 +00:00 |
GZBuilder
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Fixed, Sector Edit window, UDMF: sector brightness was applied twice.
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2016-02-07 23:04:20 +00:00 |
IO
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
Map
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Added, Script Editor: caret position, scroll amount and fold state are now saved for every opened file when closing the Script Editor. Currently selected tab is saved as well.
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2016-02-05 15:21:58 +00:00 |
Plugins
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
Properties
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Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
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2016-02-06 21:23:43 +00:00 |
Rendering
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Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
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2016-02-06 21:23:43 +00:00 |
Resources
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Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
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2016-02-06 21:23:43 +00:00 |
Types
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Added, Edit Things window, UDMF: added basic User Variable support. User variables are now automatically shown in the "Custom" tab, are marked with different color and are applied only to actors, which define them.
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2016-02-08 21:51:03 +00:00 |
VisualModes
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Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash.
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2016-02-01 22:04:00 +00:00 |
Windows
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Fixed, General interface, Statistics control: map elements count was displayed incorrectly when the number of map elements was greater than 99999.
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2016-02-15 15:08:31 +00:00 |
ZDoom
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Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception.
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2016-02-15 14:06:46 +00:00 |
app.manifest
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Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
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2015-01-08 15:01:57 +00:00 |
Builder.csproj
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Script Editor, Script Editor configurations: added additional keywords category for properties/operators. Added a separate color for those as well.
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2016-02-06 21:23:43 +00:00 |
Builder.sln
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Removed UDMFControls plugin.
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2013-08-10 11:28:51 +00:00 |